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Each player has a wild disc (Royal) which can be used to take actions with any disc out in the field
Each player has a wild disc (Royal) which can be used to take actions with any disc out in the field


You always have 3 discs available to you to use, a number of discs in your draw bag (in your profile area) and a number of discs in reserve (to the left of your hand) ready to go into your draw bag
You have 3 discs available to you to use, a number of discs in your draw bag (in your profile area) and a number of discs in reserve (to the left of your hand) ready to go into your draw bag
 
You each take turns using a single disc until you have no discs left, at which point you both draw back up to 3 discs

Revision as of 16:14, 30 October 2022

Overview

The aim is to be the first to place all your control markers on green spaces (Key Locations)

Each player has a set of discs representing different units, which will be different for each player and so each player will behave differently

Core Concepts

You can only have one disc (or stack of discs) of each unit out at one time

Discs are used to take actions with matching discs out in the field

Each player has a wild disc (Royal) which can be used to take actions with any disc out in the field

You have 3 discs available to you to use, a number of discs in your draw bag (in your profile area) and a number of discs in reserve (to the left of your hand) ready to go into your draw bag

You each take turns using a single disc until you have no discs left, at which point you both draw back up to 3 discs