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Gamehelptablut: Difference between revisions

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(Update rules to match scripted version)
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he must be encircled on all his 4 neighbour tiles.
he must be encircled on all his 4 neighbour tiles.


For capture, the 4 corner tiles, the edge of the board (and for capturing the King, the center of the board) act like enemy pieces.
The 4 corner tiles, the edge of the board (and for capturing the King, the center of the board) act like encircling pieces in regards to capture.

Revision as of 11:21, 27 April 2018

Description

Tablut is an abstract tactical game for 2 players.

It is played on a 9 per 9 tiled board. There are 16 black pawns, called Muscovites, 8 white pawns, the Swedes, and a special white pawn, the Swedish king.

Players take turns, moving a single pawn of their color each time.

The initial setup looks like this:

Tablut board screenshot.png


Objective of the game

For the player with the black pawns, the Muscovites, the goal is to make encircle the king in order to capture him.

For the player with the white pawns, the Swedes, the goal his to bring the king in one of the four corners of the board.


Moves

All pawns move like the tower in chess: horizontally or vertically of any number of tiles. Only the king can stop inside the four corners of the board and the center tile.

Captures

A pawn is captured, and hence removed from the board, when surrounded by 2 enemy pawns on opposite neighbour tiles :

Tablut soldier capture.png

However, a pawn willingly moving between 2 enemy pawns does not get captured.

The king is special in regard to capture: 2 Muscovites are not enough to eliminate him, he must be encircled on all his 4 neighbour tiles.

The 4 corner tiles, the edge of the board (and for capturing the King, the center of the board) act like encircling pieces in regards to capture.