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Setup

  • Each player starts with 2 dog cards.
  • Each player rolls 1 dice and place it in their yards.

Gameplay

  • On your turn, you can either do a trick or score all your dogs.

Do a Trick

  • Choose a face up trick card, gain any treats on it (if any) and follow its instructions, then turn it face down.
  • The dices you roll must either be placed on a matching space on one of your dogs, or your yard.
  • Each space can only take one dice.
  • You may spend a treat to reroll all dices in a roll. You may not only reroll some of the dices.
  • If the total of all dices in your yard exceed 7 at any time, you bust. Discard all dices on your dogs and in your yard, then immediately ends your turn.
  • If there are only 1 face up trick after a trick is done, place a treat on it and flip all other tricks face up.
  • If all your dogs are completed after placing all dices from a roll during a trick, score all your dogs.

Scoring Dogs

  • Flip all your completed dogs over and discard all dices on them.
  • Draw dogs equal to the number of dogs you completed. You must stop when you have exactly 6 dogs.

End of Game

  • The player with 6 completed dogs immediately wins.
  • You may not have more than 6 dogs at any time.

List of Tricks

Each game must include Howl and Roll Over, along with 1 trick of each colour.

  • Howl: If you have less than 6 dogs, draw the top dog. Then, roll 1 dice.
  • Roll Over: Roll all your buried dices. Then, you may roll 1 dice.

Green Tricks

  • Beg (Beginner Set): Take 1 treat. Then, take 1 treat for each of your paw prints.
  • Chew: Double your number of treats. Then, take 1 treat.
  • Gobble: Take 7 treats. Then, return treats equal to the number in your highest unfilled space.
  • Play Dead
  • Stay

Blue Tricks

  • Fetch (Beginner Set): Roll 8 dices. Place all dices of a number of your choice and discard the rest.
  • Guard: Name a number and roll 4 dices. Discard any dice greater than the number you named and place the rest.
  • Hunt: Roll 2 dices, plus 1 dice for each of your paw prints. Place any 2 of them and discard the rest.
  • Scavenge: Roll 4 dices. Then, you may discard any dice lower than the total of all dices in your yard before placing the rest.
  • Search

Yellow Tricks

  • Dig: For each of your paw prints, raise or lower a buried dice of any player by 1, discarding any 0s. Then, roll 2 dices.
  • Retrieve
  • Track: Roll 3 dices. When you use a treat, you may reroll only part of your dices.
  • Trot: You may remove a dice on your dogs to place a dice in another empty space. Then, roll 2 dices.
  • Walk (Beginner Set): Roll 2 dices. Then, you may roll 1 dice.

Purple Tricks

  • Bolt: Roll 3 to 12 dice, one at a time. You may stop early if your number of paw prints is not smaller than the number of dices left to be rolled.
  • Chase: Roll 1 dice. Then, you may add 1 dice to the number of dices you roll and repeat this.
  • Dogpile
  • Run (Beginner Set): Roll 3 dices. Then, you may roll 1 dice for as many times as you want.
  • Sprint: Roll 1 dice for each of your incomplete dogs. Then, repeat this as many times as you want.