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Gamehelpsetup: Difference between revisions

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==Gameplay==
==Gameplay==
Players take turns in clockwise order.  On a turn, a player must either:
Players take turns in clockwise order.  On their turn, a player must either:


* Play 1 or more tiles to form set(s).
* Play 1 or more tiles to form set(s).
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Players may play 1 to 8 tiles from their hand, the common hand, or both.
Players may play 1 to 8 tiles from their hand, the common hand, or both.


Tiles may be played in the 4 middle squares of the board, or the player's own 2 bonus squares (marked in the player's color).  If there are less than 4 players in a game, the unused bonus
Tiles may be played in the 4 middle squares of the board, or the player's own 2 bonus squares (marked in the player's color).  If there are less than 4 players in a game, the unused bonus squares are also available.  If a square is occupied, the new tile is simply placed on top.  Covered tiles have no further effect.
squares may also be played on.  If a square is full, the new tile is simply placed on top.  The covered tiles have no further effect.


Played tiles do not have to be adjacent to each other, but they must all be part of the same set.
Played tiles do not have to be adjacent to each other, but they must all be part of the same set.


Sets are at least 2 of tiles of the same value (3 of clubs, 3 of hearts), or at least 2 consecutive values of the same suit (9 of diamonds, 10 of diamonds).  The 10 does not wrap around to the 1.
Sets are at least 2 tiles of the same value (3 of clubs, 3 of hearts), or at least 2 consecutive values of the same suit (9 of diamonds, 10 of diamonds).  10 does not wrap around to 1.


After playing tiles, points are scored as described below.
After playing tiles, points are scored as described below.

Revision as of 19:58, 3 January 2023

Summary

SETUP is a family game about forming sets on a shared board. Players can use tiles from their own hand, from the common hand, or both. Each tile involved in a set scores 1 point, and players can earn bonus points in certain situations.

Gameplay

Players take turns in clockwise order. On their turn, a player must either:

  • Play 1 or more tiles to form set(s).
  • Or, swap 1 or more personal hand tiles with the tile bag.

Playing tiles

Players may play 1 to 8 tiles from their hand, the common hand, or both.

Tiles may be played in the 4 middle squares of the board, or the player's own 2 bonus squares (marked in the player's color). If there are less than 4 players in a game, the unused bonus squares are also available. If a square is occupied, the new tile is simply placed on top. Covered tiles have no further effect.

Played tiles do not have to be adjacent to each other, but they must all be part of the same set.

Sets are at least 2 tiles of the same value (3 of clubs, 3 of hearts), or at least 2 consecutive values of the same suit (9 of diamonds, 10 of diamonds). 10 does not wrap around to 1.

After playing tiles, points are scored as described below.

Scoring

Newly played tiles are each part of 1 or more sets. All tiles that are part of those set(s), whether the tiles are old or new, score 1 point for the current player. Even if a tile is part of 2 sets, it still only scores 1 point.

In addition to the current player's points, other players may score bonus points. Each player has 2 bonus squares marked with their color. If those bonus square(s) score for the active player, the player who owns the bonus square(s) also scores 1 point for each of their bonus squares that was included.

Inactive players can score a maximum of 2 bonus points each, per turn.

Swapping

Instead of playing tiles, players may set aside 1 to 4 of their hand tiles, draw an equal number from the bag, then put the original tiles back in the bag.

Running out of tiles

If the bag ever runs out of tiles, all hidden tiles underneath stacks on the board are shuffled back into the bag.

End of Game

The game ends when any player reaches or exceeds a certain number of points:

  • 2 players: 31 points
  • 3 players: 27 points
  • 4 players: 23 points

Scoring is completed for the current turn, including any bonus points, and the game ends.

Because of bonus points, multiple players can reach the threshold at the same time. The player with the most points wins. If there is a tie, the player who played a tile most recently wins.