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https://docs.google.com/document/d/1xmMGI7-e_G0qN7syWGXz9bQV2PkKtZnIPPmjIPntx2E/edit?usp=sharing
https://docs.google.com/document/d/1xmMGI7-e_G0qN7syWGXz9bQV2PkKtZnIPPmjIPntx2E/edit?usp=sharing


SAINT POKER  
'''SAINT POKER'''
aka RICHMOND LASER'S CAXTON SHUFFLE
aka RICHMOND LASER'S CAXTON SHUFFLE


Line 9: Line 9:
Description: Loosely based on poker Texas hold 'em poker card game but without a bidding phase. The game is played over several rounds and has more strategic decisions to make because you have more knowledge and influence of the cards.
Description: Loosely based on poker Texas hold 'em poker card game but without a bidding phase. The game is played over several rounds and has more strategic decisions to make because you have more knowledge and influence of the cards.


Components required:
 
== Components required: ==
 
Standard deck of 52 cards.
Standard deck of 52 cards.
Pen and paper for keeping score.  
Pen and paper for keeping score.  
   
   
Rules:
 
== Rules: ==
 
At the end of each round of play, each player will make a poker hand of 5 cards according to the standard poker Texas hold'em rules. The 5 cards may be made from any combination of cards in the 'river' (the communal cards in the middle of the table) and the 2 individual cards the player has selected. Each players poker hand is then ranked to determine which player won.
At the end of each round of play, each player will make a poker hand of 5 cards according to the standard poker Texas hold'em rules. The 5 cards may be made from any combination of cards in the 'river' (the communal cards in the middle of the table) and the 2 individual cards the player has selected. Each players poker hand is then ranked to determine which player won.
   
   
Hand Ranking Order:
 
•Straight flush.  Five cards in a sequence, all in the same suit.
== Hand Ranking Order: ==
•Four of a kind. All four cards of the same rank.
 
•Full house. Three of a kind with a pair.
* Straight flush.  Five cards in a sequence, all in the same suit.
•Flush. Same suit.
* Four of a kind. All four cards of the same rank.
•Straight. any mixture of suits.
* Full house. Three of a kind with a pair.
•Three of a kind. Three of the same number.
* Flush. Same suit.
•Two pairs.   Two pairs.
* Straight. e.g. 4,5,6,7,8, any mixture of suits.
•High.             None of the above, the highest card.                   
* Three of a kind. Three of the same number.
* Two pairs.   Two pairs.
* High.         None of the above, the highest card.                   
   
   
Note 1: To settle ties for similar tricks like flushes the rank of the highest card is used. Ace high.
Note 1: To settle ties for similar tricks like flushes the rank of the highest card is used. Ace high.
Note 2: To settle ties for tricks requiring less than 5 cards, the number rank of the 'kicker' (the other card) is used.
Note 2: To settle ties for tricks requiring less than 5 cards, the number rank of the 'kicker' (the other card) is used.



Revision as of 23:19, 3 October 2019

https://docs.google.com/document/d/1xmMGI7-e_G0qN7syWGXz9bQV2PkKtZnIPPmjIPntx2E/edit?usp=sharing

SAINT POKER aka RICHMOND LASER'S CAXTON SHUFFLE

Players: 2-5.

Description: Loosely based on poker Texas hold 'em poker card game but without a bidding phase. The game is played over several rounds and has more strategic decisions to make because you have more knowledge and influence of the cards.


Components required:

Standard deck of 52 cards. Pen and paper for keeping score.


Rules:

At the end of each round of play, each player will make a poker hand of 5 cards according to the standard poker Texas hold'em rules. The 5 cards may be made from any combination of cards in the 'river' (the communal cards in the middle of the table) and the 2 individual cards the player has selected. Each players poker hand is then ranked to determine which player won.


Hand Ranking Order:

  • Straight flush. Five cards in a sequence, all in the same suit.
  • Four of a kind. All four cards of the same rank.
  • Full house. Three of a kind with a pair.
  • Flush. Same suit.
  • Straight. e.g. 4,5,6,7,8, any mixture of suits.
  • Three of a kind. Three of the same number.
  • Two pairs. Two pairs.
  • High. None of the above, the highest card.


Note 1: To settle ties for similar tricks like flushes the rank of the highest card is used. Ace high.

Note 2: To settle ties for tricks requiring less than 5 cards, the number rank of the 'kicker' (the other card) is used.

Example round:

                         Winner: 	Player B wins with a straight flush: 
                         2nd:		Player C has a king flush with hearts: 
                         3rd:		Player A comes next with a straight:                       
                         4th: 		Player D comes last with a (lower) straight: 

Game Setup: Shuffle the deck. Deal 10 cards to each player. Next turn over a number of cards depending on the number of players face-up, these are the ‘Future river’ cards. 3 cards in a 2-player game. 2 cards for 3 players, 1 card for 4 players, 0 cards for 5 players. The remaining cards become the 'deck’.

Playing a Round: River Setup Phase: Move the face up cards from the future river and place them in the middle to make the start of the current river. From the deck, place face-up the same number of cards to one side to make a new future river. To complete the current river, each player must select 1 card from their hand and simultaneously reveal them. This will make a total of 5 face-up cards now showing the complete current river.

Reveal and Score Phase Each player selects 2 cards from their hand. Simultaneously players reveal their 2 cards.

According to poker rules determine the winner order. The winner receives points equal to the current round number. So 1 point in the 1st round, 2 points in the 2nd round, etc. Everyone else receives 0 points for their hand. Tie hands receive an equal share of the points, fractions are rounded up. Keep a running total score, anyone is allowed to know the current score at any time. Pickup Following the reverse winning order, take a card back from either the river or any of the players revealed cards, and place it in your hand, the winner being the last to take a card. Repeat the process again so everyone picks up a total of 2 cards.

Discard the remaining 5 cards, they will no longer be used.

Repeat for 8 rounds.

Notes Winner has the most points at the end of the game. Some hand rankings may tie, points are to be shared equally rounded up. As for the Pickup phase, the player with the most points selects last, if that is a tie then the youngest player picks up first.