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== Cards in play == | == Cards in play == | ||
* There are | There are 110 cards: | ||
* There are 5 (gray) action cards | * 96: There are six (6) suits (Yellow Orange Red Purple Green & Blue) each with cards numbering 0-15 | ||
** | * 14: There are 5 (gray) action cards | ||
** Change | ** 3 (+5) - player taking the trick gets +5 | ||
** | ** 4 Change Trump (❗) - randomly changes trump color | ||
** | ** 3 (-5) - player taking the trick gets -5 | ||
** | ** 4 No Trump (🚫) - no trump this trick, random trump chosen for the remainder of tricks | ||
** 2 Joker (Jester hat) - makes this card the highest number of whatever color the player wants (incl. trump) | |||
== Rules summary == | == Rules summary == | ||
Line 25: | Line 26: | ||
Player that won the last trick leads the next trick. | Player that won the last trick leads the next trick. | ||
At the end of | At the end of the round, scoring is as follows: | ||
+1 for each trick you won | |||
+/-5 for each Bonus | * +1 for each trick you won | ||
+10 for bidding exactly the number of tricks correctly | * +/-5 for each Bonus you took | ||
* -5 for missing your bid number | |||
* +10 for bidding exactly the number of tricks correctly |
Revision as of 01:13, 28 March 2021
Rage
Rage is a bidding trick taking game from Amigo games.
Goal
The game ends after 10 rounds, highest score wins; most correct bids breaks ties
Cards in play
There are 110 cards:
- 96: There are six (6) suits (Yellow Orange Red Purple Green & Blue) each with cards numbering 0-15
- 14: There are 5 (gray) action cards
- 3 (+5) - player taking the trick gets +5
- 4 Change Trump (❗) - randomly changes trump color
- 3 (-5) - player taking the trick gets -5
- 4 No Trump (🚫) - no trump this trick, random trump chosen for the remainder of tricks
- 2 Joker (Jester hat) - makes this card the highest number of whatever color the player wants (incl. trump)
Rules summary
Each round starts with each playing bidding for how many tricks they will win (total may (far) outnumber available trick count)
Each trick starts with a player leading a color, each other player follows suit, or, if they cannot, plays Action or any other color Highest card following suit or highest trump card played wins the trick. Player that won the last trick leads the next trick.
At the end of the round, scoring is as follows:
- +1 for each trick you won
- +/-5 for each Bonus you took
- -5 for missing your bid number
- +10 for bidding exactly the number of tricks correctly