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Difference between revisions of "Gamehelpquoridor"
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− | [ | + | '''[https://www.quoridorfansite.com/tools/freeboard.html Freeboard]''' |
+ | <div style="float:right;">{{infoBox |topLeftColour=#987 |middleColour=#a98 |bottomRightColour=#a98 | ||
+ | |title=Starting position</b> | ||
+ | |body={{quoridorboard |squareSize=30 |gridlineThickness=7.5 | ||
+ | |e9={{blackStone}} | ||
+ | |e1={{whiteStone}} | ||
+ | }} | ||
+ | </center></div> | ||
+ | }}</div> | ||
− | + | == Overview == | |
− | + | * Abstract game played on a 9×9 board. | |
+ | * 2 or 4 players. | ||
+ | * The first player to move their pawn to the opposite side of the board wins. | ||
+ | * Walls can be placed to restrict pawn moves. | ||
− | + | == Game play == | |
− | + | * Each player has one pawn which starts in the middle of their respective side. | |
+ | * 20 walls are distributed equally to all players. | ||
+ | ** ''i.e. 2 players: 10 each.'' | ||
+ | ** ''i.e. 4 players: 5 each.'' | ||
+ | * Players take turns to either: | ||
+ | # '''[[#Move_a_pawn|Move their pawn]]''' | ||
+ | #: OR | ||
+ | # '''[[#Place_a_wall|Place a wall]]''' | ||
+ | |||
+ | === Move a pawn === | ||
+ | |||
+ | <div style="float:right;">{{infoBoxes |maxWidth=280 | ||
+ | |title1=Legal pawn moves I | ||
+ | |title2=Legal pawn moves II | ||
+ | |||
+ | |body1=<div><center> | ||
+ | <div style="position:relative; width:180px; height:180px; overflow:hidden; margin:1rem;"><div style="position:absolute; bottom:0px;"> | ||
+ | {{quoridorboard |squareSize=30 |gridlineThickness=7.5 |borderThickness=0 |hideNotation= | ||
+ | |c3={{blackStone}} | ||
+ | |c2={{whiteStone}} | ||
+ | |c1v=1 | ||
+ | |highlightc1=#0808 | ||
+ | |highlightb2=#0808 | ||
+ | |highlightc4=#0808 | ||
+ | |highlightc3=#8008 | ||
+ | |highlightd2=#8008 | ||
+ | }}</div></div> | ||
+ | The white pawn may move '''backwards''', to the '''left''' or '''jump''' over the black pawn. | ||
+ | |||
+ | A pawn may not move through a wall or onto the same square as another pawn. | ||
+ | </center></div> | ||
+ | |||
+ | |body2=<div><center> | ||
+ | <div style="position:relative; width:180px; height:180px; overflow:hidden; margin:1rem;"><div style="position:absolute; bottom:0px;"> | ||
+ | {{quoridorboard |squareSize=30 |gridlineThickness=7.5 |borderThickness=0 |hideNotation= | ||
+ | |c3={{blackStone}} | ||
+ | |c2={{whiteStone}} | ||
+ | |c3h=1 | ||
+ | |highlightc1=#0808 | ||
+ | |highlightb2=#0808 | ||
+ | |highlightb3=#0808 | ||
+ | |highlightd2=#0808 | ||
+ | |highlightd3=#0808 | ||
+ | }}</div></div> | ||
+ | The forward jump is blocked by a wall. | ||
+ | |||
+ | The active white pawn may additionally move to squares orthogonally adjacent to the black pawn. | ||
+ | </center></div> | ||
+ | }}</div> | ||
+ | * Adjacent squares in orthogonal directions. | ||
+ | ** ''i.e. forwards, backwards, or sideways.'' | ||
+ | * Not through a wall. | ||
+ | * Not onto the same square as another pawn. | ||
+ | * Jump over an orthogonally adjacent pawn: | ||
+ | *# Two squares in the direction of the adjacent pawn. | ||
+ | *#* ''If there is no other pawn, fence or board edge preventing this move to the destination square.'' | ||
+ | *# Otherwise one square diagonally. | ||
+ | *#* ''If there is no other pawn, fence or board edge preventing this move to the destination square.'' | ||
+ | *#* ''i.e. the active pawn moves to the adjacent pawn and then one square at a right angle.'' | ||
+ | * Note: jumps are never mandatory. | ||
+ | |||
+ | === Place a wall === | ||
+ | |||
+ | * Each wall is two squares long. | ||
+ | * Must be placed between squares, aligned with the grid. | ||
+ | * May not jut out of the board. | ||
+ | * May not block all paths for each pawn to reach their destination side. | ||
+ | * Note: if a player places all their walls, they can no longer place walls. | ||
+ | |||
+ | == Game end == | ||
+ | |||
+ | * A player wins if their pawn reaches any one of the nine squares on its destination side, opposite to their starting side. | ||
+ | * A team wins if '''either pawn''' reaches its destination side. |
Latest revision as of 22:10, 3 February 2022
Starting position
A
B
C
D
E
F
G
H
I
9
9
8
8
7
7
6
6
5
5
4
4
3
3
2
2
1
1
A
B
C
D
E
F
G
H
I
Overview
- Abstract game played on a 9×9 board.
- 2 or 4 players.
- The first player to move their pawn to the opposite side of the board wins.
- Walls can be placed to restrict pawn moves.
Game play
- Each player has one pawn which starts in the middle of their respective side.
- 20 walls are distributed equally to all players.
- i.e. 2 players: 10 each.
- i.e. 4 players: 5 each.
- Players take turns to either:
Move a pawn
Legal pawn moves I
The white pawn may move backwards, to the left or jump over the black pawn.
A pawn may not move through a wall or onto the same square as another pawn.
Legal pawn moves II
The forward jump is blocked by a wall.
The active white pawn may additionally move to squares orthogonally adjacent to the black pawn.
- Adjacent squares in orthogonal directions.
- i.e. forwards, backwards, or sideways.
- Not through a wall.
- Not onto the same square as another pawn.
- Jump over an orthogonally adjacent pawn:
- Two squares in the direction of the adjacent pawn.
- If there is no other pawn, fence or board edge preventing this move to the destination square.
- Otherwise one square diagonally.
- If there is no other pawn, fence or board edge preventing this move to the destination square.
- i.e. the active pawn moves to the adjacent pawn and then one square at a right angle.
- Two squares in the direction of the adjacent pawn.
- Note: jumps are never mandatory.
Place a wall
- Each wall is two squares long.
- Must be placed between squares, aligned with the grid.
- May not jut out of the board.
- May not block all paths for each pawn to reach their destination side.
- Note: if a player places all their walls, they can no longer place walls.
Game end
- A player wins if their pawn reaches any one of the nine squares on its destination side, opposite to their starting side.
- A team wins if either pawn reaches its destination side.