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Quarto is an abstract board game for 2 players. Players compete to place pieces on a 4x4 grid, to be the first player to make a line of four pieces (or in advanced variant, also a 2x2 square) where all of them share some characteristic. The twist is that the opponent chooses the piece to be played.
== Components ==


== Start of the game ==
* Board with a 4×4 grid.
The board is divided into 16 spaces in a 4x4 grid. There are 16 pieces. Each piece can be light or dark, tall or short, circular or square, and solid or hollow. Each possible combination (for example, light/tall/circular/solid or dark/short/square/hollow) appears exactly once. The board starts off empty; all pieces are off the board.
* 16 pieces with four characteristics each:
** Light or dark;
** Tall or short;
** Circular or square; and
** Solid or hollow.
* Each possible combination of characteristics appears exactly once.
** ''e.g. light & tall & circular & solid.''
** ''e.g. dark & short & square & hollow.''


== Player's turn ==
== Game Play ==
In a player's turn, two steps happen. First, the '''opponent''' chooses a piece, then the player chooses a space to place the piece. Any piece still off the board may be selected, and any empty space may be selected.


== End of the game ==
# The '''opponent''' selects an unplayed piece.
The game ends when there is a line of four occupied spaces, of which all four pieces in the line share a common trait (for example, all light or all short). The player that places the last piece that forms that line of four (not the opponent who selected it) is the winner.
# The player places the selected piece on an empty space.


In the '''advanced''' variant, a 2x2 area that share a common trait also ends the game, winning for the player that places the piece.
== Game End ==
 
* The winner is the player who forms a line of four pieces that all share a characteristic.
** ''i.e. not the opponent who selected the final piece.''
** ''e.g. all light.''
** ''e.g. all short.''
 
=== Advanced variant ===
 
* A 2×2 square of four pieces that all share a characteristic also wins.

Revision as of 23:43, 1 January 2022

Components

  • Board with a 4×4 grid.
  • 16 pieces with four characteristics each:
    • Light or dark;
    • Tall or short;
    • Circular or square; and
    • Solid or hollow.
  • Each possible combination of characteristics appears exactly once.
    • e.g. light & tall & circular & solid.
    • e.g. dark & short & square & hollow.

Game Play

  1. The opponent selects an unplayed piece.
  2. The player places the selected piece on an empty space.

Game End

  • The winner is the player who forms a line of four pieces that all share a characteristic.
    • i.e. not the opponent who selected the final piece.
    • e.g. all light.
    • e.g. all short.

Advanced variant

  • A 2×2 square of four pieces that all share a characteristic also wins.