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'''Goal:''' Trap your opponent so they run out of space to mine.
__NOTOC__
== Summary and Links ==
 
In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse. The last player who is able to mine wins.
 
Mattock's rules are best with illustrations, here: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0
 
3-minute rules video: https://www.youtube.com/watch?v=PMrtXuegHHc
 
== Goal ==
 
Trap your opponent so they run out of space to mine.
   
   
== Player Turn ==
Each player starts with 3 miners on specific places on the board.
On your turn, take these 3 steps in order:
On your turn, take these 3 steps in order:


① '''Mine'''
① '''Mine'''


Place 1 tile on an open space next to, or connected by other tiles to, at least 1 of your miners. Opponent miners block connections.
Place 1 tile on an open space '''connected''' to one of your miners by an unbroken series of tiles. Opponent miners block connections.


To prevent the mine from collapsing, the tile must not touch:
To prevent the mine from collapsing, the tile must not touch:
::* more than 3 other tiles;
::- more than 3 other tiles;
::* a tile which already touches 3 other tiles.
::- a tile which already touches 3 other tiles.
If you have any miners which were removed on previous turns, place 1 of them on this tile.
If you have any miners which were removed on previous turns, place 1 of them on this tile.
If you cannot Mine, you lose the game.
If you cannot Mine, you lose the game.


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Remove all opponent miners that are now both:
Remove all opponent miners that are now both:
::* Not connected to another opponent miner;
::- not connected to another opponent miner;
::* Connected to 2 or more of your miners.
::- connected to 2 or more of your miners.
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn. Never remove your own miners on your turn.
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn.  
 
Never remove your own miners on your turn.

Revision as of 03:59, 19 July 2021

Summary and Links

In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse. The last player who is able to mine wins.

Mattock's rules are best with illustrations, here: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0

3-minute rules video: https://www.youtube.com/watch?v=PMrtXuegHHc

Goal

Trap your opponent so they run out of space to mine.

Player Turn

Each player starts with 3 miners on specific places on the board.

On your turn, take these 3 steps in order:

Mine

Place 1 tile on an open space connected to one of your miners by an unbroken series of tiles. Opponent miners block connections.

To prevent the mine from collapsing, the tile must not touch:

- more than 3 other tiles;
- a tile which already touches 3 other tiles.

If you have any miners which were removed on previous turns, place 1 of them on this tile.

If you cannot Mine, you lose the game.

Move

You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.

You may move through your own miners, but opponent miners block your path.

Remove

Remove all opponent miners that are now both:

- not connected to another opponent miner;
- connected to 2 or more of your miners.

Your opponent takes the removed miner(s) and will place 1 back on the board on their turn.

Never remove your own miners on your turn.