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In Mattock, you play miners digging corridors through the rock. You can’t dig too closely together though, or the mine will collapse.
For tips on how to play mattock, see <b>[[Tips_mattock]]</b>
__NOTOC__
== Summary and Links ==


Mattock's rules are best with illustrations, here: https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=1
* In Mattock, you play miners digging corridors through the rock.
* You can’t dig too closely together though, or the mine will collapse.
* The last player who is able to mine wins.
* Mattock's rules are best with <b>[https://www.dropbox.com/s/3trr68e92xi45ps/Mattock.pdf?dl=0 illustrations]</b>.
* <b>[https://www.youtube.com/watch?v=PMrtXuegHHc 3-minute rules video]</b>.


'''Goal:''' Trap your opponent so they run out of space to mine.
== Goal ==
 
* Trap your opponent so they run out of space to mine.
   
   
On your turn, take these 3 steps in order:
== Player Turn ==
 
① '''Mine'''
 
Place 1 tile on an open space '''connected''' to one of your miners by an unbroken series of tiles. Opponent miners block connections.
 
To prevent the mine from collapsing, the tile must not touch:
::- more than 3 other tiles;
::- a tile which already touches 3 other tiles.
If you have any miners which were removed on previous turns, place 1 of them on this tile.


If you cannot Mine, you lose the game.
* Each player starts with 3 miners on specific places on the board.
* On your turn, take these 3 steps in order:


② '''Move'''
==== Mine ====


You may choose to move any 1 of your miners to a tile connected to it. You do not have to move.
* Place 1 tile on an open space '''connected''' to one of your miners by an unbroken series of tiles.
* Opponent miners block connections.
* To prevent the mine from collapsing, the tile must not touch:
** more than 3 other tiles;
** a tile which already touches 3 other tiles.
* If you have any miners which were removed on previous turns, place 1 of them on this tile.
* If you cannot Mine, you lose the game.


You may move through your own miners, but opponent miners block your path.
==== Move ====


③ '''Remove'''
* You may choose to move any 1 of your miners to a tile connected to it.
* You do not have to move.
* You may move through your own miners, but opponent miners block your path.


Remove all opponent miners that are now both:
==== Remove ====
::- not connected to another opponent miner;
::- connected to 2 or more of your miners.
Your opponent takes the removed miner(s) and will place 1 back on the board on their turn.


Never remove your own miners on your turn.
* Remove all opponent miners that are now both:
** not connected to another opponent miner;
** connected to 2 or more of your miners.
* Your opponent takes the removed miner(s) and will place 1 back on the board on their turn.
* Never remove your own miners on your turn.

Revision as of 02:54, 26 December 2021

For tips on how to play mattock, see Tips_mattock

Summary and Links

  • In Mattock, you play miners digging corridors through the rock.
  • You can’t dig too closely together though, or the mine will collapse.
  • The last player who is able to mine wins.
  • Mattock's rules are best with illustrations.
  • 3-minute rules video.

Goal

  • Trap your opponent so they run out of space to mine.

Player Turn

  • Each player starts with 3 miners on specific places on the board.
  • On your turn, take these 3 steps in order:

Mine

  • Place 1 tile on an open space connected to one of your miners by an unbroken series of tiles.
  • Opponent miners block connections.
  • To prevent the mine from collapsing, the tile must not touch:
    • more than 3 other tiles;
    • a tile which already touches 3 other tiles.
  • If you have any miners which were removed on previous turns, place 1 of them on this tile.
  • If you cannot Mine, you lose the game.

Move

  • You may choose to move any 1 of your miners to a tile connected to it.
  • You do not have to move.
  • You may move through your own miners, but opponent miners block your path.

Remove

  • Remove all opponent miners that are now both:
    • not connected to another opponent miner;
    • connected to 2 or more of your miners.
  • Your opponent takes the removed miner(s) and will place 1 back on the board on their turn.
  • Never remove your own miners on your turn.