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# Gamehelplinesofaction

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For tips on how to play Lines of Action, see Tips_LinesOfAction

## Goal

The object of the game is to connect all of one's pieces together into a contiguous body so that they are connected vertically, horizontally or diagonally. Here is an example winning move.

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## Movement

• Players alternate moves, with Red having the first move.
• Pieces move in a line horizontally, vertically, or diagonally.
• A piece moves exactly as many spaces as there are pieces (both friendly and enemy) on the line in which it is moving.

### A piece may not jump over an enemy piece

White cannot play a6-d6, even though there are three pieces in row 6. White might instead play a6-c4, moving two spaces because there are two pieces in the diagonal (a6-f1).

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### A piece may jump over friendly pieces

Red may continue with e8-b5, jumping their own piece. It moves three spaces because there are three pieces in the diagonal (a4-e8).

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### A piece may capture an enemy piece

For example, White may play h3-f1, capturing the red piece on f1.

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A player who is reduced to a single piece wins the game, because their pieces are by definition united.

If a move results, due to a capture, in each player having all their pieces in a contiguous body, then either the player moving wins, or the game is a draw, depending on the rules in force.

### Example winning move

White has just won with the move b6-c7.

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