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Gamehelplettertycoon: Difference between revisions
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==Gameplay== | |||
Build words using letter cards to earn money and stock. | Build words using letter cards to earn money and stock. | ||
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Other players earn royalties for the patents they own (see Royalties). | Other players earn royalties for the patents they own (see Royalties). | ||
Then, you may buy a patent. You many only buy | Then, you may buy a patent. You many only buy one patent per turn, and its letter must match a letter in the word(s) you just played. You must also have enough money to purchase the patent. Each patent can only be owned by one player; once a patent has been purchased, it cannot be purchased by another player. | ||
The community pool is refilled, and then you may choose to discard any number of the cards in your hand. Finally, your hand is refilled to 7 cards. | The community pool is refilled, and then you may choose to discard any number of the cards in your hand. Finally, your hand is refilled to 7 cards. |
Revision as of 13:44, 31 January 2021
Gameplay
Build words using letter cards to earn money and stock.
Use money to buy letter patents. Patents earn royalties when their letter is used. Some patents grant additional abilities.
The final round is triggered when one player's patents sum to a given value. (See Goals.) At the end of that round, the player with the highest combined value of patents, money, and stock wins!
Components
Player Turn
On your turn, you may build a word using letter cards from your hand or from the community pool. Each word must contain at least one card from your hand and be at least 3 letters long.
If your word is not challenged successfully (see Challenges), you earn money and stock depending on its length. (See Word Scoring.) Some patent or letter abilities may increase earnings; see Special Abilities.
Other players earn royalties for the patents they own (see Royalties).
Then, you may buy a patent. You many only buy one patent per turn, and its letter must match a letter in the word(s) you just played. You must also have enough money to purchase the patent. Each patent can only be owned by one player; once a patent has been purchased, it cannot be purchased by another player.
The community pool is refilled, and then you may choose to discard any number of the cards in your hand. Finally, your hand is refilled to 7 cards.
Special Abilities
Some patents grant special abilities:
Patent abilities may be used at most once per turn.
Some letters also have special abilities:
Challenges
Word Scoring
Word Length | Money | Stock |
---|---|---|
3 letters | $1 | 0 |
4 letters | $2 | 0 |
5 letters | $3 | 0 |
6 letters | $4 | 1 |
7 letters | $6 | 1 |
8 letters | $6 | 2 |
9 letters | $6 | 3 |
10 letters | $6 | 4 |
11 letters | $6 | 5 |
12 letters | $6 | 6 |
Goals
Players | Patents Value | Minimum Number of Patents |
---|---|---|
2 | $45 | 6 |
3 | $34 | 5 |
4 | $26 | 3 |
5 | $21 | 3 |
Dictionaries
Two dictionaries may be used:
Note that this game is designed to be played with English (American or British) words. Playing words in other languages isn't supported by the game design.