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Gamehelpgetthemacguffin

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Revision as of 04:00, 23 March 2022 by Andy Looney (talk | contribs)
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Objects must be played to the table as your turn and later used for special power

  1. MacGuffin: Pass as your turn if you have no other cards
  2. Backup MacGuffin: pass as your turn if you have no other cards, unless MacGuffin is in play
  3. The Money: Discard to take another object or a card in someone's hand
  4. The Crown: Pass as your turn unless any MacGuffin is in play
  5. The Paper: Discard this or The Rock
  6. The Rock: Discard this or The Scissors
  7. The Scissors: Discard this or The Paper

Actions play and do what it says

  1. The Spy: Look at another player's hand of cards
  2. Vortex: Shuffle all players' hands together and deal them back out
  3. Wheel of Fortune: All players pass their hands in clockwise or counterclockwise direction
  4. The Switcheroo: Trade hands with another player
  5. Can I Use That?: Take a random card from another player's hand and play it
  6. The Assassin: Discard Crown if it's in play, otherwise discard any Object or a random card
  7. Tomb Robbers: Add random card from unused card pile to your hand
  8. Garbage Collector: Take card of choice out of discard pile and add it to your hand
  9. The Thief: Steal an object or a random card and put it in your hand
  10. The Interrogator: The holder of the MacGuffin or the Backup Macguffin must reveal it
  11. The Merchant: If just one player has an Object, steal one, otherwise make an exchange
  12. I'm Not Dead Yet! If you have no other cards, steal a non-MacGuffin Object or a card from someone's hand
  13. The Fist of Doom: Discard an Object in play. If none are, discard a random card from someone's hand.
  14. The Shrugmaster: Shrug.
  15. The Hippie: Show the peace sign.
  16. Grand Marshal: Wave.