This is a documentation for Board Game Arena: play board games online !

Difference between revisions of "Gamehelpdragonkeeper"

From Board Game Arena
Jump to navigation Jump to search
(Created page with "Type of mechanics dk boite photo rondeDragon Keeper could be considered as a cooperative game, but with all the players being traitors. Each participant plays for himself, b...")
 
 
Line 1: Line 1:
 
Type of mechanics
 
Type of mechanics
 
   
 
   
dk boite photo rondeDragon Keeper could be considered as a cooperative game, but with all the players being traitors. Each participant plays for himself, but they can be defeated together!
+
Dragon Keeper could be considered as a cooperative game, but with all the players being traitors. Each participant plays for himself, but they can be defeated together!
  
 
This game consists in collecting and placing tiles. At each of your turns, you get a tile and give one to the preceding player. The tile that the following player will get depends on the position of the tile you have given, thus creating a strong interaction. The original guilds are secret, so you must deduce which ones are your opponents, to penalize them as much as possible.
 
This game consists in collecting and placing tiles. At each of your turns, you get a tile and give one to the preceding player. The tile that the following player will get depends on the position of the tile you have given, thus creating a strong interaction. The original guilds are secret, so you must deduce which ones are your opponents, to penalize them as much as possible.

Latest revision as of 22:51, 6 March 2018

Type of mechanics

Dragon Keeper could be considered as a cooperative game, but with all the players being traitors. Each participant plays for himself, but they can be defeated together!

This game consists in collecting and placing tiles. At each of your turns, you get a tile and give one to the preceding player. The tile that the following player will get depends on the position of the tile you have given, thus creating a strong interaction. The original guilds are secret, so you must deduce which ones are your opponents, to penalize them as much as possible.