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There are seven colors of chameleon cards (six for 3 player games) and 2 kinds of special cards: Joker and "+2".  There are 9 cards of each color in play, plus 3 jokers and 10 "+2" cards.
When the game starts, each player is randomly assigned one card - a different color for each player.
At the beginning each players gets randomly 1 card with a chameleon of different color than any other player.


On their turn players can perform one of the following actions:
The object of the game is to collect as many cards as possible in up to 3 colors (which will score positive points at the end of the game), and minimize collecting cards of additional colors (which will score negative points at the end of the game). Which colors are positive/negative is only determined at the end of the game.
# Draw a new card and put it in one of the rows (there are as many rows as players)
# Take a row of cards


When a player takes a row, his or her turn is skipped until all players have taken a row. Then a new round starts, and players can again fill rows with cards.
==Turns==
The game ends at the end of a round during which the 'Last round' card is drawn. The player who drew the 'Last round' card puts it away and draws another card.
Players perform one of the following actions each turn:


Same colored chameleons are put into sets. The more cards of that color you have the more points it is worth.
* draw a new card and put it in one of the rows (there are as many rows as players)
Only 3 sets bring you positive points, while every other set brings you negative points. You will not get to choose at the end of the game which sets will be positive (the BGA does that for you).
* take a row of cards


The Joker (chameleon with many-colored background) can be put into any set at the end of the game.
When a player takes a row, their turn is then skipped until all players have taken a row. Then a new round starts, and players can again fill rows with cards.
The "+2" card always brings you 2 positive points at the end of the game. It is never a part of a set.


The player with the most points wins.
3-player games use six colors of cards. 4-player and 5-player games use seven colors of cards (the extra color is grey).


Please refer to the table shown in the game for size of sets and the points allocated for each. This will be different depending on the scoring mode chosen.
There are also 13 special cards:


When difficult scoring mode is enabled you need to check the size of the card sets does not exceed 3. As sets increase, the points decrease which may cause confusion for those new to this scoring mode.
3 x Joker (chameleon) - these count as an extra card of your biggest color, increasing its value... and 10 x "+2" card - these are worth 2pts
 
In total there are nine cards of each different color in play, plus three jokers and ten "+2" cards.
 
When there are 15 cards remaining in the deck, the words "Last Round" will be appear briefly before the next card is drawn. This indicates the game will end at the end of this round.
 
==Scoring==
 
Each color scores according to the chart shown (1/3/6/10/... points for 1/2/3/4/... cards in that color). However only ''three'' colors score positive points (the largest three). The remaining colors all score '''negative''' points according to the same chart (e.g. -1/-3/-6/... points for 1/2/3/... cards in that color). Any joker (rainbow chameleon) cards are automatically added to the largest set. "+2" cards simply add 2 points each.
 
The winner is the player with the most points at the end of the game.
 
===Difficult scoring mode===
 
Set scoring is no longer strictly increasing. Instead, each set scores 1/4/8/7/6/5 points for 1/2/3/4/5/6+ cards. This arrangement can lead to usually desirable wild cards being a liability for players.

Revision as of 17:47, 21 February 2021

When the game starts, each player is randomly assigned one card - a different color for each player.

The object of the game is to collect as many cards as possible in up to 3 colors (which will score positive points at the end of the game), and minimize collecting cards of additional colors (which will score negative points at the end of the game). Which colors are positive/negative is only determined at the end of the game.

Turns

Players perform one of the following actions each turn:

  • draw a new card and put it in one of the rows (there are as many rows as players)
  • take a row of cards

When a player takes a row, their turn is then skipped until all players have taken a row. Then a new round starts, and players can again fill rows with cards.

3-player games use six colors of cards. 4-player and 5-player games use seven colors of cards (the extra color is grey).

There are also 13 special cards:

3 x Joker (chameleon) - these count as an extra card of your biggest color, increasing its value... and 10 x "+2" card - these are worth 2pts

In total there are nine cards of each different color in play, plus three jokers and ten "+2" cards.

When there are 15 cards remaining in the deck, the words "Last Round" will be appear briefly before the next card is drawn. This indicates the game will end at the end of this round.

Scoring

Each color scores according to the chart shown (1/3/6/10/... points for 1/2/3/4/... cards in that color). However only three colors score positive points (the largest three). The remaining colors all score negative points according to the same chart (e.g. -1/-3/-6/... points for 1/2/3/... cards in that color). Any joker (rainbow chameleon) cards are automatically added to the largest set. "+2" cards simply add 2 points each.

The winner is the player with the most points at the end of the game.

Difficult scoring mode

Set scoring is no longer strictly increasing. Instead, each set scores 1/4/8/7/6/5 points for 1/2/3/4/5/6+ cards. This arrangement can lead to usually desirable wild cards being a liability for players.