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There are seven colors of chameleon cards (six for 3 player games) and 2 kinds of special cards: Joker and "+2".  There are 9 cards of each color in play, plus 3 jokers and 10 "+2" cards.
When the game starts, each player is randomly assigned one card - a different color for each player.
At the beginning each players gets randomly 1 card with a chameleon of different color than any other player.


On their turn players can perform one of the following actions:
Players perform one of the following actions each turn:
# Draw a new card and put it in one of the rows (there are as many rows as players)
 
# Take a row of cards
* draw a new card and put it in one of the rows (there are as many rows as players)
* take a row of cards


When a player takes a row, his or her turn is skipped until all players have taken a row. Then a new round starts, and players can again fill rows with cards.
When a player takes a row, his or her turn is skipped until all players have taken a row. Then a new round starts, and players can again fill rows with cards.
The game ends at the end of a round during which the 'Last round' card is drawn. The player who drew the 'Last round' card puts it away and draws another card.


Same colored chameleons are put into sets. The more cards of that color you have the more points it is worth.
There are seven colors of chameleon cards (six for three-player games) and three kinds of special cards: Joker, "+2" and "Last round".  There are nine cards of each color in play, three jokers, ten "+2" cards, and one "Last round" card.
Only 3 sets bring you positive points, while every other set brings you negative points. You will not get to choose at the end of the game which sets will be positive (the BGA does that for you).
 
When a player draws a chameleon card, they add it to their set of cards of that color. The more cards of that color the player has, the more points it is worth. The largest three sets ''add'' that many points, remaining sets ''remove'' that many points.
 
The Joker (chameleon with many-colored background) can be put into any set at the end of the round.
 
The "+2" card always gives you 2 bonus points at the end of the round.  It is never a part of a set.


The Joker (chameleon with many-colored background) can be put into any set at the end of the game.
When a player draws the "Last round" card, the game finishes at the end of the current round. The player who drew the "Last round" card puts it away and immediately draws another card.
The "+2" card always brings you 2 positive points at the end of the game. It is never a part of a set.


The player with the most points wins.
The winner is the player with the most points at the end of the game.


Please refer to the table shown in the game for size of sets and the points allocated for each. This will be different depending on the scoring mode chosen.
Please refer to the table shown in the game (bottom-left) for size of sets and the points allocated. This will be different depending on the scoring mode.


When difficult scoring mode is enabled you need to check the size of the card sets does not exceed 3. As sets increase, the points decrease which may cause confusion for those new to this scoring mode.
When difficult scoring mode is enabled, you need to check the size of the card sets does not exceed 3. As sets increase, the points decrease which may cause confusion for those new to this scoring mode.

Revision as of 17:58, 18 July 2020

When the game starts, each player is randomly assigned one card - a different color for each player.

Players perform one of the following actions each turn:

  • draw a new card and put it in one of the rows (there are as many rows as players)
  • take a row of cards

When a player takes a row, his or her turn is skipped until all players have taken a row. Then a new round starts, and players can again fill rows with cards.

There are seven colors of chameleon cards (six for three-player games) and three kinds of special cards: Joker, "+2" and "Last round". There are nine cards of each color in play, three jokers, ten "+2" cards, and one "Last round" card.

When a player draws a chameleon card, they add it to their set of cards of that color. The more cards of that color the player has, the more points it is worth. The largest three sets add that many points, remaining sets remove that many points.

The Joker (chameleon with many-colored background) can be put into any set at the end of the round.

The "+2" card always gives you 2 bonus points at the end of the round. It is never a part of a set.

When a player draws the "Last round" card, the game finishes at the end of the current round. The player who drew the "Last round" card puts it away and immediately draws another card.

The winner is the player with the most points at the end of the game.

Please refer to the table shown in the game (bottom-left) for size of sets and the points allocated. This will be different depending on the scoring mode.

When difficult scoring mode is enabled, you need to check the size of the card sets does not exceed 3. As sets increase, the points decrease which may cause confusion for those new to this scoring mode.