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= Goal =
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== Components & Setup ==
* The common lotus board has 7 coloured karma spaces for the face down plenitude tokens.  Each token shows a value from 1 to 4, which indicates the number of plenitude points that a player wins when they have harmonized the corresponding Chakra.
* The bottom half of the lotus board has three vertical streams of maya flow holding the energies.
* The universe bag has different energies, 3 of each colour per player.
* Each player has 5 inspiration tokens and a randomly allocated coloured meditation token which allows them to see the initial value of one plenitude token.


Reach the highest level of plenitude by placing three energy of the right colour on the corresponding Chakras.
== Goal ==
Get the most plenitude points by hamorizing (placing three energy of the right colour) chakras and allaviating negative energies.


= Game turn =
== Gameplay ==


During their turn, the player performs '''one''' of these 3 actions:
During their turn, the player performs one of these 3 actions:


* Receive energy
=== Receive Energies ===
* Channel energy
* The player takes 1, 2, or 3 energy of different colours from the same maya flow (vertical column).
* Meditate
* If a player wants to take energy from a flow that shows at least 1 negative energy (black), they must take it, with or without other energy gems of different colours.  
 
* All the energy that a player has taken must be placed in the same location:
== Receive Energy ==
* Either on the bhagya bubbles above the purple Chakra (each bubble can hold only one energy).
 
* Or directly on a chakra, after having placed an inspiration token in the notch next to the chakra.
=== Step 1 TAKE Energy ===
* Each chakra can hold up to 3 energies. If there is already an inspiration token in the notch, placing energy directly on this chakra is no longer allowed.
 
The player takes 1, 2, or 3 energy of different colours from the same Maya Flow (vertical column).
 
If a player wants to take energy from a flow that shows at least 1 negative energy (black), they must take it, with or without other energy of different colours.  
 
=== Step 2 PLACE Energy ===
 
All the energy that a player has taken must be placed in the same location:
 
* either '''on the Bhagya Bubbles''', above the purple Chakra; each bubble can hold only one energy;
* or '''directly on a Chakra''', after having placed an Inspiration token in the notch next to the Chakra; each Chakra can hold up to 3 energy. ''If there is already an Inspiration token in the notch, placing energy directly on this Chakra is no longer allowed.''
 
== Channel Energy (Movement) ==
 
The player places one of their Inspiration tokens on one of the 8 Inspiration spaces (movement) of their board, if there is no token on it yet.
 
Then, they perform the corresponding action.
 
=== MOVEMENT RULES ===


=== Channel Energy ===
* The player places one of their Inspiration tokens on one of the 8 Inspiration spaces (movement) of their board, if there is no token on it yet.
* Then, they perform the corresponding action.
* All the moves indicated by the chosen action must be performed. If it is not possible, this action cannot be chosen.
* All the moves indicated by the chosen action must be performed. If it is not possible, this action cannot be chosen.
* A move is allowed if there is a free space on each Chakra that you cross and/ or reach.
* A move is allowed if there is a free space on each chakra that you cross and/or reach.
* The indicated moves are not simultaneous: the player chooses in which order they are performed.  
* The indicated moves are not simultaneous: the player chooses in which order they are performed.  
* If a Chakra is harmonized (entirely filled with energy of the same colour), one energy can “skip” this Chakra without counting towards the moves performed.  
* If a chakra is harmonized (entirely filled with energy of the same colour), energies can skip this chakra without counting towards the moves performed.  


=== Actions ===
==== Actions ====
 
* Move three energies down by one chakra.
# Move three energy gems down by one Chakra.
* One energy down by two chakras, and another energy by one chakra.
# One energy down by two Chakras, and another energy by one Chakra.
* Move down one energy by three chakras.
# Move down one energy by three Chakras ( ).
* Move up one energy by two chakras.
# Move up one energy by two Chakras ( ).
* Move up two energy by one chakra.
# Move up two energy by one Chakra ( ).
* Move down one energy and move up another energy by one chakra.
# In the desired order, move down one energy and move up another energy by one Chakra ( ).
* Move one energy up or down by one Chakra.
# Move one energy up OR down by one Chakra.
* Discard one alleviated energy (a black energy at the lowest position), and then choose one energy from the bag. You must place it in an available bhagya bubble at the top.
# Discard one alleviated energy (a black negative energy gem at the lowest position), and then '''choose one energy'''. You must place it in an available Bhagya Bubble at the top.
 
 
=== HARMONIZE A CHAKRA ===
 
A Chakra is harmonized when a player has collected 3 energy of its colour on it.
'''Important!''' If an Inspiration token was placed in the notch next to the harmonized Chakra, the player immediately takes it back.
 
=== ALLEVIATE A NEGATIVE ENERGY ===
 
When a negative energy (black) reaches the “earth” (the area under the red Chakra), this energy is considered as alleviated. The number of alleviated energy that the “earth” can hold is unlimited.  Each one is worth 1 point at the end of the game.
 
== Meditate ==


=== Meditate ===
When a player meditates, they perform these 2 actions:
When a player meditates, they perform these 2 actions:


* Take Inspiration
==== Take Inspiration ====
* Look
* They take back all their Inspiration tokens placed on Inspiration spaces.
 
* Meditating does not allow a player to take back the Inspiration tokens placed in the notches next to the Chakras.
=== TAKE Inspiration ===
* A player can meditate even when all their Inspiration tokens are not used.
 
They take back all their Inspiration tokens placed on Inspiration spaces.
 
Important! Meditating does not allow a player to take back the Inspiration tokens placed in the notches next to the Chakras.
 
=== LOOK ===
 
They choose a new coloured Meditation token, place it on their individual board next to the same-coloured Chakra, and secretly look at the corresponding Plenitude token.
 
Note: a player can meditate even when all their Inspiration tokens are not used.
 
= End of the Game =


The end of the game is triggered when a player has at least '''five harmonized Chakras at the end of their turn.'''
==== Look ====
* They choose a new coloured Meditation token and place it on their individual board next to the same-coloured Chakra.
* Then, secretly look at the corresponding Plenitude token.


The current round is finished, allowing all players the same number of turns (check the First player token for a reminder).
== Fine Points ==
=== Harmonzing a Chakra ===
* A Chakra is harmonized when a player has collected 3 energy of its colour on it.
* If an Inspiration token was placed in the notch next to the harmonized Chakra, the player immediately takes it back.


= Final scoring =
=== Allevating Negative Energies ===
* When a black energy reaches the earth (the area under the red Chakra), this energy is considered as alleviated.
* The number of alleviated energy that the earth can hold is unlimited.
* Each one is worth 1 point at the end of the game.


The 7 Plenitude tokens placed on the Lotus board are revealed and each player counts their plenitude level.
== End of the Game ==
* The end of the game is triggered when a player has at least five harmonized Chakras at the end of their turn.
* The current round is finished, allowing all players the same number of turns (check the First player token for a reminder).


The players gain:
== Final scoring ==
* 1 to 4 plenitude points for each harmonized Chakra;
* The 7 Plenitude tokens placed on the Lotus board are revealed and each player counts their plenitude level.
* 1 plenitude point for each alleviated energy; (''Note: any negative energy still on the player’s board do not count as negative points.'')
* Players gain 1 to 4 plenitude points for each harmonized chakra.
* '''Harmonization bonus:''' Each player counts, on their board, the number of aligned harmonized Chakras, from the bottom to the top. The player(s) with the most Chakras thus aligned gain(s) 2 plenitude points.
* Players also gain 1 plenitude point for each alleviated energy.
* Any negative energy still on the player’s board do not count as negative points.
* Each player counts, on their board, the number of aligned harmonized Chakras, from the bottom to the top. The player(s) with the most Chakras thus aligned gain 2 plenitude points.
* Most plenitude points wins.


= Plenitude Levels =
===Example===
[[File:Chakra harmonization bonus.png]]


'''17 or more plenitude points: You are the Wise One:'''
The first player scores:
You have reached spiritual enlightenment! Now you must inspire your loved ones…
* For the harmonized chakra - 12 points (blue - 4; light blue - 2; green - 1; yellow - 3; orange - 2)
* For alleviated energy - 2 points (1 point per each)
* Total: 14 points


'''15 or 16 plenitude points: You are a great disciple: '''
The second player scores:
The pupil will soon surpass their master!
* For the harmonized chakra - 10 points (blue - 4; yellow - 3; orange - 2, red - 1)
* For alleviated energy - 0 points
* Harmonization bonus: 2 points
* Although the first player has formed a sequence of 5 aligned harmonized Chakras, that set doesn't start from the bottom. The second player starts his sequence from the red Chakra, counting as the player with the most Chakras thus aligned and gain 2 plenitude points.
* Total: 12 points


''' 13 or 14 plenitude points: You are the blue butterfly, ready to take flight.'''
First player wins.
You only need a few more flaps of your wings!


''' 10 to 12 plenitude points:'''
== Variants ==
You are the chrysalis, ready to emerge.
=== Module A: Yin Yang ===
* There are 3 positive energies (white) per player in the universe bag.
* If a player wants to take energy from a flow with at least positive energy (white), he must take it with other energies.
* White energies cannot be taken with black energies.
* A Chakra is considered temporarily harmonised when it contains 3 energies with at least one positive energy.
* However, inspiration tokens cannot be returned and it scores no points at the end of the game.
* When both a black and white energy are on the same chakra at the end of your turn, discard both energies and get a half yin-yang token.
* At the end of the game, each complete yin-yang scores 3 points while half a yin-yang scores 1.
* You can move a white energy onto the earth but it scores no points at the end of the game.


'''8 or 9 plenitude points'''
=== Module D: Objectives ===
Work in progress… you are the small cocoon.
* Reveal 3 objectives in the centre of the table if there are 3 or more players, else 2.
* Place a token of 2 and a token of 1 points on each objective.
* The first player to achieve an objective takes the 2 value bonus, while the second player to achieve the same objective takes the 1 value bonus.
* A player cannot take both bonuses for the same objective, even if it can be achieved more than once during a game.
* At the end of the game, add the value of your bonuses to your total score.


'''Less than 8 plenitude points:'''
==== Objectives ====
Run for a lavender and chamomile herbal tea, take a hot bath, and RELAX! Stress will not overcome.
* Harmonize the chakras shown (blue and orange/light blue and yellow/purple and red).
* Have at least one energy in each chakra.
* Harmonize 3 successive chakras.
* Harmonize 2 pairs of different chakras touching each other.
* Collect all mediation tokens.
* Alleviate 3 black energies.

Revision as of 06:18, 27 March 2021

.


Components & Setup

  • The common lotus board has 7 coloured karma spaces for the face down plenitude tokens. Each token shows a value from 1 to 4, which indicates the number of plenitude points that a player wins when they have harmonized the corresponding Chakra.
  • The bottom half of the lotus board has three vertical streams of maya flow holding the energies.
  • The universe bag has different energies, 3 of each colour per player.
  • Each player has 5 inspiration tokens and a randomly allocated coloured meditation token which allows them to see the initial value of one plenitude token.

Goal

Get the most plenitude points by hamorizing (placing three energy of the right colour) chakras and allaviating negative energies.

Gameplay

During their turn, the player performs one of these 3 actions:

Receive Energies

  • The player takes 1, 2, or 3 energy of different colours from the same maya flow (vertical column).
  • If a player wants to take energy from a flow that shows at least 1 negative energy (black), they must take it, with or without other energy gems of different colours.
  • All the energy that a player has taken must be placed in the same location:
  • Either on the bhagya bubbles above the purple Chakra (each bubble can hold only one energy).
  • Or directly on a chakra, after having placed an inspiration token in the notch next to the chakra.
  • Each chakra can hold up to 3 energies. If there is already an inspiration token in the notch, placing energy directly on this chakra is no longer allowed.

Channel Energy

  • The player places one of their Inspiration tokens on one of the 8 Inspiration spaces (movement) of their board, if there is no token on it yet.
  • Then, they perform the corresponding action.
  • All the moves indicated by the chosen action must be performed. If it is not possible, this action cannot be chosen.
  • A move is allowed if there is a free space on each chakra that you cross and/or reach.
  • The indicated moves are not simultaneous: the player chooses in which order they are performed.
  • If a chakra is harmonized (entirely filled with energy of the same colour), energies can skip this chakra without counting towards the moves performed.

Actions

  • Move three energies down by one chakra.
  • One energy down by two chakras, and another energy by one chakra.
  • Move down one energy by three chakras.
  • Move up one energy by two chakras.
  • Move up two energy by one chakra.
  • Move down one energy and move up another energy by one chakra.
  • Move one energy up or down by one Chakra.
  • Discard one alleviated energy (a black energy at the lowest position), and then choose one energy from the bag. You must place it in an available bhagya bubble at the top.

Meditate

When a player meditates, they perform these 2 actions:

Take Inspiration

  • They take back all their Inspiration tokens placed on Inspiration spaces.
  • Meditating does not allow a player to take back the Inspiration tokens placed in the notches next to the Chakras.
  • A player can meditate even when all their Inspiration tokens are not used.

Look

  • They choose a new coloured Meditation token and place it on their individual board next to the same-coloured Chakra.
  • Then, secretly look at the corresponding Plenitude token.

Fine Points

Harmonzing a Chakra

  • A Chakra is harmonized when a player has collected 3 energy of its colour on it.
  • If an Inspiration token was placed in the notch next to the harmonized Chakra, the player immediately takes it back.

Allevating Negative Energies

  • When a black energy reaches the earth (the area under the red Chakra), this energy is considered as alleviated.
  • The number of alleviated energy that the earth can hold is unlimited.
  • Each one is worth 1 point at the end of the game.

End of the Game

  • The end of the game is triggered when a player has at least five harmonized Chakras at the end of their turn.
  • The current round is finished, allowing all players the same number of turns (check the First player token for a reminder).

Final scoring

  • The 7 Plenitude tokens placed on the Lotus board are revealed and each player counts their plenitude level.
  • Players gain 1 to 4 plenitude points for each harmonized chakra.
  • Players also gain 1 plenitude point for each alleviated energy.
  • Any negative energy still on the player’s board do not count as negative points.
  • Each player counts, on their board, the number of aligned harmonized Chakras, from the bottom to the top. The player(s) with the most Chakras thus aligned gain 2 plenitude points.
  • Most plenitude points wins.

Example

Chakra harmonization bonus.png

The first player scores:

  • For the harmonized chakra - 12 points (blue - 4; light blue - 2; green - 1; yellow - 3; orange - 2)
  • For alleviated energy - 2 points (1 point per each)
  • Total: 14 points

The second player scores:

  • For the harmonized chakra - 10 points (blue - 4; yellow - 3; orange - 2, red - 1)
  • For alleviated energy - 0 points
  • Harmonization bonus: 2 points
  • Although the first player has formed a sequence of 5 aligned harmonized Chakras, that set doesn't start from the bottom. The second player starts his sequence from the red Chakra, counting as the player with the most Chakras thus aligned and gain 2 plenitude points.
  • Total: 12 points

First player wins.

Variants

Module A: Yin Yang

  • There are 3 positive energies (white) per player in the universe bag.
  • If a player wants to take energy from a flow with at least positive energy (white), he must take it with other energies.
  • White energies cannot be taken with black energies.
  • A Chakra is considered temporarily harmonised when it contains 3 energies with at least one positive energy.
  • However, inspiration tokens cannot be returned and it scores no points at the end of the game.
  • When both a black and white energy are on the same chakra at the end of your turn, discard both energies and get a half yin-yang token.
  • At the end of the game, each complete yin-yang scores 3 points while half a yin-yang scores 1.
  • You can move a white energy onto the earth but it scores no points at the end of the game.

Module D: Objectives

  • Reveal 3 objectives in the centre of the table if there are 3 or more players, else 2.
  • Place a token of 2 and a token of 1 points on each objective.
  • The first player to achieve an objective takes the 2 value bonus, while the second player to achieve the same objective takes the 1 value bonus.
  • A player cannot take both bonuses for the same objective, even if it can be achieved more than once during a game.
  • At the end of the game, add the value of your bonuses to your total score.

Objectives

  • Harmonize the chakras shown (blue and orange/light blue and yellow/purple and red).
  • Have at least one energy in each chakra.
  • Harmonize 3 successive chakras.
  • Harmonize 2 pairs of different chakras touching each other.
  • Collect all mediation tokens.
  • Alleviate 3 black energies.