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(Created page with " On his turn, a player generally turns over one square tile and one round tile. If the two tiles are 100% identical (same candy of the same color), they are left in place an...")
 
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His tile is placed face up in front of you, and your tile is placed  
His tile is placed face up in front of you, and your tile is placed  
face down in front of him.
face down in front of him.
Shuffle the 32 round tiles and deal 4 to each player. Without
 
looking at them, everyone puts their tiles face down in front
Shuffle the 32 round tiles and deal 4 to each player.  
of them. The rest of the tiles are set aside.
 
Here’s what a 3-player game might look like.
32 square tiles, with the same types of candy, 3 money tiles 1 empty package tile.
32 square tiles, with the same types of candy.
 
3  
money
tiles
1  
empty package
tile
The game ends when a player finishes his turn with all the  
The game ends when a player finishes his turn with all the  
round tiles in front of him face up. He wins
round tiles in front of him face up. He wins

Revision as of 14:53, 2 March 2017

On his turn, a player generally turns over one square tile and one round tile.

If the two tiles are 100% identical (same candy of the same color), they are left in place and visible. The same player can play again.

If they are not identical, they are turned face down again and the player to his left takes his turn. It is permissible to turn a round tile over first and then a square tile.

After turning a square tile over for which you don’t expect to find the match, you have the option to turn nothing further over, to avoid the risk of theft. If you think you know an opponent’s tile, you can try to find a pair that includes one of his round tiles. If you succeed, you steal the tile from him, and you give him one of yours in return.

His tile is placed face up in front of you, and your tile is placed face down in front of him.

Shuffle the 32 round tiles and deal 4 to each player.

32 square tiles, with the same types of candy, 3 money tiles 1 empty package tile.

The game ends when a player finishes his turn with all the round tiles in front of him face up. He wins