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CP - Command Points
CP - Command Points
FP - Fire Power
FP - Fire Power
LOS - Line of Sight
LOS - Line of Sight
MC - Morale Check
MC - Morale Check
MP - Movement Points
MP - Movement Points
OF - Opportunity Fire
OF - Opportunity Fire
SATW - Special Anti-Tank Weapon
SATW - Special Anti-Tank Weapon
UK - Unconfirmed Kill
UK - Unconfirmed Kill
WT - Weapons Team
WT - Weapons Team



Revision as of 17:51, 3 January 2023

Overview

The following covers basic rules only as not all rules are needed in every scenario, it will get you through the training scenario just fine, but beyond that you will need to refer to the main rulebook attached


Key Initials

CP - Command Points

FP - Fire Power

LOS - Line of Sight

MC - Morale Check

MP - Movement Points

OF - Opportunity Fire

SATW - Special Anti-Tank Weapon

UK - Unconfirmed Kill

WT - Weapons Team


Phases

The game is played over 4 phases, with each player taking their turn for that phase, then the other player, before moving to the next phase. The phases are:

1) Operations

2) Rout

3) Melee

4) Recovery