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Gamehelpapocalypseazcc

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Apocalypse at Zoo of Carson City For 2 to 4 players.

Game cards Each player has 4 player cards available, numbered 3 to 6. 50 zoo cards are arranged on the game board according to a 5x5 grid with two cards on each position. The 50 cards are distributed as follows: - 10 cards of value 0; - 10 value cards 1; - 10 value cards 2; - 10 value cards 3; - 10 value cards 4. Among these cards 4 mutant cards are hidden, exactly one for value from 0 to 3 (therefore the cards of value 4 do not have hidden mutant cards).

Actions Each player, in his turn, can perform only one action between two: - place one of your cards on the grid: in so doing, capture the zoo card in the chosen position (in the upper part, if there are two). A new card cannot be placed on a player card, whether it is active or "changed". - move one of your cards on the grid: the possible movements are vertical (up or down) and horizontal (right and left), never diagonally; as for the positioning, the move card allows to capture the zoo card present higher up in the chosen position. Through this action, it is also possible to capture an opposing player's card of value equal to or less than one's own (thus, a value 5 card can capture other cards with a value of 3, 4 or 5 but not of value 6). It goes without saying that if there is an empty space in the grid (because both cards of that position have been captured), no player card can move into that space. NB: it is possible to capture zoo cards even if they have a value higher than their player card: the question of value only applies when two active player cards are faced.

Mutants If a player captures a mutant card, he loses his player card, which is turned over and becomes a capture card like any other. As with other zoo cards, these can also be captured from any active card, regardless of value.

End of the game The game ends when a player can no longer make moves: either because he has lost all his cards, or because his active cards can no longer make moves. At that point, each player adds up the values ​​of his cards still active with the values ​​of the cards (zoo and player) captured during the game: the one with the most points wins.

```-  10張價值為0的牌;
-  10張價值卡1;
-  10張價值卡2;
-  10張價值卡3;
-  10張價值卡4。
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```- 將您的一張牌放在網格上：這樣做，將動物園卡片捕捉到所選位置（如果有兩張，則在上部捕捉）。無論是活動還是“更改”，都不能將新卡放在播放器卡上。
- 在網格上移動您的一張牌：可能的移動是垂直（向上或向下）和水平（向右和向左），從不對角線;至於定位，移動卡允許捕獲存在於所選位置的較高位置的動物園卡。通過這個動作，還可以捕獲相反的玩家的價值等於或小於一個人的牌（因此，5的價值卡可以捕獲價值3,4或5但不是價值6的其他牌）。
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