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	<title>Tips dragonbridge - Revision history</title>
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	<updated>2026-09-17T12:15:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_dragonbridge&amp;diff=13202&amp;oldid=prev</id>
		<title>Keithburgun: Created page with &quot;Hi! I&#039;m Keith, the game&#039;s designer! This list needs to be expanded, but I&#039;ll write a few things just to get new players started:  * Probably the biggest tip I can give is, if...&quot;</title>
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		<updated>2022-05-13T15:20:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Hi! I&amp;#039;m Keith, the game&amp;#039;s designer! This list needs to be expanded, but I&amp;#039;ll write a few things just to get new players started:  * Probably the biggest tip I can give is, if...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Hi! I&amp;#039;m Keith, the game&amp;#039;s designer! This list needs to be expanded, but I&amp;#039;ll write a few things just to get new players started:&lt;br /&gt;
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* Probably the biggest tip I can give is, if you think you might get bumped into a threatened tile next turn, don&amp;#039;t buy an item this turn! I can&amp;#039;t tell you how many times I&amp;#039;ve died this way.&lt;br /&gt;
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* It&amp;#039;s VERY important to keep track of the NEST. How many wings are in it now? Has BAIT (the only 3-wing card) been played already? Is it likely to ROOST? If you don&amp;#039;t have a sense of this, it&amp;#039;s really hard to know which direction to move!&lt;br /&gt;
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* Pay attention to your Wizard card and try to get as much value out of those powers as you can.&lt;br /&gt;
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* Stick with one character for awhile until you figure out how to best use their strengths. I&amp;#039;d recommend a simple character like Derby, Abragail or Eve to start.&lt;br /&gt;
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* If you&amp;#039;re playing with Bridge Hacks in play, when in doubt, choose BUMP over MOVE, because BUMP gets you white gems.&lt;br /&gt;
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* STEP is a powerful card! With it, it&amp;#039;s possible to do an escape win if you started your turn one space out from the escape tiles.&lt;br /&gt;
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* Transfer is often a good first move. So is Magic Dart. It&amp;#039;s great to get a gem advantage on the other player when all else is equal.&lt;br /&gt;
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* Don&amp;#039;t be afraid to spend a gem to TELEPORT sometimes. Those two extra tiles add up!&lt;br /&gt;
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* If the opponent is threatening an Escape win, use Insight or Shockwave to remove a MOVE card from their hand to buy you some time!&lt;br /&gt;
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* Don&amp;#039;t forget about the current Dragon Power! Using this to your advantage can be crucial.&lt;br /&gt;
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* When choosing an item, consider which one might go best with your character&amp;#039;s powers. For example, Abragail goes great with the Accursed Loom, since she can get a +1 on her MOVE and her BUMP. But also, consider what item would be good on your opponent (consider grabbing the Loom if your *opponent* is Abragail, for instance).&lt;/div&gt;</summary>
		<author><name>Keithburgun</name></author>
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