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	<id>https://en.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Tips_backgammonmatchplay</id>
	<title>Tips backgammonmatchplay - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Tips_backgammonmatchplay"/>
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	<updated>2026-09-23T23:08:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_backgammonmatchplay&amp;diff=16370&amp;oldid=prev</id>
		<title>Qubert cue: /* Doubling Cube */</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_backgammonmatchplay&amp;diff=16370&amp;oldid=prev"/>
		<updated>2023-03-22T06:36:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Doubling Cube&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:36, 22 March 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the double is accepted, the cube goes into the possession of the player who accepted it. The game continues as normal with the active player rolling. Only the player holding the cube can redouble, which passes the doubling cube back to the other player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If the double is accepted, the cube goes into the possession of the player who accepted it. The game continues as normal with the active player rolling. Only the player holding the cube can redouble, which passes the doubling cube back to the other player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Doubling should only be offered when the active player has a clear advantage.&amp;#039;&amp;#039;&amp;#039; If the advantage is overwhelming, the other player should usually &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;accept&lt;/del&gt;. That&amp;#039;s because it&amp;#039;s better to lose one point now than risk losing two points later. If the advantage is minimal, accepting the doubling cube could be the right move.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Doubling should only be offered when the active player has a clear advantage.&amp;#039;&amp;#039;&amp;#039; If the advantage is overwhelming, the other player should usually &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decline&lt;/ins&gt;. That&amp;#039;s because it&amp;#039;s better to lose one point now than risk losing two points later. If the advantage is minimal, accepting the doubling cube could be the right move.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[https://bkgm.com/articles/Youngerman/DoublingCubeStrategy.html Doubling cube strategy] can get quite complicated, but generally offer when you think it will be a difficult decision for the other player.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[https://bkgm.com/articles/Youngerman/DoublingCubeStrategy.html Doubling cube strategy] can get quite complicated, but generally offer when you think it will be a difficult decision for the other player.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qubert cue</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_backgammonmatchplay&amp;diff=15193&amp;oldid=prev</id>
		<title>Ichthydion: Doubling cube strategy</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_backgammonmatchplay&amp;diff=15193&amp;oldid=prev"/>
		<updated>2022-11-03T21:00:08Z</updated>

		<summary type="html">&lt;p&gt;Doubling cube strategy&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Doubling Cube ==&lt;br /&gt;
&lt;br /&gt;
In match play, games start off as worth one point. Before rolling, the active player may decide to double the stakes by offering the doubling cube to the other player. If that player accepts the cube, the current game is worth two points. If the player passes, it ends the game and the player who offered the double gets the current stakes. (That&amp;#039;s one point if the stakes haven&amp;#039;t been doubled.)&lt;br /&gt;
&lt;br /&gt;
If the double is accepted, the cube goes into the possession of the player who accepted it. The game continues as normal with the active player rolling. Only the player holding the cube can redouble, which passes the doubling cube back to the other player.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Doubling should only be offered when the active player has a clear advantage.&amp;#039;&amp;#039;&amp;#039; If the advantage is overwhelming, the other player should usually accept. That&amp;#039;s because it&amp;#039;s better to lose one point now than risk losing two points later. If the advantage is minimal, accepting the doubling cube could be the right move.&lt;br /&gt;
&lt;br /&gt;
[https://bkgm.com/articles/Youngerman/DoublingCubeStrategy.html Doubling cube strategy] can get quite complicated, but generally offer when you think it will be a difficult decision for the other player.&lt;/div&gt;</summary>
		<author><name>Ichthydion</name></author>
	</entry>
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