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	<title>Gamehelpzoomies - Revision history</title>
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	<updated>2026-10-15T12:07:17Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpzoomies&amp;diff=31868&amp;oldid=prev</id>
		<title>Gsbush2000: Created page with &quot;== Overview ==  You are dog walkers at the park. On your turn you add a dog tile to the park, matching at least one breed, and then place one of your scoring tokens on that tile. Tokens score at the end of the game, so a token played early can grow much bigger as more dogs join it.  The game ends when every player has used all 8 tokens, so each player takes 8 turns. The highest score wins.  == Components ==  * &#039;&#039;&#039;50 dog tiles.&#039;&#039;&#039; Each tile shows 2 dogs. There are 5 breed...&quot;</title>
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		<updated>2026-10-14T19:48:59Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Overview ==  You are dog walkers at the park. On your turn you add a dog tile to the park, matching at least one breed, and then place one of your scoring tokens on that tile. Tokens score at the end of the game, so a token played early can grow much bigger as more dogs join it.  The game ends when every player has used all 8 tokens, so each player takes 8 turns. The highest score wins.  == Components ==  * &amp;#039;&amp;#039;&amp;#039;50 dog tiles.&amp;#039;&amp;#039;&amp;#039; Each tile shows 2 dogs. There are 5 breed...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
You are dog walkers at the park. On your turn you add a dog tile to the park, matching at least one breed, and then place one of your scoring tokens on that tile. Tokens score at the end of the game, so a token played early can grow much bigger as more dogs join it.&lt;br /&gt;
&lt;br /&gt;
The game ends when every player has used all 8 tokens, so each player takes 8 turns. The highest score wins.&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;50 dog tiles.&amp;#039;&amp;#039;&amp;#039; Each tile shows 2 dogs. There are 5 breeds: Chihuahua, Poodle, Beagle, Husky and Greyhound.&lt;br /&gt;
** One dog on every tile has a &amp;#039;&amp;#039;&amp;#039;Bone&amp;#039;&amp;#039;&amp;#039; icon.&lt;br /&gt;
** Some tiles also have one dog with the &amp;#039;&amp;#039;&amp;#039;Zoomies&amp;#039;&amp;#039;&amp;#039; icon (a running dog with a paw print).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;8 tokens per player&amp;#039;&amp;#039;&amp;#039;, each double-sided. You choose the side when you place it.&lt;br /&gt;
** 4 square tokens: &amp;#039;&amp;#039;&amp;#039;Bones&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Frens&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
** 4 circular tokens: &amp;#039;&amp;#039;&amp;#039;Leader&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Zoomies&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
* 3 random tiles start face up in the middle of the park. They do not need to match.&lt;br /&gt;
* Each player gets a hand of 2 tiles, hidden from the others.&lt;br /&gt;
&lt;br /&gt;
== Packs and Zoomies groups ==&lt;br /&gt;
&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;Pack&amp;#039;&amp;#039;&amp;#039; is a group of dogs of the same breed that touch side to side. A single dog is a Pack of 1. Two Packs of the same breed that do not touch are separate Packs.&lt;br /&gt;
* A &amp;#039;&amp;#039;&amp;#039;Zoomies group&amp;#039;&amp;#039;&amp;#039; is a group of dogs with the Zoomies icon that touch side to side. Unlike a Pack, a Zoomies group can mix breeds.&lt;br /&gt;
* Diagonal never counts as touching.&lt;br /&gt;
&lt;br /&gt;
== On your turn ==&lt;br /&gt;
&lt;br /&gt;
=== 1. Place a dog tile ===&lt;br /&gt;
&lt;br /&gt;
* Place 1 tile from your hand so that at least one side touches a tile already in the park. No diagonal connections.&lt;br /&gt;
* At least one of your dogs must touch a dog of the same breed. You do not have to match both.&lt;br /&gt;
* If you can play a tile, you must. If neither of your tiles fits anywhere, you discard both, draw 2 new tiles and play one of those.&lt;br /&gt;
&lt;br /&gt;
=== 2. Place a scoring token ===&lt;br /&gt;
&lt;br /&gt;
* You must place a token on the tile you just played.&lt;br /&gt;
* A Pack can hold only one Leader token and only one Bones token.&lt;br /&gt;
* If you cannot place any token, you must discard one. A discarded token scores 0.&lt;br /&gt;
&lt;br /&gt;
=== 3. Draw up ===&lt;br /&gt;
&lt;br /&gt;
* You may discard the tile left in your hand.&lt;br /&gt;
* Draw back up to 2 tiles. Play passes to the left.&lt;br /&gt;
&lt;br /&gt;
== The four tokens ==&lt;br /&gt;
&lt;br /&gt;
=== Leader (circular) ===&lt;br /&gt;
&lt;br /&gt;
* Place it on any dog.&lt;br /&gt;
* Scores &amp;#039;&amp;#039;&amp;#039;1 point for each dog&amp;#039;&amp;#039;&amp;#039; in that Pack.&lt;br /&gt;
&lt;br /&gt;
=== Bones (square) ===&lt;br /&gt;
&lt;br /&gt;
* Place it on any dog. That dog does not need a Bone icon.&lt;br /&gt;
* Scores &amp;#039;&amp;#039;&amp;#039;2 points for each Bone icon&amp;#039;&amp;#039;&amp;#039; in that Pack.&lt;br /&gt;
&lt;br /&gt;
=== Frens (square) ===&lt;br /&gt;
&lt;br /&gt;
* Place it on a dog with its arrow pointing at a touching dog of a &amp;#039;&amp;#039;&amp;#039;different&amp;#039;&amp;#039;&amp;#039; breed.&lt;br /&gt;
* The Pack under the token is the &amp;#039;&amp;#039;&amp;#039;Base&amp;#039;&amp;#039;&amp;#039; Pack. It is now Frens with the breed the arrow points at.&lt;br /&gt;
* Scores &amp;#039;&amp;#039;&amp;#039;2 points for each side&amp;#039;&amp;#039;&amp;#039; where a dog in the Base Pack touches a dog of the Frens breed. One dog can touch on more than one side, and each side counts.&lt;br /&gt;
* A Base Pack can hold more than one Frens token if their arrows point at different breeds.&lt;br /&gt;
&lt;br /&gt;
=== Zoomies (circular) ===&lt;br /&gt;
&lt;br /&gt;
* Place it on a dog with the Zoomies icon.&lt;br /&gt;
* Then &amp;#039;&amp;#039;&amp;#039;immediately place the other tile in your hand&amp;#039;&amp;#039;&amp;#039; anywhere legal. No token goes on that second tile.&lt;br /&gt;
* Scores by the number of Zoomies dogs in the group: 1 dog = 1, 2 = 3, 3 = 6, 4 = 10, 5 = 15 (the maximum).&lt;br /&gt;
* A Zoomies token cannot be added to a Zoomies group that already has one.&lt;br /&gt;
&lt;br /&gt;
== Shared Packs and groups ==&lt;br /&gt;
&lt;br /&gt;
Later tiles can join two separate Packs or Zoomies groups into one. If both already held the same kind of token, those tokens now &amp;#039;&amp;#039;&amp;#039;split&amp;#039;&amp;#039;&amp;#039; the points evenly, rounded down. This happens when:&lt;br /&gt;
* two Leader tokens, or two Bones tokens, end up in the same Pack;&lt;br /&gt;
* two Frens tokens share the same Base Pack and point at the same breed;&lt;br /&gt;
* two Zoomies tokens end up in the same Zoomies group.&lt;br /&gt;
&lt;br /&gt;
== End of the game ==&lt;br /&gt;
&lt;br /&gt;
* The game ends when every player has placed or discarded all 8 of their tokens.&lt;br /&gt;
* Each player adds up the points of their placed tokens.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Tie-break:&amp;#039;&amp;#039;&amp;#039; the player with the highest-scoring single token wins. If still tied, the win is shared.&lt;br /&gt;
&lt;br /&gt;
== On Board Game Arena ==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Scores update live.&amp;#039;&amp;#039;&amp;#039; The score beside each player&amp;#039;s name is what their tokens would be worth if the game ended now. It can go up or down on any turn, including other players&amp;#039; turns, as Packs grow, join and split. Final scores are counted the same way.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The game log explains every change.&amp;#039;&amp;#039;&amp;#039; Each turn gets a one-line summary, plus a line for each other player whose score moved because of it, and a notice when Packs or Zoomies groups join and their tokens start to split.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The last tile played glows&amp;#039;&amp;#039;&amp;#039; briefly for everyone as the next turn begins.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Undo:&amp;#039;&amp;#039;&amp;#039; you can take back your whole turn until you draw.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Running out of tiles:&amp;#039;&amp;#039;&amp;#039; if the draw pile runs out, the discarded tiles are shuffled to form a new one.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hover&amp;#039;&amp;#039;&amp;#039; over a tile or token for its details.&lt;/div&gt;</summary>
		<author><name>Gsbush2000</name></author>
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