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	<title>Gamehelpwaddle - Revision history</title>
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	<updated>2026-10-17T17:04:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwaddle&amp;diff=29893&amp;oldid=prev</id>
		<title>Xpoko at 04:12, 21 May 2026</title>
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		<updated>2026-05-21T04:12:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:12, 21 May 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l190&quot;&gt;Line 190:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 190:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   scores NONE. (In a tie, both players score&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   scores NONE. (In a tie, both players score&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   all fish in the pool.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   all fish in the pool.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;------------------------------------------------&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CLARIFICATIONS &amp;amp; TIPS&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;------------------------------------------------&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  * Penguins can only be placed on ICE&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    HEXES, never on water or off the map.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  * If NO ONE scouts ahead during a round,&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    do NOT move the turn track marker&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    (player order does not change).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  * Double penguin tokens count as 2&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    PENGUINS for all scoring.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  * Each player can only place 2 DOUBLES&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    per game, but singles are unlimited. If&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    a player runs out, they may use a&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    substitute.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  * All penguins in a contiguous group must&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    be scored as a SINGLE WADDLE (even if&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    it exceeds the maximum VP value).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  * In 3+ player games, if there are any&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    fish left in a pool after each player&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    has scored 1, the remaining fish are&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    NOT scored.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  * Don&#039;t be afraid to SCOUT! Snagging a&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    spot at the next hex can be key to&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    securing a pool or connecting a big&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    waddle.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  * For a greater challenge, use a more&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    creative MAP LAYOUT. Try adding&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;    peninsulas, gaps, or separate islands!&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------------------------------------------------&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;------------------------------------------------&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Xpoko</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwaddle&amp;diff=29869&amp;oldid=prev</id>
		<title>Xpoko at 14:03, 20 May 2026</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpwaddle&amp;diff=29869&amp;oldid=prev"/>
		<updated>2026-05-20T14:03:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;//en.doc.boardgamearena.com/index.php?title=Gamehelpwaddle&amp;amp;diff=29869&amp;amp;oldid=29852&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Xpoko</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwaddle&amp;diff=29852&amp;oldid=prev</id>
		<title>Xpoko at 14:45, 19 May 2026</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpwaddle&amp;diff=29852&amp;oldid=prev"/>
		<updated>2026-05-19T14:45:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;//en.doc.boardgamearena.com/index.php?title=Gamehelpwaddle&amp;amp;diff=29852&amp;amp;oldid=29832&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Xpoko</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpwaddle&amp;diff=29832&amp;oldid=prev</id>
		<title>Xpoko: Created page with &quot;================================================================                             WADDLE ================================================================    &quot;Place your penguins together to make &#039;waddles&#039; and compete    for the best fishing spots!&quot;    Players: 2-5   |   Age: 8+   |   Time: ~15 minutes  ---------------------------------------------------------------- COMPONENTS ----------------------------------------------------------------      1   Turn Track...&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpwaddle&amp;diff=29832&amp;oldid=prev"/>
		<updated>2026-05-17T17:03:07Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;================================================================                             WADDLE ================================================================    &amp;quot;Place your penguins together to make &amp;#039;waddles&amp;#039; and compete    for the best fishing spots!&amp;quot;    Players: 2-5   |   Age: 8+   |   Time: ~15 minutes  ---------------------------------------------------------------- COMPONENTS ----------------------------------------------------------------      1   Turn Track...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;================================================================&lt;br /&gt;
                            WADDLE&lt;br /&gt;
================================================================&lt;br /&gt;
&lt;br /&gt;
  &amp;quot;Place your penguins together to make &amp;#039;waddles&amp;#039; and compete&lt;br /&gt;
   for the best fishing spots!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Players: 2-5   |   Age: 8+   |   Time: ~15 minutes&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
COMPONENTS&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
    1   Turn Track&lt;br /&gt;
    1   Turn Track Marker&lt;br /&gt;
    5   Marbles&lt;br /&gt;
    1   Scoreboard&lt;br /&gt;
    1   Dry Erase Marker&lt;br /&gt;
    1   Active Hex Marker&lt;br /&gt;
   20   Map Tiles&lt;br /&gt;
   90   Single Penguin Tokens  (18 per player)&lt;br /&gt;
   10   Double Penguin Tokens  (2 per player)&lt;br /&gt;
    5   Player Aids&lt;br /&gt;
&lt;br /&gt;
  Note: Nests and orcas are used in expansions. They have&lt;br /&gt;
  no effect in the base game.&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
GOAL&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  Cleverly place your penguins to make the biggest waddles&lt;br /&gt;
  and compete for the best fishing pools. Score the most&lt;br /&gt;
  victory points to win!&lt;br /&gt;
&lt;br /&gt;
  * A WADDLE is a group of adjacent penguins of the same&lt;br /&gt;
    color. At the end of the game, you score each waddle of&lt;br /&gt;
    your color based on the number of penguins it has.&lt;br /&gt;
&lt;br /&gt;
  * A FISHING POOL is any area of 1 or more adjacent water&lt;br /&gt;
    hexes on the map. At the end of the game, players score&lt;br /&gt;
    the fish in each pool based on who has the most penguins&lt;br /&gt;
    surrounding it.&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
SETUP&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  1. Find any tiles marked on the back with a HIGHER PLAYER&lt;br /&gt;
     COUNT than you have and return them to the box.&lt;br /&gt;
&lt;br /&gt;
  2. Randomly arrange all other tiles FACEUP in a roughly&lt;br /&gt;
     hexagonal area with no gaps. Place the active hex&lt;br /&gt;
     marker on the water hex marked with a (1).&lt;br /&gt;
&lt;br /&gt;
  3. Each player picks a color and takes their marble,&lt;br /&gt;
     20 penguin tokens, and player aid.&lt;br /&gt;
&lt;br /&gt;
  4. Assemble the turn track and slot the marker under the&lt;br /&gt;
     LEFT track. Randomly arrange the player marbles on the&lt;br /&gt;
     left track.&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
TURN ORDER&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  The turn track marker indicates which of the 2 turn tracks&lt;br /&gt;
  is ACTIVE for the current round. When a player&amp;#039;s marble&lt;br /&gt;
  reaches the BOTTOM of the active track, it is their turn&lt;br /&gt;
  to play.&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
GAME ROUNDS&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  Each round, players take turns placing penguins on ice&lt;br /&gt;
  hexes next to the hex with the ACTIVE HEX MARKER. When no&lt;br /&gt;
  more penguins can be placed around the active hex, the&lt;br /&gt;
  round ends, and the marker moves to the next water hex in&lt;br /&gt;
  NUMBERED ORDER.&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
PLAYER TURNS&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  On your turn, you must do ONE of the following:&lt;br /&gt;
&lt;br /&gt;
  --------------------------------------------------------------&lt;br /&gt;
  A. PLACE&lt;br /&gt;
  --------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  If you choose to place a penguin, take one of your unused&lt;br /&gt;
  single or double penguin tokens and place it on any empty&lt;br /&gt;
  ICE HEX next to the active hex.&lt;br /&gt;
&lt;br /&gt;
  Next, move your marble from the bottom of the ACTIVE turn&lt;br /&gt;
  track to the top of the SAME track (at the end of the&lt;br /&gt;
  current turn order).&lt;br /&gt;
&lt;br /&gt;
  --------------------------------------------------------------&lt;br /&gt;
  B. SCOUT AHEAD&lt;br /&gt;
  --------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  Instead of placing, you may move your marble from the&lt;br /&gt;
  active turn track to the top of the OPPOSITE track. You&lt;br /&gt;
  can&amp;#039;t place any more penguins this round.&lt;br /&gt;
&lt;br /&gt;
      Last Player Placing:&lt;br /&gt;
      If yours is the ONLY marble remaining on the active&lt;br /&gt;
      turn track, and there are still empty ice hexes around&lt;br /&gt;
      the active hex, you may NOT scout ahead. Instead, you&lt;br /&gt;
      MUST continue placing until all ice hexes around the&lt;br /&gt;
      active hex are filled.&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
ROUND END&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  Once all ice hexes around the active hex have penguins in&lt;br /&gt;
  them, follow these steps to end the round:&lt;br /&gt;
&lt;br /&gt;
  * NEW ACTIVE HEX:&lt;br /&gt;
      Move the active hex marker to the lowest-numbered&lt;br /&gt;
      water hex with at least 1 empty ice hex next to it.&lt;br /&gt;
      (If there is no such hex, the game ends.)&lt;br /&gt;
&lt;br /&gt;
  * NEW TURN ORDER:&lt;br /&gt;
      If at least 1 player scouted ahead this round, move&lt;br /&gt;
      all marbles on the active track to the top of the&lt;br /&gt;
      opposite track, keeping them in order. Move the turn&lt;br /&gt;
      marker below the track with the marbles to show it is&lt;br /&gt;
      now the active track.&lt;br /&gt;
&lt;br /&gt;
  * NEW ROUND:&lt;br /&gt;
      The player at the bottom of the active track takes the&lt;br /&gt;
      first turn of the round.&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
GAME END &amp;amp; SCORING&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  The game ends when EVERY ice hex on the map has a penguin.&lt;br /&gt;
  Each player adds up their final VICTORY POINTS (VP), and&lt;br /&gt;
  whoever has the most wins. In a tie, victory is shared.&lt;br /&gt;
&lt;br /&gt;
  (For scoring changes with 2 players, see the 2 PLAYER&lt;br /&gt;
  SCORING section below.)&lt;br /&gt;
&lt;br /&gt;
  --------------------------------------------------------------&lt;br /&gt;
  WADDLES&lt;br /&gt;
  --------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  Score each of your waddles using the scoring table on your&lt;br /&gt;
  player aid. Waddles of 8 OR MORE penguins score the max&lt;br /&gt;
  value of 36 VP.&lt;br /&gt;
&lt;br /&gt;
  --------------------------------------------------------------&lt;br /&gt;
  FISHING POOLS&lt;br /&gt;
  --------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  Score each fishing pool one at a time. To score a pool,&lt;br /&gt;
  RANK players based on the number of penguins they have&lt;br /&gt;
  directly adjacent to the pool, from most to fewest. Then,&lt;br /&gt;
  going in RANK ORDER, each player scores 1 FISH in the&lt;br /&gt;
  pool, until there are none left to score. You must have at&lt;br /&gt;
  least 1 penguin next to the pool to score a fish.&lt;br /&gt;
&lt;br /&gt;
      Example:&lt;br /&gt;
        Purple scores 5 VP for most penguins around the pool.&lt;br /&gt;
        Yellow scores 1 VP.&lt;br /&gt;
        Red    scores 0 VP.&lt;br /&gt;
&lt;br /&gt;
      Friendly Ties:&lt;br /&gt;
        When players tie for a fish, each of them scores the&lt;br /&gt;
        fish&amp;#039;s FULL VP. The next-ranked player scores the&lt;br /&gt;
        next-best fish, if there is one.&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
2 PLAYER SCORING&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  With 2 players, waddles score maximum VP at 10 PENGUINS&lt;br /&gt;
  instead of 8 (see player aids).&lt;br /&gt;
&lt;br /&gt;
  Additionally, the player with the MOST penguins around a&lt;br /&gt;
  fishing pool scores ALL fish inside it, while their&lt;br /&gt;
  opponent scores NONE. (In a tie, both players score all&lt;br /&gt;
  fish in the pool.)&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
CLARIFICATIONS &amp;amp; TIPS&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  * Penguins can only be placed on ICE HEXES, never on water&lt;br /&gt;
    or off the map.&lt;br /&gt;
&lt;br /&gt;
  * If NO ONE scouts ahead during a round, do NOT move the&lt;br /&gt;
    turn track marker (player order does not change).&lt;br /&gt;
&lt;br /&gt;
  * Double penguin tokens count as 2 PENGUINS for all&lt;br /&gt;
    scoring.&lt;br /&gt;
&lt;br /&gt;
  * Each player can only place 2 DOUBLES per game, but&lt;br /&gt;
    singles are unlimited. If a player runs out, they may&lt;br /&gt;
    use a substitute.&lt;br /&gt;
&lt;br /&gt;
  * All penguins in a contiguous group must be scored as a&lt;br /&gt;
    SINGLE WADDLE (even if it exceeds the maximum VP value).&lt;br /&gt;
&lt;br /&gt;
  * In 3+ player games, if there are any fish left in a pool&lt;br /&gt;
    after each player has scored 1, the remaining fish are&lt;br /&gt;
    NOT scored.&lt;br /&gt;
&lt;br /&gt;
  * Don&amp;#039;t be afraid to SCOUT! Snagging a spot at the next&lt;br /&gt;
    hex can be key to securing a pool or connecting a big&lt;br /&gt;
    waddle.&lt;br /&gt;
&lt;br /&gt;
  * For a greater challenge, use a more creative MAP LAYOUT.&lt;br /&gt;
    Try adding peninsulas, gaps, or separate islands!&lt;br /&gt;
&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
CREDITS&lt;br /&gt;
----------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
  Design ............ Corne van Moorsel&lt;br /&gt;
  Illustration ...... Anca Gavril, Daniel Profiri&lt;br /&gt;
  Graphic Design .... Anca Gavril &amp;amp; Co.&lt;br /&gt;
  Development ....... Velgus&lt;br /&gt;
  Consulting ........ John Brieger, Michael Dunsmore&lt;br /&gt;
  Rules Editing ..... Eric Slauson, Jeff Fraser&lt;br /&gt;
  3D Artist ......... Filip Gavril&lt;br /&gt;
&lt;br /&gt;
================================================================&lt;/div&gt;</summary>
		<author><name>Xpoko</name></author>
	</entry>
</feed>