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	<title>Gamehelptembo - Revision history</title>
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	<updated>2026-11-12T18:57:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelptembo&amp;diff=29042&amp;oldid=prev</id>
		<title>Thomas: Created page with &quot;= The Goal = TEMBO is a cooperative game where you win or lose as a team. Together, you lead a herd of elephants safely across the savanna to the destination. You must manage the triple threats of food (Energy), time (cards), and Lions.  = Setup = * Each player chooses a player board and receives elephants (3 &quot;active&quot; on the board, the rest as &quot;tired&quot; elephants in the reserve). * Arrange 6 Savanna boards between the Start and Destination boards according to the Journey t...&quot;</title>
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		<updated>2026-03-19T05:45:36Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= The Goal = TEMBO is a cooperative game where you win or lose as a team. Together, you lead a herd of elephants safely across the savanna to the destination. You must manage the triple threats of food (Energy), time (cards), and Lions.  = Setup = * Each player chooses a player board and receives elephants (3 &amp;quot;active&amp;quot; on the board, the rest as &amp;quot;tired&amp;quot; elephants in the reserve). * Arrange 6 Savanna boards between the Start and Destination boards according to the Journey t...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= The Goal =&lt;br /&gt;
TEMBO is a cooperative game where you win or lose as a team. Together, you lead a herd of elephants safely across the savanna to the destination. You must manage the triple threats of food (Energy), time (cards), and Lions.&lt;br /&gt;
&lt;br /&gt;
= Setup =&lt;br /&gt;
* Each player chooses a player board and receives elephants (3 &amp;quot;active&amp;quot; on the board, the rest as &amp;quot;tired&amp;quot; elephants in the reserve).&lt;br /&gt;
* Arrange 6 Savanna boards between the Start and Destination boards according to the Journey tile.&lt;br /&gt;
* The Matriarch starts on the Start board; place 2 Lions and 4 Trees as indicated.&lt;br /&gt;
* Shuffle the three Savanna decks (I, II, III) with Matriarch and Lion cards. Each player starts with 3 cards.&lt;br /&gt;
&lt;br /&gt;
= Game Flow =&lt;br /&gt;
The game is played clockwise. On your turn, choose one of two actions. Drawing or playing event cards (Matriarch/Lion) triggers immediate sequences.&lt;br /&gt;
&lt;br /&gt;
= Turn Sequence =&lt;br /&gt;
&lt;br /&gt;
==== A) Build Savanna ====&lt;br /&gt;
Place a card on an empty slot of a Savanna board.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Water:&amp;#039;&amp;#039;&amp;#039; Refill your supplies (+3 active elephants).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Trees:&amp;#039;&amp;#039;&amp;#039; Completing a Tree area grants the team +2 Energy.&lt;br /&gt;
&lt;br /&gt;
==== B) Place Elephants ====&lt;br /&gt;
Discard a card to place elephants in the depicted footprint pattern.&lt;br /&gt;
* Placement must always be adjacent to the Matriarch or the existing herd.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Difficult Terrain:&amp;#039;&amp;#039;&amp;#039; Without a special symbol, only a maximum of one elephant can be placed per space.&lt;br /&gt;
&lt;br /&gt;
==== Special Sequences ====&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Matriarch Sequence (triggered by Matriarch card):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Move Matriarch:&amp;#039;&amp;#039;&amp;#039; The figure moves forward.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Gather Herd:&amp;#039;&amp;#039;&amp;#039; All active elephants on player boards become tired elephants again.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Lose Energy:&amp;#039;&amp;#039;&amp;#039; The team loses -2 Energy.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Refresh Trees:&amp;#039;&amp;#039;&amp;#039; All used Trees are stood up again.&lt;br /&gt;
* &amp;#039;&amp;#039;Note:&amp;#039;&amp;#039; A &amp;quot;Double Matriarch&amp;quot; (holding two cards) costs -5 Energy immediately.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Lion Sequence (triggered by Lion card):&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Lions move via the shortest path toward the nearest elephants.&lt;br /&gt;
* Any elephants reached are permanently removed from the game.&lt;br /&gt;
* If a Lion is in the same area as the Matriarch, all players must discard additional elephants.&lt;br /&gt;
&lt;br /&gt;
= End of Game =&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Victory:&amp;#039;&amp;#039;&amp;#039; Once all 6 Landmarks have been visited and the herd reaches the Destination board.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Defeat:&amp;#039;&amp;#039;&amp;#039; Energy drops to 0, the draw pile is empty, or a player loses their last available elephant.&lt;/div&gt;</summary>
		<author><name>Thomas</name></author>
	</entry>
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