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	<title>Gamehelptallyup - Revision history</title>
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	<updated>2026-10-02T16:27:30Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelptallyup&amp;diff=30472&amp;oldid=prev</id>
		<title>MessyTableJeff: Added description for Tally Up</title>
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		<updated>2026-06-30T16:09:10Z</updated>

		<summary type="html">&lt;p&gt;Added description for Tally Up&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Objective ===&lt;br /&gt;
Be the first player to reach 2500 points at the end of a round.&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
There are 6 Tally dice and 1 Up die. Before each roll, players decide if they stay &amp;#039;&amp;#039;&amp;#039;IN&amp;#039;&amp;#039;&amp;#039; and risk it, our go &amp;#039;&amp;#039;&amp;#039;OUT&amp;#039;&amp;#039;&amp;#039; and bank the running total to their points. The active player chooses 3 of the 6 Tally dice to roll -- the choice they make depends on their risk tolerance (see Tally Dice). The points on the dice are added to the running total. If 2 stars are rolled, then the running total resets to 0. If 3 stars are rolled, it is a Tally Up which awards bonus points.&lt;br /&gt;
&lt;br /&gt;
=== Tally Dice ===&lt;br /&gt;
Each die has its own mix of stars, circles, and points. Use the chart below and the Dice Roll Cards during the game to plan your strategy. Parentheses indicate a circle around a number on the die.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Die&lt;br /&gt;
!Risk&lt;br /&gt;
!Faces&lt;br /&gt;
|-&lt;br /&gt;
|Red&lt;br /&gt;
|High&lt;br /&gt;
|★ ★ ★ 100 50 (50) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Orange&lt;br /&gt;
|High&lt;br /&gt;
|★ ★ ★ 70 (70) 50&lt;br /&gt;
|-&lt;br /&gt;
|Yellow&lt;br /&gt;
|Medium&lt;br /&gt;
|★ ★ 70 (40) 20 20&lt;br /&gt;
|-&lt;br /&gt;
|Green&lt;br /&gt;
|Medium&lt;br /&gt;
|★ ★ 40 40 (40) 30&lt;br /&gt;
|-&lt;br /&gt;
|Blue&lt;br /&gt;
|Low&lt;br /&gt;
|★ 50 20 10 (10) (10)&lt;br /&gt;
|-&lt;br /&gt;
|Purple&lt;br /&gt;
|Low&lt;br /&gt;
|★ 20 20 20 (20) (20)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Playing a Round ===&lt;br /&gt;
1.  The active player chooses three Tally Dice to roll. These dice cannot be swapped out for other Tally Dice during the round.&lt;br /&gt;
&lt;br /&gt;
2.  They roll the chosen dice. This roll is called the Main Roll.&lt;br /&gt;
&lt;br /&gt;
3.  The roll is resolved (see Resolve The Roll).&lt;br /&gt;
&lt;br /&gt;
4.  Each player chooses to stay &amp;#039;&amp;#039;&amp;#039;IN&amp;#039;&amp;#039;&amp;#039; or go &amp;#039;&amp;#039;&amp;#039;OUT.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
5.  For all players who go &amp;#039;&amp;#039;&amp;#039;OUT&amp;#039;&amp;#039;&amp;#039; the current running total is added to their score.&lt;br /&gt;
&lt;br /&gt;
6.  Repeat steps 2-5 until:&lt;br /&gt;
&lt;br /&gt;
* A. Everyone has gone &amp;#039;&amp;#039;&amp;#039;OUT&amp;#039;&amp;#039;&amp;#039;, or...&lt;br /&gt;
* B. Two stars cause a bust!&lt;br /&gt;
* C. NOTE: The active player continues to roll even if they have gone &amp;#039;&amp;#039;&amp;#039;OUT&amp;#039;&amp;#039;&amp;#039; for the round.&lt;br /&gt;
&lt;br /&gt;
7.  Once there is a bust or everyone has gone &amp;#039;&amp;#039;&amp;#039;OUT&amp;#039;&amp;#039;&amp;#039;, the Running Total resets to zero, and all &amp;#039;&amp;#039;&amp;#039;IN / OUT&amp;#039;&amp;#039;&amp;#039; tokens are flipped back to &amp;#039;&amp;#039;&amp;#039;IN.&amp;#039;&amp;#039;&amp;#039; The dice moves to the next player. This player will become the new active player. The new active player chooses any three Tally Dice to roll (go back to Step 1).&lt;br /&gt;
&lt;br /&gt;
=== Resolve the Roll ===&lt;br /&gt;
0 or 1 Star showing&lt;br /&gt;
&lt;br /&gt;
* Add the numbers shown on the dice to the Running Total for this round.&lt;br /&gt;
* If one or more circled numbers appear on the Main Roll, the Up Die will be rolled (see The Up Die).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2 Stars = Bust!&lt;br /&gt;
&lt;br /&gt;
* The round ends immediately.&lt;br /&gt;
* The Running Total resets to zero.&lt;br /&gt;
* Everyone still &amp;#039;&amp;#039;&amp;#039;IN&amp;#039;&amp;#039;&amp;#039; scores no points.&lt;br /&gt;
* The Tally Dice passes to the next player.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3 Stars = Tally Up!&lt;br /&gt;
&lt;br /&gt;
* Anytime the original three dice in a Main Roll show three stars, a Tally Up! occurs.&lt;br /&gt;
* The first player to click on &amp;quot;Tally Up!&amp;quot; scores a 200-point bonus, even if they have gone &amp;#039;&amp;#039;&amp;#039;OUT&amp;#039;&amp;#039;&amp;#039; for the round.&lt;br /&gt;
* This bonus is added to their score.&lt;br /&gt;
* All other players still &amp;#039;&amp;#039;&amp;#039;IN&amp;#039;&amp;#039;&amp;#039; get 100 points added to their score.&lt;br /&gt;
* You cannot score a Tally Up! Bonus from an Up Die Bonus Roll.&lt;br /&gt;
&lt;br /&gt;
=== The Up Die ===&lt;br /&gt;
If one or more circled numbers appear on the Main Roll, the Up Die will be rolled. Before the Up Die is rolled, all &amp;#039;&amp;#039;&amp;#039;IN&amp;#039;&amp;#039;&amp;#039; players decide whether to stay &amp;#039;&amp;#039;&amp;#039;IN&amp;#039;&amp;#039;&amp;#039; or go &amp;#039;&amp;#039;&amp;#039;OUT&amp;#039;&amp;#039;&amp;#039;. Then the active player rolls the Up Die! The roll is resolved using the chart below. NOTE: The Up Die is only rolled once, even if multiple numbers are circled.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Face&lt;br /&gt;
!Effect&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
| +1&lt;br /&gt;
|Bonus Roll&lt;br /&gt;
|Roll one extra Tally Die&lt;br /&gt;
|-&lt;br /&gt;
| +2&lt;br /&gt;
|Bonus Roll&lt;br /&gt;
|Roll two extra Tally Dice&lt;br /&gt;
|-&lt;br /&gt;
| +3&lt;br /&gt;
|Bonus Roll&lt;br /&gt;
|Roll all three remaining Tally Dice&lt;br /&gt;
|-&lt;br /&gt;
| -100&lt;br /&gt;
|Penalty&lt;br /&gt;
|Subtracts 100 points from the Running Total &lt;br /&gt;
|-&lt;br /&gt;
| +100&lt;br /&gt;
|Bonus&lt;br /&gt;
|Adds 100 points to the Running Total&lt;br /&gt;
|-&lt;br /&gt;
|x2&lt;br /&gt;
|Bonus&lt;br /&gt;
|Doubles the Running Total &lt;br /&gt;
|}&lt;br /&gt;
After resolving the Up die, play returns to step 4 in Playing a Round.&lt;br /&gt;
&lt;br /&gt;
=== Winning ===&lt;br /&gt;
The player who scores 2500 or more points at the end of a round wins! If multiple players have more than 2500 points, the highest score wins. If there is a tie, another round is played.&lt;/div&gt;</summary>
		<author><name>MessyTableJeff</name></author>
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