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	<title>Gamehelpsodajerk - Revision history</title>
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	<updated>2026-10-03T12:51:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsodajerk&amp;diff=29789&amp;oldid=prev</id>
		<title>Sportomax: Created page with &quot;= Soda Jerk =  == Overview ==  &#039;&#039;&#039;Soda Jerk&#039;&#039;&#039; is a quick card game of flavor manipulation and hidden information.  Each round:  * Players place Flavor cards face-down below the 5 taps * Players later flip cards to reveal their effects * Matching flavors increase a tap’s value * Non-matching flavors decrease it  At the end of each round:  * Players score the cards remaining in their hand based on each flavor’s final value  After &#039;&#039;&#039;3 rounds&#039;&#039;&#039;:  * The player with the...&quot;</title>
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		<updated>2026-05-10T19:04:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Soda Jerk =  == Overview ==  &amp;#039;&amp;#039;&amp;#039;Soda Jerk&amp;#039;&amp;#039;&amp;#039; is a quick card game of flavor manipulation and hidden information.  Each round:  * Players place Flavor cards face-down below the 5 taps * Players later flip cards to reveal their effects * Matching flavors increase a tap’s value * Non-matching flavors decrease it  At the end of each round:  * Players score the cards remaining in their hand based on each flavor’s final value  After &amp;#039;&amp;#039;&amp;#039;3 rounds&amp;#039;&amp;#039;&amp;#039;:  * The player with the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Soda Jerk =&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Soda Jerk&amp;#039;&amp;#039;&amp;#039; is a quick card game of flavor manipulation and hidden information.&lt;br /&gt;
&lt;br /&gt;
Each round:&lt;br /&gt;
&lt;br /&gt;
* Players place Flavor cards face-down below the 5 taps&lt;br /&gt;
* Players later flip cards to reveal their effects&lt;br /&gt;
* Matching flavors increase a tap’s value&lt;br /&gt;
* Non-matching flavors decrease it&lt;br /&gt;
&lt;br /&gt;
At the end of each round:&lt;br /&gt;
&lt;br /&gt;
* Players score the cards remaining in their hand based on each flavor’s final value&lt;br /&gt;
&lt;br /&gt;
After &amp;#039;&amp;#039;&amp;#039;3 rounds&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
* The player with the highest total score wins.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
Mix matching flavors to make the cards in your hand worth more...&lt;br /&gt;
&lt;br /&gt;
...or sour the batch for everyone else.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Components ==&lt;br /&gt;
&lt;br /&gt;
* 5 Tap cards (double-sided)&lt;br /&gt;
* 45 Flavor cards&lt;br /&gt;
** 5 flavors&lt;br /&gt;
** 9 cards each&lt;br /&gt;
* 4 Player aids&lt;br /&gt;
* 1 Scorepad&lt;br /&gt;
* 2 Switcheroo cards (2-player only)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
# Give each player a Player Aid.&lt;br /&gt;
# Lay out the 5 Tap cards in a row with the &amp;#039;&amp;#039;&amp;#039;A side up&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Shuffle all Flavor cards.&lt;br /&gt;
&lt;br /&gt;
Deal starting hands:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Players !! Starting Hand&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 13*&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;2-player games:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* See &amp;#039;&amp;#039;&amp;#039;2-Player Variant&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
# Set aside leftover cards face-down.&lt;br /&gt;
# The player who most recently sipped a drink is first player.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
Players take turns clockwise.&lt;br /&gt;
&lt;br /&gt;
On your turn, choose &amp;#039;&amp;#039;&amp;#039;ONE&amp;#039;&amp;#039;&amp;#039; action:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Place a Flavor card&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flip a Flavor card&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Important First Turn Rule ==&lt;br /&gt;
&lt;br /&gt;
During each player&amp;#039;s &amp;#039;&amp;#039;&amp;#039;first turn of the round&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
* They must place a card below a tap that has &amp;#039;&amp;#039;&amp;#039;no cards yet&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Action 1: Place a Flavor ==&lt;br /&gt;
&lt;br /&gt;
Choose any Flavor card from your hand.&lt;br /&gt;
&lt;br /&gt;
* Place it &amp;#039;&amp;#039;&amp;#039;face-down&amp;#039;&amp;#039;&amp;#039; below any tap&lt;br /&gt;
&lt;br /&gt;
Cards remain hidden until flipped.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Flavor Values ===&lt;br /&gt;
&lt;br /&gt;
At each tap:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Matching flavor cards&amp;#039;&amp;#039;&amp;#039; increase the value&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Non-matching flavor cards&amp;#039;&amp;#039;&amp;#039; reduce the value&lt;br /&gt;
&lt;br /&gt;
Only the player who placed the card knows its effect until revealed.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Action 2: Flip a Flavor ==&lt;br /&gt;
&lt;br /&gt;
Choose any face-down card below any tap.&lt;br /&gt;
&lt;br /&gt;
* Flip it face-up&lt;br /&gt;
&lt;br /&gt;
Once flipped:&lt;br /&gt;
&lt;br /&gt;
* It remains face-up for the rest of the round&lt;br /&gt;
&lt;br /&gt;
All players now know its effect.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== End of Round ==&lt;br /&gt;
&lt;br /&gt;
The round ends immediately when &amp;#039;&amp;#039;&amp;#039;ANY&amp;#039;&amp;#039;&amp;#039; of these conditions are met:&lt;br /&gt;
&lt;br /&gt;
=== A. Low Hand Size ===&lt;br /&gt;
&lt;br /&gt;
Any player has:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;3 cards left in hand&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
at the start of their turn.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== B. Consecutive Flips ===&lt;br /&gt;
&lt;br /&gt;
All players choose to:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Flip a card&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
on consecutive turns.&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
=== C. All Cards Revealed ===&lt;br /&gt;
&lt;br /&gt;
* All cards at all taps are face-up.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Round Scoring ==&lt;br /&gt;
&lt;br /&gt;
When the round ends:&lt;br /&gt;
&lt;br /&gt;
# Reveal all remaining face-down cards.&lt;br /&gt;
&lt;br /&gt;
# Determine each tap’s final value:&lt;br /&gt;
&lt;br /&gt;
* Add matching flavor cards&lt;br /&gt;
* Subtract non-matching flavor cards&lt;br /&gt;
&lt;br /&gt;
# Each player reveals their hand.&lt;br /&gt;
&lt;br /&gt;
Each card in your hand is worth:&lt;br /&gt;
&lt;br /&gt;
* The final value of its matching tap&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Important:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* The number on the card does &amp;#039;&amp;#039;&amp;#039;NOT&amp;#039;&amp;#039;&amp;#039; matter for scoring&lt;br /&gt;
* Scores may be &amp;#039;&amp;#039;&amp;#039;negative&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
# Record scores.&lt;br /&gt;
&lt;br /&gt;
:contentReference[oaicite:0]{index=0}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Starting Next Round ==&lt;br /&gt;
&lt;br /&gt;
If fewer than 3 rounds have been played:&lt;br /&gt;
&lt;br /&gt;
# Shuffle all Flavor cards&lt;br /&gt;
# Deal new starting hands&lt;br /&gt;
&lt;br /&gt;
First player:&lt;br /&gt;
&lt;br /&gt;
* Player with the &amp;#039;&amp;#039;&amp;#039;lowest total score&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Tie:&lt;br /&gt;
&lt;br /&gt;
* Decide randomly&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Game End ==&lt;br /&gt;
&lt;br /&gt;
After &amp;#039;&amp;#039;&amp;#039;3 rounds&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
* Add all round scores&lt;br /&gt;
&lt;br /&gt;
The player with the highest total wins.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Tie:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
* Victory is shared&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 2-Player Variant ==&lt;br /&gt;
&lt;br /&gt;
Before setup:&lt;br /&gt;
&lt;br /&gt;
# Remove any 1 Tap card&lt;br /&gt;
# Remove all 9 matching Flavor cards&lt;br /&gt;
&lt;br /&gt;
At the start of each round:&lt;br /&gt;
&lt;br /&gt;
* Each player adds &amp;#039;&amp;#039;&amp;#039;1 Switcheroo&amp;#039;&amp;#039;&amp;#039; card to their hand&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Switcheroo ===&lt;br /&gt;
&lt;br /&gt;
When played at a tap:&lt;br /&gt;
&lt;br /&gt;
* Positive becomes negative&lt;br /&gt;
* Negative becomes positive&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
&lt;br /&gt;
* +2 becomes -2&lt;br /&gt;
* -4 becomes +4&lt;br /&gt;
&lt;br /&gt;
Two Switcheroos at the same tap:&lt;br /&gt;
&lt;br /&gt;
* Cancel each other&lt;br /&gt;
&lt;br /&gt;
If kept in hand:&lt;br /&gt;
&lt;br /&gt;
* Worth &amp;#039;&amp;#039;&amp;#039;0 points&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Advanced Play (B Sides) ==&lt;br /&gt;
&lt;br /&gt;
Advanced play adds special tap powers.&lt;br /&gt;
&lt;br /&gt;
All taps begin on the &amp;#039;&amp;#039;&amp;#039;A side&amp;#039;&amp;#039;&amp;#039; as normal.&lt;br /&gt;
&lt;br /&gt;
When a tap flips to the &amp;#039;&amp;#039;&amp;#039;B side&amp;#039;&amp;#039;&amp;#039;:&lt;br /&gt;
&lt;br /&gt;
* Its special effect remains active for the rest of the game&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== Setup ===&lt;br /&gt;
&lt;br /&gt;
Before Round 1:&lt;br /&gt;
&lt;br /&gt;
* Flip &amp;#039;&amp;#039;&amp;#039;1 random tap&amp;#039;&amp;#039;&amp;#039; to the B side&lt;br /&gt;
&lt;br /&gt;
Start of Round 2:&lt;br /&gt;
&lt;br /&gt;
* Flip &amp;#039;&amp;#039;&amp;#039;2 more random taps&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Start of Round 3:&lt;br /&gt;
&lt;br /&gt;
* Flip all remaining taps&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Strategy Tips ==&lt;br /&gt;
&lt;br /&gt;
* Sometimes hurting a flavor is stronger than helping your own.&lt;br /&gt;
* Hidden cards create bluffing opportunities.&lt;br /&gt;
* Flipping a card may reveal useful information—or end the round early.&lt;br /&gt;
* Keeping valuable flavors in hand can create huge swings.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&lt;br /&gt;
* Design: Chris Yi&lt;br /&gt;
* Development: Taylor Reiner&lt;br /&gt;
* Illustration: Sai Beppu&lt;br /&gt;
* Graphic Design: Anca Gavril &amp;amp; Co.&lt;br /&gt;
* Rules Editing: Jeff Fraser, Eric Slauson&lt;br /&gt;
* 3D Artist: Filip Gavril&lt;/div&gt;</summary>
		<author><name>Sportomax</name></author>
	</entry>
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