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	<title>Gamehelprollthroughtheagesthebronzeage - Revision history</title>
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	<updated>2026-09-21T10:30:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelprollthroughtheagesthebronzeage&amp;diff=27131&amp;oldid=prev</id>
		<title>WetDogIsHappy: Created page with &quot;{| class=&quot;wikitable mw-collapsible&quot; |+Table 1 – Dice Results !Result !Collect !Effect |- |3 Food |3 Food |Add 3 food to your peg board. |- |1 Good |1 Good |Worth 1 good. Add multiple goods to separate rows, e.g., 1 = 1 wood; 2 = 1 wood + 1 stone; 3 = 1 wood + 1 stone + 1 pottery, and so on. |- |2 Goods and 1 Skull...&quot;</title>
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		<updated>2025-11-02T03:38:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| class=&amp;quot;wikitable mw-collapsible&amp;quot; |+Table 1 – Dice Results !Result !Collect !Effect |- |&lt;a href=&quot;/File:3_Food_Die.png&quot; title=&quot;File:3 Food Die.png&quot;&gt;thumb|90x90px|3 Food&lt;/a&gt; |3 Food |Add 3 food to your peg board. |- |&lt;a href=&quot;/File:1_good_die.png&quot; title=&quot;File:1 good die.png&quot;&gt;alt=1 Good|thumb|98x98px|1 Good&lt;/a&gt; |1 Good |Worth 1 good. Add multiple goods to separate rows, e.g., 1 = 1 wood; 2 = 1 wood + 1 stone; 3 = 1 wood + 1 stone + 1 pottery, and so on. |- |&lt;a href=&quot;/File:2_Goods_and_1_Skull.png&quot; title=&quot;File:2 Goods and 1 Skull.png&quot;&gt;alt=2 Goods and 1 Skull|thumb|90x90px|2 Goods and 1 Skull&lt;/a&gt;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+Table 1 – Dice Results&lt;br /&gt;
!Result&lt;br /&gt;
!Collect&lt;br /&gt;
!Effect&lt;br /&gt;
|-&lt;br /&gt;
|[[File:3 Food Die.png|thumb|90x90px|3 Food]]&lt;br /&gt;
|3 Food&lt;br /&gt;
|Add 3 food to your peg board.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:1 good die.png|alt=1 Good|thumb|98x98px|1 Good]]&lt;br /&gt;
|1 Good&lt;br /&gt;
|Worth 1 good. Add multiple goods to separate rows, e.g., 1 = 1 wood;&lt;br /&gt;
2 = 1 wood + 1 stone; 3 = 1 wood + 1 stone + 1 pottery, and so on.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2 Goods and 1 Skull.png|alt=2 Goods and 1 Skull|thumb|90x90px|2 Goods and 1 Skull]]&lt;br /&gt;
|2 Goods &amp;#039;&amp;#039;and&amp;#039;&amp;#039; 1 Skull&lt;br /&gt;
|Worth 2 goods and 1 skull. After rolling all dice, if a player has more than 1 skull showing, a disaster will occur. Skulls do not accumulate from round to round.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:3 workers die.png|alt=3 Workers|thumb|90x90px|3 Workers]]&lt;br /&gt;
|3 Workers&lt;br /&gt;
|Check off 3 boxes in cities and/or monuments of your choice.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:2 food or 2 workers die.png|alt=2 Food or 2 Workers|thumb|90x90px|2 Food or 2 Workers]]&lt;br /&gt;
|2 Food &amp;#039;&amp;#039;or&amp;#039;&amp;#039; 2 Workers&lt;br /&gt;
|Feed 2 cities or check off 2 boxes to build cities and/or monuments.&lt;br /&gt;
|-&lt;br /&gt;
|[[File:7 Coins Die.png|alt=7 Coins|thumb|90x90px|7 Coins]]&lt;br /&gt;
|7 Coins&lt;br /&gt;
|Worth 7 coins toward a development. Coins cannot be saved from round to round.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot;&lt;br /&gt;
|+Table 2 – Disaster Results&lt;br /&gt;
!Cause&lt;br /&gt;
!Result&lt;br /&gt;
!Effect&lt;br /&gt;
!Affected By&lt;br /&gt;
|-&lt;br /&gt;
|No Food&lt;br /&gt;
|Famine&lt;br /&gt;
|Lose 1 point for each city&lt;br /&gt;
|Food (1 food needed per city).&lt;br /&gt;
|-&lt;br /&gt;
|1 Skull&lt;br /&gt;
|None&lt;br /&gt;
|No effect&lt;br /&gt;
|Not applicable&lt;br /&gt;
|-&lt;br /&gt;
|2 Skulls&lt;br /&gt;
|Drought&lt;br /&gt;
|Lose 2 points&lt;br /&gt;
|If you have Irrigation, you are unaffected&lt;br /&gt;
|-&lt;br /&gt;
|3 Skulls&lt;br /&gt;
|Pestilence&lt;br /&gt;
|Your opponents lose 3 points&lt;br /&gt;
|Opponents with Medicine are unaffected&lt;br /&gt;
|-&lt;br /&gt;
|4 Skulls&lt;br /&gt;
|Invasion&lt;br /&gt;
|Lose 4 points&lt;br /&gt;
|If you have completed the Great Wall monument, you are unaffected&lt;br /&gt;
|-&lt;br /&gt;
|5+ Skulls&lt;br /&gt;
|Revolt&lt;br /&gt;
|Lose all your goods (including those just collected)&lt;br /&gt;
|If you have Religion, instead of losing all of your goods, your opponents lose all of their goods. Opponents with Religion are unaffected.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>WetDogIsHappy</name></author>
	</entry>
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