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	<title>Gamehelpquintus - Revision history</title>
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	<updated>2026-10-21T08:21:14Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpquintus&amp;diff=29108&amp;oldid=prev</id>
		<title>Thomas: Created page with &quot;== Quintus ==  &#039;&#039;&#039;Quintus&#039;&#039;&#039; is a tactical trick-taking game where players aim to collect exactly five cards of each color to score bonus points, while having too few or too many results in penalties.  === Game Objective === The goal is to have exactly &#039;&#039;&#039;five cards&#039;&#039;&#039; of as many colors as possible in front of you by the end of the round. Each color set of exactly five cards scores positive points; any deviation leads to point deductions.  === Gameplay === The game is pl...&quot;</title>
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		<updated>2026-03-22T20:44:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Quintus ==  &amp;#039;&amp;#039;&amp;#039;Quintus&amp;#039;&amp;#039;&amp;#039; is a tactical trick-taking game where players aim to collect exactly five cards of each color to score bonus points, while having too few or too many results in penalties.  === Game Objective === The goal is to have exactly &amp;#039;&amp;#039;&amp;#039;five cards&amp;#039;&amp;#039;&amp;#039; of as many colors as possible in front of you by the end of the round. Each color set of exactly five cards scores positive points; any deviation leads to point deductions.  === Gameplay === The game is pl...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Quintus ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Quintus&amp;#039;&amp;#039;&amp;#039; is a tactical trick-taking game where players aim to collect exactly five cards of each color to score bonus points, while having too few or too many results in penalties.&lt;br /&gt;
&lt;br /&gt;
=== Game Objective ===&lt;br /&gt;
The goal is to have exactly &amp;#039;&amp;#039;&amp;#039;five cards&amp;#039;&amp;#039;&amp;#039; of as many colors as possible in front of you by the end of the round. Each color set of exactly five cards scores positive points; any deviation leads to point deductions.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The game is played over several rounds. In each round, all cards are dealt to the players.&lt;br /&gt;
&lt;br /&gt;
==== 1. Playing the Trick ====&lt;br /&gt;
* One player leads a card.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Must Follow Suit:&amp;#039;&amp;#039;&amp;#039; Players must follow the suit led if they have a card of that color in their hand.&lt;br /&gt;
* If a player cannot follow suit, they may discard any other card.&lt;br /&gt;
* There is &amp;#039;&amp;#039;&amp;#039;no trump suit&amp;#039;&amp;#039;&amp;#039;. The player with the highest card of the suit led wins the trick.&lt;br /&gt;
&lt;br /&gt;
==== 2. Collecting Cards (The Tableau) ====&lt;br /&gt;
* The winner of a trick does not place the cards in a hidden pile.&lt;br /&gt;
* Instead, the cards are placed &amp;#039;&amp;#039;&amp;#039;face-up and sorted by color&amp;#039;&amp;#039;&amp;#039; in front of the player.&lt;br /&gt;
* Throughout the round, each player builds their own tableau of color stacks.&lt;br /&gt;
&lt;br /&gt;
=== The &amp;quot;Quintus&amp;quot; Rule &amp;amp; Scoring ===&lt;br /&gt;
The decision of which trick to win depends on the number of cards already collected:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The Magic Five (Quintus):&amp;#039;&amp;#039;&amp;#039; As soon as a player has exactly 5 cards of a color, that stack is worth &amp;#039;&amp;#039;&amp;#039;5 positive points&amp;#039;&amp;#039;&amp;#039; during scoring.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Penalties:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
** Every card &amp;#039;&amp;#039;&amp;#039;under&amp;#039;&amp;#039;&amp;#039; five (1 to 4 cards) counts as &amp;#039;&amp;#039;&amp;#039;1 negative point&amp;#039;&amp;#039;&amp;#039; per card.&lt;br /&gt;
** Every card &amp;#039;&amp;#039;&amp;#039;over&amp;#039;&amp;#039;&amp;#039; five (6 or more cards) also counts as &amp;#039;&amp;#039;&amp;#039;1 negative point&amp;#039;&amp;#039;&amp;#039; for each excess card.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Example:&amp;#039;&amp;#039;&amp;#039; 5 cards = +5 points. 4 cards = -4 points. 6 cards = -1 point (for the sixth card).&lt;br /&gt;
&lt;br /&gt;
=== Symbols &amp;amp; Categories ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Numerical Values:&amp;#039;&amp;#039;&amp;#039; Only used to determine the winner of a trick.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Colors:&amp;#039;&amp;#039;&amp;#039; There are five different colors. The goal is to maintain balance across each.&lt;br /&gt;
&lt;br /&gt;
=== End of Game ===&lt;br /&gt;
A round ends when all hand cards have been played. The overall game ends after a pre-agreed number of rounds. The player with the highest total score wins.&lt;br /&gt;
&lt;br /&gt;
=== Strategic Decision Factors ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Counting Cards:&amp;#039;&amp;#039;&amp;#039; Keep track of how many cards of each color have been played to avoid being forced to take a sixth card in a stack.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Discarding:&amp;#039;&amp;#039;&amp;#039; Use moments when you cannot follow suit to get rid of colors where you already have five cards or suits you don&amp;#039;t want to collect at all.&lt;/div&gt;</summary>
		<author><name>Thomas</name></author>
	</entry>
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