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	<title>Gamehelpquestinc - Revision history</title>
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	<updated>2026-10-27T13:51:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpquestinc&amp;diff=28958&amp;oldid=prev</id>
		<title>Thomas: Created page with &quot;== Objective == In Quest Inc., you manage a questing agency. Your goal is to accumulate the most gold by winning quest auctions and collecting valuable treasure sets.  == Gameplay Overview == The game is played over several rounds, consisting of four phases:  === 1. Dawn (Setup) === * Citizen cards (contractors) are placed at the market. * New Hero cards are dealt under the various City locations.  === 2. Morning (The Auction) === Players participate in a reverse auction...&quot;</title>
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		<updated>2026-03-16T05:33:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Objective == In Quest Inc., you manage a questing agency. Your goal is to accumulate the most gold by winning quest auctions and collecting valuable treasure sets.  == Gameplay Overview == The game is played over several rounds, consisting of four phases:  === 1. Dawn (Setup) === * Citizen cards (contractors) are placed at the market. * New Hero cards are dealt under the various City locations.  === 2. Morning (The Auction) === Players participate in a reverse auction...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Objective ==&lt;br /&gt;
In Quest Inc., you manage a questing agency. Your goal is to accumulate the most gold by winning quest auctions and collecting valuable treasure sets.&lt;br /&gt;
&lt;br /&gt;
== Gameplay Overview ==&lt;br /&gt;
The game is played over several rounds, consisting of four phases:&lt;br /&gt;
&lt;br /&gt;
=== 1. Dawn (Setup) ===&lt;br /&gt;
* Citizen cards (contractors) are placed at the market.&lt;br /&gt;
* New Hero cards are dealt under the various City locations.&lt;br /&gt;
&lt;br /&gt;
=== 2. Morning (The Auction) ===&lt;br /&gt;
Players participate in a reverse auction for available quests.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bidding:&amp;#039;&amp;#039;&amp;#039; You bid the amount of gold you want to be PAID for completing the mission.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lowering the Bid:&amp;#039;&amp;#039;&amp;#039; To stay in, you must offer a lower price than the previous bidder.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Winning:&amp;#039;&amp;#039;&amp;#039; The lowest bidder takes the Quest card, any Treasure cards tucked underneath, the gold, and the turn order marker.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;King’s Compensation:&amp;#039;&amp;#039;&amp;#039; If no one bids, the last eligible player is forced to take the quest but receives the citizen&amp;#039;s maximum pay plus a 5 gold bonus.&lt;br /&gt;
&lt;br /&gt;
=== 3. Afternoon (Recruiting &amp;amp; City Actions) ===&lt;br /&gt;
In turn order (1, 2, 3...), players place two assistants at City locations.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Actions:&amp;#039;&amp;#039;&amp;#039; At a location, you can hire up to 3 heroes (pay their gold cost) and/or use the local ability:&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Town Square:&amp;#039;&amp;#039;&amp;#039; Gain gold.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Tavern:&amp;#039;&amp;#039;&amp;#039; Buy Beer (increases hero strength).&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Potion Shop:&amp;#039;&amp;#039;&amp;#039; Buy Potions (one-time bonuses).&lt;br /&gt;
&lt;br /&gt;
=== 4. Night (Completing Quests) ===&lt;br /&gt;
* To complete a quest, your heroes must match the required class icons and their combined strength must meet or exceed the quest&amp;#039;s difficulty.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Success:&amp;#039;&amp;#039;&amp;#039; Used heroes are discarded; treasures are kept for end-game scoring.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Delaying:&amp;#039;&amp;#039;&amp;#039; Unfinished quests remain in your player area for future turns.&lt;br /&gt;
&lt;br /&gt;
== Quick Reference Guide ==&lt;br /&gt;
&lt;br /&gt;
=== Hero Classes (Icons) ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Warrior (Sword):&amp;#039;&amp;#039;&amp;#039; High strength, used for combat-heavy quests.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mage (Staff):&amp;#039;&amp;#039;&amp;#039; Required for arcane or magical challenges.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rogue (Dagger):&amp;#039;&amp;#039;&amp;#039; Necessary for stealth-based missions.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cleric (Ankh):&amp;#039;&amp;#039;&amp;#039; Often required for support or holy tasks.&lt;br /&gt;
&lt;br /&gt;
=== Treasure Collections (Set Scoring) ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Runes:&amp;#039;&amp;#039;&amp;#039; Higher multipliers for each unique rune collected.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Legendary Items:&amp;#039;&amp;#039;&amp;#039; High fixed point values for completing specific sets.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Artifacts/Creatures:&amp;#039;&amp;#039;&amp;#039; Usually pairs or triplets that grant bonus gold.&lt;br /&gt;
&lt;br /&gt;
== End of Game &amp;amp; Scoring ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Gold:&amp;#039;&amp;#039;&amp;#039; All your remaining cash.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Treasures:&amp;#039;&amp;#039;&amp;#039; The total value of your completed sets.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Penalties:&amp;#039;&amp;#039;&amp;#039; Subtract the strength value of any unfulfilled quests from your total gold.&lt;br /&gt;
* The player with the most gold wins!&lt;/div&gt;</summary>
		<author><name>Thomas</name></author>
	</entry>
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