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	<id>https://en.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelppyramidoft</id>
	<title>Gamehelppyramidoft - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelppyramidoft"/>
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	<updated>2026-09-20T07:05:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelppyramidoft&amp;diff=24275&amp;oldid=prev</id>
		<title>BillFraser at 08:02, 4 March 2025</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelppyramidoft&amp;diff=24275&amp;oldid=prev"/>
		<updated>2025-03-04T08:02:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:02, 4 March 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most rewarded plays are making single-color regions with large numbers of gems around the outer edge.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most rewarded plays are making single-color regions with large numbers of gems around the outer edge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can only carry at most 5 tokens from one round to the next--definitely spend the tokens that are unlikely to be better in the next round.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You can only carry at most 5 tokens from one round to the next--definitely spend the tokens that are unlikely to be better in the next round&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.  You receive 1 point per wild gem that you carry over&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BillFraser</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelppyramidoft&amp;diff=24202&amp;oldid=prev</id>
		<title>TensorosneT: initial stab at play summary</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelppyramidoft&amp;diff=24202&amp;oldid=prev"/>
		<updated>2025-02-26T08:46:06Z</updated>

		<summary type="html">&lt;p&gt;initial stab at play summary&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Play consists of picking a tile to add to the current level of your pyramid and a token from its corresponding pool, then flipping over a new tile. Ideally, you find tiles that you want associated with tokens that you want, but sometimes you can only get one or the other.&lt;br /&gt;
&lt;br /&gt;
Color-contiguous regions are scored at the end of each round (4x5,3x4,2x3,1x2) by turning in a token of that color (or two wild tokens). The score awarded is equal to the number of gems printed on the region&amp;#039;s tiles. If you turn in 3 tokens (possibly replacing some with pairs of wild tokens) you score the region twice. &lt;br /&gt;
&lt;br /&gt;
After the first round, subsequent rounds are nested inside the first--covering the inside, but leaving the outside available to score--all visible gems are available to score at the end of each round. &lt;br /&gt;
&lt;br /&gt;
The most rewarded plays are making single-color regions with large numbers of gems around the outer edge.&lt;br /&gt;
&lt;br /&gt;
You can only carry at most 5 tokens from one round to the next--definitely spend the tokens that are unlikely to be better in the next round.&lt;/div&gt;</summary>
		<author><name>TensorosneT</name></author>
	</entry>
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