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	<id>https://en.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelppook</id>
	<title>Gamehelppook - Revision history</title>
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	<updated>2026-10-04T18:04:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelppook&amp;diff=17592&amp;oldid=prev</id>
		<title>BillFraser: /* Warriors */</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelppook&amp;diff=17592&amp;oldid=prev"/>
		<updated>2023-07-23T22:02:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Warriors&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:02, 24 July 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Knight - Protects all orthogonal Warriors from other Warrior powers, but does not protect itself&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Knight - Protects all orthogonal Warriors from other Warrior powers, but does not protect itself&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mage - Swap an orthogonally adjacent card with one from your hand (Warrior or Coin, but NOT Piggy) the new card has to be the same type: Warrior for Warrior &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or Coin for Coin&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Mage - Swap an orthogonally adjacent card with one from your hand (Warrior or Coin, but NOT Piggy) the new card has to be the same type: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Coin for Coin, &lt;/ins&gt;Warrior &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 &lt;/ins&gt;for Warrior &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1, etc.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orc - Flip an orthogonally adjacent Warrior to a Coin&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Orc - Flip an orthogonally adjacent Warrior to a Coin&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Viking - Flip an orthogonally adjacent Coin to a Warrior&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Viking - Flip an orthogonally adjacent Coin to a Warrior&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Game End===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Game End===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>BillFraser</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelppook&amp;diff=17243&amp;oldid=prev</id>
		<title>Hulb: Created page with &quot;===Overview===  There are 4 different factions, and each player favours 2 of them to succeed   ===Turn===  On your turn, play a card from your hand  You can either play the card Warrior side (Then optionally use its ability) or coin side  Regardless of which side is chosen, the card is played into the shared 5X5 grid so that it shares a side (not a corner) with at least 1 previously placed card  If you chose a warrior, add up the coins in the chosen space&#039;s row + column,...&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelppook&amp;diff=17243&amp;oldid=prev"/>
		<updated>2023-06-23T19:28:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Overview===  There are 4 different factions, and each player favours 2 of them to succeed   ===Turn===  On your turn, play a card from your hand  You can either play the card Warrior side (Then optionally use its ability) or coin side  Regardless of which side is chosen, the card is played into the shared 5X5 grid so that it shares a side (not a corner) with at least 1 previously placed card  If you chose a warrior, add up the coins in the chosen space&amp;#039;s row + column,...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
There are 4 different factions, and each player favours 2 of them to succeed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Turn===&lt;br /&gt;
&lt;br /&gt;
On your turn, play a card from your hand&lt;br /&gt;
&lt;br /&gt;
You can either play the card Warrior side (Then optionally use its ability) or coin side&lt;br /&gt;
&lt;br /&gt;
Regardless of which side is chosen, the card is played into the shared 5X5 grid so that it shares a side (not a corner) with at least 1 previously placed card&lt;br /&gt;
&lt;br /&gt;
If you chose a warrior, add up the coins in the chosen space&amp;#039;s row + column, if this equals or exceeds the warrior level then it&amp;#039;s a legal move, if the coin count is lower than the warrior level then it cannot be placed there&lt;br /&gt;
&lt;br /&gt;
In addition, either before or after placing your card, you may move the Piggy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Piggy===&lt;br /&gt;
&lt;br /&gt;
As a free action, you may swap the Piggy with an adjacent card either before or after your main action&lt;br /&gt;
&lt;br /&gt;
The Piggy is classed as a Coin card and thus can contribute to the cost of a Warrior&amp;#039;s level&lt;br /&gt;
&lt;br /&gt;
The Piggy can NOT be swapped with the card the previous player swapped the Piggy with&lt;br /&gt;
&lt;br /&gt;
The Piggy is immune to the Knight and the Mage as well as cards affected by them&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Warriors===&lt;br /&gt;
&lt;br /&gt;
Knight - Protects all orthogonal Warriors from other Warrior powers, but does not protect itself&lt;br /&gt;
&lt;br /&gt;
Mage - Swap an orthogonally adjacent card with one from your hand (Warrior or Coin, but NOT Piggy) the new card has to be the same type: Warrior for Warrior or Coin for Coin&lt;br /&gt;
&lt;br /&gt;
Orc - Flip an orthogonally adjacent Warrior to a Coin&lt;br /&gt;
&lt;br /&gt;
Viking - Flip an orthogonally adjacent Coin to a Warrior&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Game End===&lt;br /&gt;
&lt;br /&gt;
The game ends when all cards have been played&lt;br /&gt;
&lt;br /&gt;
After which, add up the levels of each Faction as points for that faction, and whoever has the most points with their 2 factions added together wins!&lt;br /&gt;
&lt;br /&gt;
If there is a tie, the tied players each pick 1 coin card (they can pick the same coin card) and flip it, adding these faction scores to break the tie (This repeats until the tie is broken)&lt;/div&gt;</summary>
		<author><name>Hulb</name></author>
	</entry>
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