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	<id>https://en.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelpheythatsmyfish</id>
	<title>Gamehelpheythatsmyfish - Revision history</title>
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	<updated>2026-09-25T08:58:32Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpheythatsmyfish&amp;diff=27277&amp;oldid=prev</id>
		<title>Ludo Dave at 22:37, 10 November 2025</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpheythatsmyfish&amp;diff=27277&amp;oldid=prev"/>
		<updated>2025-11-10T22:37:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:37, 11 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each player takes turns to place their penguins on the &amp;quot;1&amp;quot; ice floe hexes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Each player takes turns to place their penguins on the &amp;quot;1&amp;quot; ice floe hexes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Then, take turns to move a penguin in a straight line in any direction, without passing through other penguins. When you move a penguin, you claim the hex that it started its move on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Then, take turns to move a penguin in a straight line &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over a contiguous group of ice floe hexes &lt;/ins&gt;in any direction, without passing through other penguins. When you move a penguin, you claim the hex that it started its move on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When all penguins are on separate &amp;quot;islands&amp;quot; of hexes, the game lets players take turns to clear up those islands individually.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When all penguins are on separate &amp;quot;islands&amp;quot; of hexes, the game lets players take turns to clear up those islands individually.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ludo Dave</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpheythatsmyfish&amp;diff=25856&amp;oldid=prev</id>
		<title>Kevan: Created page with &quot;Each player takes turns to place their penguins on the &quot;1&quot; ice floe hexes.  Then, take turns to move a penguin in a straight line in any direction, without passing through other penguins. When you move a penguin, you claim the hex that it started its move on.  When all penguins are on separate &quot;islands&quot; of hexes, the game lets players take turns to clear up those islands individually.  Finally, the penguins (who are now all on single hex islands) are removed and claim th...&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpheythatsmyfish&amp;diff=25856&amp;oldid=prev"/>
		<updated>2025-07-19T07:34:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Each player takes turns to place their penguins on the &amp;quot;1&amp;quot; ice floe hexes.  Then, take turns to move a penguin in a straight line in any direction, without passing through other penguins. When you move a penguin, you claim the hex that it started its move on.  When all penguins are on separate &amp;quot;islands&amp;quot; of hexes, the game lets players take turns to clear up those islands individually.  Finally, the penguins (who are now all on single hex islands) are removed and claim th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Each player takes turns to place their penguins on the &amp;quot;1&amp;quot; ice floe hexes.&lt;br /&gt;
&lt;br /&gt;
Then, take turns to move a penguin in a straight line in any direction, without passing through other penguins. When you move a penguin, you claim the hex that it started its move on.&lt;br /&gt;
&lt;br /&gt;
When all penguins are on separate &amp;quot;islands&amp;quot; of hexes, the game lets players take turns to clear up those islands individually.&lt;br /&gt;
&lt;br /&gt;
Finally, the penguins (who are now all on single hex islands) are removed and claim the hexes they were standing on.&lt;br /&gt;
&lt;br /&gt;
Highest total of fish on the claimed hexes wins! (If tied, most individual hexes is the tiebreaker.)&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Sleepy Penguins&amp;#039;&amp;#039;&amp;#039;: At the end of your turn, you choose which penguin the next player moves on their turn. (You can&amp;#039;t choose a penguin that&amp;#039;s on an isolated set of hexes, or a single hex.)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Pushing Penguins&amp;#039;&amp;#039;&amp;#039;: If an opponent&amp;#039;s penguin is adjacent to yours, with water on the other side, you can have your penguin move into their hex to push them into the water, removing that penguin from play. Neither penguin takes the hex it was on. &amp;lt;small&amp;gt;&amp;#039;&amp;#039;(I think this is how it works in play? I can&amp;#039;t find a printed ruleset for the variant.)&amp;#039;&amp;#039;&amp;lt;/small&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kevan</name></author>
	</entry>
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