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	<title>Gamehelpbunnyboom - Revision history</title>
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	<updated>2026-10-07T22:15:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpbunnyboom&amp;diff=29044&amp;oldid=prev</id>
		<title>Thomas: Created page with &quot;= Goal of the Game = In Bunny Boom, your objective is to saddle the other villagers with the rabbit problem. The player who ends the game with the fewest bunnies is the winner.  = Setup = * Each player chooses a Villager pawn and a matching Home tile. * Place the center tile in the middle and put all pawns on it. * Each player starts with 1 bunny on their Home tile. * Create a &quot;River&quot; of 3 face-up cards next to the draw pile. * Deal a hand of 3 cards to each player.  = G...&quot;</title>
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		<updated>2026-03-19T05:58:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Goal of the Game = In Bunny Boom, your objective is to saddle the other villagers with the rabbit problem. The player who ends the game with the fewest bunnies is the winner.  = Setup = * Each player chooses a Villager pawn and a matching Home tile. * Place the center tile in the middle and put all pawns on it. * Each player starts with 1 bunny on their Home tile. * Create a &amp;quot;River&amp;quot; of 3 face-up cards next to the draw pile. * Deal a hand of 3 cards to each player.  = G...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Goal of the Game =&lt;br /&gt;
In Bunny Boom, your objective is to saddle the other villagers with the rabbit problem. The player who ends the game with the fewest bunnies is the winner.&lt;br /&gt;
&lt;br /&gt;
= Setup =&lt;br /&gt;
* Each player chooses a Villager pawn and a matching Home tile.&lt;br /&gt;
* Place the center tile in the middle and put all pawns on it.&lt;br /&gt;
* Each player starts with 1 bunny on their Home tile.&lt;br /&gt;
* Create a &amp;quot;River&amp;quot; of 3 face-up cards next to the draw pile.&lt;br /&gt;
* Deal a hand of 3 cards to each player.&lt;br /&gt;
&lt;br /&gt;
= Game Flow =&lt;br /&gt;
Villagers take turns in clockwise order. A turn consists of the following steps:&lt;br /&gt;
&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Play a Card:&amp;#039;&amp;#039;&amp;#039; Place one card from your hand onto the board.&lt;br /&gt;
#* Phase 1: Cards are placed in lines (max 3 cards per direction) around the center.&lt;br /&gt;
#* Phase 2: Cards are stacked on top of previously played cards.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Activate Effect:&amp;#039;&amp;#039;&amp;#039; Resolve the &amp;quot;Play effect&amp;quot; of the card you just placed.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Movement:&amp;#039;&amp;#039;&amp;#039; Move your pawn orthogonally to the card you just played.&lt;br /&gt;
#* Activate the &amp;quot;Movement effect&amp;quot; of every card you cross.&lt;br /&gt;
#* Pick up any Bunny tokens on the cards you cross and add them to your Home tile.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;River Effect (optional):&amp;#039;&amp;#039;&amp;#039; If the card has a wave icon, you may activate one &amp;quot;River effect&amp;quot; from a card in the River and then discard it.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Draw:&amp;#039;&amp;#039;&amp;#039; Refill your hand to 3 cards from the deck or the River.&lt;br /&gt;
&lt;br /&gt;
= Key Mechanics =&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Stacking:&amp;#039;&amp;#039;&amp;#039; When playing a card on top of another, you take penalty bunnies if the suits do not match. If they match, the space becomes &amp;quot;closed&amp;quot;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bunny Boom:&amp;#039;&amp;#039;&amp;#039; Specific cards place tokens on the board. These must be collected by players who move across those spaces.&lt;br /&gt;
&lt;br /&gt;
= Scoring &amp;amp; End of Game =&lt;br /&gt;
The game ends when the draw pile is empty or no more cards can be legally played.&lt;br /&gt;
# Count all Bunny tokens on your Home tile.&lt;br /&gt;
# Add the bunny values of the cards remaining in your hand.&lt;br /&gt;
# The player holding the Carrot token adds 4 bunnies to their total.&lt;br /&gt;
The villager with the lowest total score wins.&lt;/div&gt;</summary>
		<author><name>Thomas</name></author>
	</entry>
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