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	<title>Gamehelpbiome - Revision history</title>
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	<updated>2026-10-08T02:09:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpbiome&amp;diff=29004&amp;oldid=prev</id>
		<title>Thomas: Created page with &quot;== Biome ==  In this strategic tableau-building game for 1-4 players, players act as environmentalists. The goal is to establish a flourishing, biodiverse Biome by playing flora and fauna cards, raising baby animals, and completing achievements to earn the most victory points.  === Gameplay === The game spans a maximum of 3 years, each divided into 4 seasons. Each season consists of six phases, played either simultaneously or in turn-based order.  * &#039;&#039;&#039;1. Hand Limit Chec...&quot;</title>
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		<updated>2026-03-17T22:42:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Biome ==  In this strategic tableau-building game for 1-4 players, players act as environmentalists. The goal is to establish a flourishing, biodiverse Biome by playing flora and fauna cards, raising baby animals, and completing achievements to earn the most victory points.  === Gameplay === The game spans a maximum of 3 years, each divided into 4 seasons. Each season consists of six phases, played either simultaneously or in turn-based order.  * &amp;#039;&amp;#039;&amp;#039;1. Hand Limit Chec...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Biome ==&lt;br /&gt;
&lt;br /&gt;
In this strategic tableau-building game for 1-4 players, players act as environmentalists. The goal is to establish a flourishing, biodiverse Biome by playing flora and fauna cards, raising baby animals, and completing achievements to earn the most victory points.&lt;br /&gt;
&lt;br /&gt;
=== Gameplay ===&lt;br /&gt;
The game spans a maximum of 3 years, each divided into 4 seasons. Each season consists of six phases, played either simultaneously or in turn-based order.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;1. Hand Limit Check (Simultaneous):&amp;#039;&amp;#039;&amp;#039; The hand limit is 8 cards. Excess cards must be discarded. For every 2 cards discarded, you receive 1 resource or 1 new card.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;2. Draw Cards (Simultaneous):&amp;#039;&amp;#039;&amp;#039; All players draw 2 cards from the main deck.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;3. Collect Resources (Simultaneous):&amp;#039;&amp;#039;&amp;#039; All players take 2 resources of their choice (Sunlight for plants, various food types for animals) from the supply.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;4. Play 1 Card (Simultaneous):&amp;#039;&amp;#039;&amp;#039; You may play 1 card into your Biome by paying its resource cost and advancing your token on the point track. If you decline to play a card, you may draw 1 card instead.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;5. Seasonal Event (Turn-based):&amp;#039;&amp;#039;&amp;#039; This phase changes with the season:&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Spring (Nesting):&amp;#039;&amp;#039;&amp;#039; Birds and rabbits adjacent to compatible plants form nests and produce babies (chicks/kits).&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;Summer (Predation &amp;amp; Feeding):&amp;#039;&amp;#039;&amp;#039; Predators can attack opponents&amp;#039; nests (die roll). Afterward, you must pay food to feed your own baby animals to raise them for points.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;6. Action Phase (Turn-based):&amp;#039;&amp;#039;&amp;#039; On your turn, you may activate the ability of one unused card in your Biome. Place a player cube on the card to mark it as used. Each card ability can only be activated once per game.&lt;br /&gt;
&lt;br /&gt;
=== Bonuses &amp;amp; Achievements ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Point Track:&amp;#039;&amp;#039;&amp;#039; Reaching or passing specific spaces grants instant bonuses (resources, card draws, or discounts).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Achievements:&amp;#039;&amp;#039;&amp;#039; The first player to complete a public achievement earns the highest point value. Subsequent players earn fewer points for the same goal.&lt;br /&gt;
&lt;br /&gt;
=== End of Game ===&lt;br /&gt;
The game ends at the conclusion of a season if any of these conditions are met:&lt;br /&gt;
# A player reaches 120 points.&lt;br /&gt;
# A player&amp;#039;s Biome (all 18 spaces) is completely filled with cards.&lt;br /&gt;
# The end of the 3rd year (12 seasons) is reached.&lt;br /&gt;
The player with the most victory points on the track wins.&lt;/div&gt;</summary>
		<author><name>Thomas</name></author>
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