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	<id>https://en.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelpandromedasedge</id>
	<title>Gamehelpandromedasedge - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Gamehelpandromedasedge"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpandromedasedge&amp;action=history"/>
	<updated>2026-11-08T16:47:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpandromedasedge&amp;diff=29304&amp;oldid=prev</id>
		<title>DevilsTreasure: /* The 5 Progress Tracks */</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpandromedasedge&amp;diff=29304&amp;oldid=prev"/>
		<updated>2026-04-07T14:25:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The 5 Progress Tracks&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:25, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Track !! Focus / Benefit&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Track !! Focus / Benefit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Science (Green)&#039;&#039;&#039; || Produces energy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;capacity &lt;/del&gt;and unlocks Discovery tokens.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Science (Green)&#039;&#039;&#039; || Produces energy and unlocks Discovery tokens.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Industry (Brown)&amp;#039;&amp;#039;&amp;#039; || Unlocks ship upgrades and moon slots on your station.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;#039;&amp;#039;&amp;#039;Industry (Brown)&amp;#039;&amp;#039;&amp;#039; || Unlocks ship upgrades and moon slots on your station.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key tournoidoc139_en:diff:1.41:old-29303:rev-29304:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>DevilsTreasure</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpandromedasedge&amp;diff=29303&amp;oldid=prev</id>
		<title>DevilsTreasure: /* The 5 Progress Tracks */ Updated the 5 progress tracks section to reflect the correct colors and bonuses. Also re-ordered to match the order displayed in game (Green/Brown/Red/Yellow/Blue)</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpandromedasedge&amp;diff=29303&amp;oldid=prev"/>
		<updated>2026-04-07T14:21:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;The 5 Progress Tracks: &lt;/span&gt; Updated the 5 progress tracks section to reflect the correct colors and bonuses. Also re-ordered to match the order displayed in game (Green/Brown/Red/Yellow/Blue)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:21, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Track !! Focus / Benefit&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Track !! Focus / Benefit&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Science (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blue&lt;/del&gt;)&#039;&#039;&#039; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Increases &lt;/del&gt;energy capacity and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provides tactics cards&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Science (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Green&lt;/ins&gt;)&#039;&#039;&#039; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Produces &lt;/ins&gt;energy capacity and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unlocks Discovery tokens&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Industry (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grey&lt;/del&gt;)&#039;&#039;&#039; || Unlocks ship upgrades and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;construction bonuses&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;Industry (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brown&lt;/ins&gt;)&#039;&#039;&#039; || Unlocks ship upgrades and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moon slots on your station&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Commerce &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yellow&lt;/del&gt;)&#039;&#039;&#039; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Generates credits and improves resource exchange rates&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supremacy &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Red&lt;/ins&gt;)&#039;&#039;&#039;|| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Race for Supremacy tokens; advanced by winning battles&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Civilization &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Green&lt;/del&gt;)&#039;&#039;&#039; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Allows building of developments &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;provides massive VPs&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Commerce &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yellow&lt;/ins&gt;)&#039;&#039;&#039;|| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Unlocks endgame scoring for resources &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generates credits&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Supremacy &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Red&lt;/del&gt;)&#039;&#039;&#039; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Boosts combat strength; advanced by winning battles&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Civilization &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blue&lt;/ins&gt;)&#039;&#039;&#039;|| &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Increases hand limit and provides endgame modules&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DevilsTreasure</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpandromedasedge&amp;diff=29301&amp;oldid=prev</id>
		<title>DevilsTreasure: /* Combat &amp; Game End */ Added targeting summary under battles and Game end details</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpandromedasedge&amp;diff=29301&amp;oldid=prev"/>
		<updated>2026-04-07T13:58:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Combat &amp;amp; Game End: &lt;/span&gt; Added targeting summary under battles and Game end details&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:58, 7 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
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&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Combat &amp;amp; Game End ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Combat &amp;amp; Game End ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Battles:&amp;#039;&amp;#039;&amp;#039; Resolved using dice. Your dice pool depends on ship types and played tactics cards. The winner advances on the Supremacy track, while losers are sent to the Repair Barge.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Battles:&amp;#039;&amp;#039;&amp;#039; Resolved using dice. Your dice pool depends on ship types and played tactics cards. The winner advances on the Supremacy track, while losers are sent to the Repair Barge.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Game End:&#039;&#039;&#039; The game end is triggered when a player reaches a specific VP threshold (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;or after a certain number of developments&lt;/del&gt;/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;events&lt;/del&gt;). &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Final &lt;/del&gt;scoring &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then determines &lt;/del&gt;the winner&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;** &#039;&#039;&#039;Targeting&#039;&#039;&#039;: Each participant’s targeting value is the number of ships they have in the active region, plus any targeting bonuses, to a maximum of 5. Targeting increases minimum roll in battle, affecting all ship dice.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &#039;&#039;&#039;Game End:&#039;&#039;&#039; The game end is triggered when a player reaches a specific VP threshold (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50/60&lt;/ins&gt;/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;70&lt;/ins&gt;). &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Event cards can’t be triggered during the final turns of the game. The active player finishes their current turn, and each player takes 1 more turn, including the player who triggered the end of the game. Players then proceed to final scoring. After final &lt;/ins&gt;scoring&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, the player with the most VP is &lt;/ins&gt;the winner&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DevilsTreasure</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpandromedasedge&amp;diff=29074&amp;oldid=prev</id>
		<title>Thomas: Created page with &quot;== Game Overview == In &#039;&#039;&#039;Andromeda&#039;s Edge&#039;&#039;&#039;, you lead a desperate faction seeking to build a new civilization on the edge of the galaxy.  Thematically, you colonize planets, gather rare resources, and upgrade your space station.  Mechanically, the game merges worker placement (using ships) with engine building (on your player mat).  Your ships act both as workers to trigger region actions and as combat units to defend your interests.  == Goal of the Game == The goal is...&quot;</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpandromedasedge&amp;diff=29074&amp;oldid=prev"/>
		<updated>2026-03-20T20:25:37Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Game Overview == In &amp;#039;&amp;#039;&amp;#039;Andromeda&amp;#039;s Edge&amp;#039;&amp;#039;&amp;#039;, you lead a desperate faction seeking to build a new civilization on the edge of the galaxy.  Thematically, you colonize planets, gather rare resources, and upgrade your space station.  Mechanically, the game merges worker placement (using ships) with engine building (on your player mat).  Your ships act both as workers to trigger region actions and as combat units to defend your interests.  == Goal of the Game == The goal is...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Game Overview ==&lt;br /&gt;
In &amp;#039;&amp;#039;&amp;#039;Andromeda&amp;#039;s Edge&amp;#039;&amp;#039;&amp;#039;, you lead a desperate faction seeking to build a new civilization on the edge of the galaxy. &lt;br /&gt;
Thematically, you colonize planets, gather rare resources, and upgrade your space station. &lt;br /&gt;
Mechanically, the game merges worker placement (using ships) with engine building (on your player mat). &lt;br /&gt;
Your ships act both as workers to trigger region actions and as combat units to defend your interests.&lt;br /&gt;
&lt;br /&gt;
== Goal of the Game ==&lt;br /&gt;
The goal is to accumulate the most Victory Points (VP) by building planetary developments, advancing on progress tracks, and winning battles against rivals and raiders.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
On your turn, you must choose one of two primary actions:&lt;br /&gt;
&lt;br /&gt;
=== 1. Launching a Ship ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Placement:&amp;#039;&amp;#039;&amp;#039; Move a ready ship from your station to a region on the main board.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Activation:&amp;#039;&amp;#039;&amp;#039; Perform the region&amp;#039;s action (e.g., gather resources, acquire moons, buy modules, or build planetary developments).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Combat:&amp;#039;&amp;#039;&amp;#039; If an opponent&amp;#039;s ship or a raider is present in the region, a battle is triggered at the end of your turn.&lt;br /&gt;
&lt;br /&gt;
=== 2. Return to Station (Scuttle) ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Recall:&amp;#039;&amp;#039;&amp;#039; Return all your ships from the board to your space station&amp;#039;s docking bays.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Activation:&amp;#039;&amp;#039;&amp;#039; Trigger your station&amp;#039;s modules row by row. Each ship docked in a row allows you to activate the module effects in that row (your built-in &amp;quot;engine&amp;quot;).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Maintenance:&amp;#039;&amp;#039;&amp;#039; Use this phase to build new ships or purchase upgrades if resources permit.&lt;br /&gt;
&lt;br /&gt;
== The 5 Progress Tracks ==&lt;br /&gt;
Advancing on these tracks is the primary way to gain VPs and unlock powerful abilities:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Track !! Focus / Benefit&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Science (Blue)&amp;#039;&amp;#039;&amp;#039; || Increases energy capacity and provides tactics cards.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Industry (Grey)&amp;#039;&amp;#039;&amp;#039; || Unlocks ship upgrades and construction bonuses.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Commerce (Yellow)&amp;#039;&amp;#039;&amp;#039; || Generates credits and improves resource exchange rates.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Civilization (Green)&amp;#039;&amp;#039;&amp;#039; || Allows building of developments and provides massive VPs.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Supremacy (Red)&amp;#039;&amp;#039;&amp;#039; || Boosts combat strength; advanced by winning battles.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combat &amp;amp; Game End ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Battles:&amp;#039;&amp;#039;&amp;#039; Resolved using dice. Your dice pool depends on ship types and played tactics cards. The winner advances on the Supremacy track, while losers are sent to the Repair Barge.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Game End:&amp;#039;&amp;#039;&amp;#039; The game end is triggered when a player reaches a specific VP threshold (or after a certain number of developments/events). Final scoring then determines the winner.&lt;/div&gt;</summary>
		<author><name>Thomas</name></author>
	</entry>
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