https://en.doc.boardgamearena.com/api.php?action=feedcontributions&user=Kairaven&feedformat=atomBoard Game Arena - User contributions [en]2024-03-29T10:27:24ZUser contributionsMediaWiki 1.39.0https://en.doc.boardgamearena.com/index.php?title=Gamehelpintheyearofthedragon&diff=5389Gamehelpintheyearofthedragon2020-08-28T15:21:37Z<p>Kairaven: /* Round Order */</p>
<hr />
<div>=== Round Order ===<br />
<br />
The game consists of exactly 12 rounds, symbolizing the 12 months in the<br />
Year of the Dragon. The player order for the round is determined by the marker positions of the Persons track. Each round consists of the following 4 phases, in order:<br />
* 1st Phase: Choose an Action<br />
** If you choose an action in the same grouping as another player has already chosen, you must pay 3 yuan.<br />
** You may also choose no action and fill your personal money supply to 3 yuan.<br />
* 2nd Phase: Choose a New Person<br />
** If you do not have available space in any palaces, you must discard a different person before placing your new person.<br />
** Gain positions on the Persons track a number of spaces equal to the value of the new person you selected.<br />
* 3rd Phase: Event<br />
** After the event resolves, any palaces which are unoccupied lose 1 floor.<br />
* 4th Phase: Scoring<br />
<br />
=== End-of-round Scoring ===<br />
* 1 point for each palace.<br />
* 1 point For each '''court lady'''.<br />
* 1 point For each privilege. (Small privilege = 1 point; Large privilege = 2 points)<br />
<br />
=== End-of-game Scoring ===<br />
* 2 points for each person tile.<br />
* For each '''monk''': score [number of Buddhas] x [number of floors] points.<br />
* Each player sells back to the supply all of his rice and fireworks tiles for 2 yuan each. Afterward, each player earns 1 victory point for every 3 yuan he possesses.<br />
<br />
=== Events ===<br />
<br />
* '''Peace''': Nothing happens<br />
* '''Imperial Tribute''': Each player pays 4 yuan<br />
** For each yuan a player is short, release 1 person<br />
* '''Drought''': Each player must turn in 1 rice tile for each inhabited palace<br />
** From each unsupplied palace, release 1 person<br />
* '''Mongol Invasion''': Each player scores points equal to the helmets on their '''warriors'''<br />
** All the players with the fewest must each release a single person<br />
* '''Dragon Festival''': Players get 6, or 3, victory points for the most, or the second most, fireworks<br />
** Scoring players then turn in half of their tiles to the supply<br />
* '''Epidemic''': Each player must release 3 persons, 1 fewer per mortar on their '''healers'''<br />
<br />
=== Actions ===<br />
<br />
* '''Taxes''': Take 1 yuan from the supply for each coin symbol (on the action card and the player’s '''tax collectors''')<br />
* '''Build''': Take 1 palace floor from the supply for each hammer (on the action card and the player’s '''craftsmen'''), then build the new floors; no palace higher than 3 floors <br />
* '''Harvest''': Take 1 rice tile from the supply for each rice sack (on the action card and the player’s '''farmers''')<br />
* '''Fireworks Display''': Take 1 fireworks tile from the supply for each rocket (on the action card and the player’s '''pyrotechnists''')<br />
* '''Military Parade''': Move 1 space on the person track for each helmet (on the card and the player’s '''warriors''')<br />
* '''Research''': Move 1 space on the scoring track for each book (on the action card and the player’s '''scholars''')<br />
* '''Privilege''': Pay 2, or 6 (or 7 depending on new or old edition rules), yuan to the supply and take a small, or large, privilege tile from the supply accordingly<br />
* '''(No action)''': Take up to 3 yuan from the supply to bring your total yuan to 3</div>Kairavenhttps://en.doc.boardgamearena.com/index.php?title=Gamehelpintheyearofthedragon&diff=5339Gamehelpintheyearofthedragon2020-08-22T18:08:06Z<p>Kairaven: /* Round Order */</p>
<hr />
<div>=== Round Order ===<br />
<br />
The game consists of exactly 12 rounds, symbolizing the 12 months in the<br />
Year of the Dragon. Each round consists of the following 4 phases, in order:<br />
* 1st Phase: Choose an Action<br />
** If you choose an action in the same grouping as another player has already chosen, you must pay 3 yuan.<br />
** You may also choose no action and fill your personal money supply to 3 yuan.<br />
* 2nd Phase: Choose a New Person<br />
** If you do not have available space in any palaces, you must discard a different person before placing your new person.<br />
* 3rd Phase: Event<br />
** After the event resolves, any palaces which are unoccupied lose 1 floor.<br />
* 4th Phase: Scoring<br />
<br />
=== End-of-round Scoring ===<br />
* 1 point for each palace.<br />
* 1 point For each '''court lady'''.<br />
* 1 point For each privilege. (Small privilege = 1 point; Large privilege = 2 points)<br />
<br />
=== End-of-game Scoring ===<br />
* 2 points for each person tile.<br />
* For each '''monk''': score [number of Buddhas] x [number of floors] points.<br />
* Each player sells back to the supply all of his rice and fireworks tiles for 2 yuan each. Afterward, each player earns 1 victory point for every 3 yuan he possesses.<br />
<br />
=== Events ===<br />
<br />
* '''Peace''': Nothing happens<br />
* '''Imperial Tribute''': Each player pays 4 yuan<br />
** For each yuan a player is short, release 1 person<br />
* '''Drought''': Each player must turn in 1 rice tile for each inhabited palace<br />
** From each unsupplied palace, release 1 person<br />
* '''Mongol Invasion''': Each player scores points equal to the helmets on their '''warriors'''<br />
** All the players with the fewest must each release a single person<br />
* '''Dragon Festival''': Players get 6, or 3, victory points for the most, or the second most, fireworks<br />
** Scoring players then turn in half of their tiles to the supply<br />
* '''Epidemic''': Each player must release 3 persons, 1 fewer per mortar on their '''healers'''<br />
<br />
=== Actions ===<br />
<br />
* '''Taxes''': Take 1 yuan from the supply for each coin symbol (on the action card and the player’s '''tax collectors''')<br />
* '''Build''': Take 1 palace floor from the supply for each hammer (on the action card and the player’s '''craftsmen'''), then build the new floors; no palace higher than 3 floors <br />
* '''Harvest''': Take 1 rice tile from the supply for each rice sack (on the action card and the player’s '''farmers''')<br />
* '''Fireworks Display''': Take 1 fireworks tile from the supply for each rocket (on the action card and the player’s '''pyrotechnists''')<br />
* '''Military Parade''': Move 1 space on the person track for each helmet (on the card and the player’s '''warriors''')<br />
* '''Research''': Move 1 space on the scoring track for each book (on the action card and the player’s '''scholars''')<br />
* '''Privilege''': Pay 2, or 6 (or 7 depending on new or old edition rules), yuan to the supply and take a small, or large, privilege tile from the supply accordingly<br />
* '''(No action)''': Take 3 yuan from the supply</div>Kairaven