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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zaniolthemaniol</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-19T14:11:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_scythe&amp;diff=28766</id>
		<title>Tips scythe</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_scythe&amp;diff=28766"/>
		<updated>2026-03-05T07:22:08Z</updated>

		<summary type="html">&lt;p&gt;Zaniolthemaniol: More spacing/punctuation edits. Clarified a couple things.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pre-Game&lt;br /&gt;
 &lt;br /&gt;
Pick 6 stars you want to achieve&lt;br /&gt;
 &lt;br /&gt;
Generally you always want worker star, objective star, and 1-2 combat stars. &lt;br /&gt;
(If picking factions, Tier 1 = Crimea/Rusviet; Tier 2 = Polania/Saxony/Nordic in that order)&lt;br /&gt;
Plan to abuse your faction’s power (Crimea = enlist a lot. Rusviet = Get stars and factory fast. Polania = move a lot and gain encounters. Saxony = tons of fighting and objectives. Nordic = hide and accumulate resources, usually. Abuse lake retreat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early Game&lt;br /&gt;
&lt;br /&gt;
Beginning of the game until midgame&lt;br /&gt;
Get workers on village&lt;br /&gt;
Get workers on tiles that match the bottom row stars you want to pursue&lt;br /&gt;
Get 1-2 mechs &lt;br /&gt;
Quick factory card if you don’t have the resources you want nearby &lt;br /&gt;
1-2 early upgrades can be helpful for smoothing out later production&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mid-Game&lt;br /&gt;
 &lt;br /&gt;
Mid-game begins once most players start to have access to the middle of the board and can hit other people’s resources.&lt;br /&gt;
 &lt;br /&gt;
Make sure to start hammering out your stars (don’t let a game end when you have 3 mechs/buildings/enlists).&lt;br /&gt;
Watch who has lots of stars and try to track how quickly they will end the game&lt;br /&gt;
Track who can attack you and who you can attack (riverwalk and lakewalk abilities can be complicated here).&lt;br /&gt;
Take advantageous combats as long as it won’t mess up your other star plans.&lt;br /&gt;
Interfere with opponents who are winning. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Endgame&lt;br /&gt;
&lt;br /&gt;
Triggered once someone is 1-3 turns away from winning.&lt;br /&gt;
Focus on spreading out your troops as much as you can without giving away easy combats&lt;br /&gt;
Finish final stars even if you might not get 6 stars.&lt;br /&gt;
If you are rushing the game, end it quickly. If you are playing slowly, delay these turns as long as possible (2+ extra endgame turns usually destroys the rush players).&lt;/div&gt;</summary>
		<author><name>Zaniolthemaniol</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_scythe&amp;diff=28763</id>
		<title>Tips scythe</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_scythe&amp;diff=28763"/>
		<updated>2026-03-05T02:25:54Z</updated>

		<summary type="html">&lt;p&gt;Zaniolthemaniol: Fixing some spacing issues. Need to come back to this after work. Might add more detailed strategy below&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pre-Game&lt;br /&gt;
 &lt;br /&gt;
Pick 6 stars you want to achieve&lt;br /&gt;
 &lt;br /&gt;
Generally you always want worker star, objective star, and 1-2 combat stars. &lt;br /&gt;
(If picking factions, Tier 1 = Crimea/Rusviet; Tier 2 = Polania/Saxony/Nordic in that order)&lt;br /&gt;
Plan to abuse your faction’s power (Crimea = enlist a lot. Rusviet = Get stars and factory fast. Polania = lots of moving and encounters. Saxony = tons of fighting and objectives. Nordic = hide and accumulate resources, usually. Abuse lake retreat. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early Game&lt;br /&gt;
&lt;br /&gt;
Beginning of the game until midgame&lt;br /&gt;
Get workers on village&lt;br /&gt;
Get workers on tiles that match the bottom row stars you want to pursue&lt;br /&gt;
Get 1-2 mechs &lt;br /&gt;
Quick factory card if you don’t have the resources you want nearby &lt;br /&gt;
1-2 early upgrades can be helpful for smoothing out later production&lt;br /&gt;
&lt;br /&gt;
Mid-Game&lt;br /&gt;
 &lt;br /&gt;
Mid-game begins once most players start to have access to the middle of the board and can hit other people’s resources.&lt;br /&gt;
 &lt;br /&gt;
Make sure to finish hammering out your stars (don’t let a game end when you have 3 mechs/buildings/enlists.&lt;br /&gt;
Watch who has lots of stars and try to track how quickly they will end the game&lt;br /&gt;
Track who can attack you and who you can attack (riverwalk and lakewalk abilities can be complicated here).&lt;br /&gt;
Take advantageous combats as long as it won’t mess up your other star plans.&lt;br /&gt;
Interfere with opponents who are winning. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Endgame&lt;br /&gt;
&lt;br /&gt;
Triggered once someone is 1-3 turns away from winning.&lt;br /&gt;
Focus on spreading out your troops as much as you can without giving away easy combats&lt;br /&gt;
Finish final stars even if you might not get 6 stars.&lt;br /&gt;
If you are rushing the game, end it quickly. If you are playing slowly, delay these turns as long as possible (2+ extra endgame turns usually destroys the rush players).&lt;/div&gt;</summary>
		<author><name>Zaniolthemaniol</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_scythe&amp;diff=28761</id>
		<title>Tips scythe</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_scythe&amp;diff=28761"/>
		<updated>2026-03-05T02:24:14Z</updated>

		<summary type="html">&lt;p&gt;Zaniolthemaniol: Pick six stars to pursue, maximize your faction ability, focus all your attention on those stars, spread out your workers and mechs when the game is about to end&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pre-Game&lt;br /&gt;
Pick 6 stars you want to achieve&lt;br /&gt;
-Generally you always want worker star, objective star, and 1-2 combat stars. &lt;br /&gt;
(If picking factions, Tier 1 = Crimea/Rusviet; Tier 2 = Polania/Saxony/Nordic in that order)&lt;br /&gt;
Plan to abuse your faction’s power (Crimea = enlist a lot. Rusviet = Get stars and factory fast. Polania = lots of moving and encounters. Saxony = tons of fighting and objectives. Nordic = hide and accumulate resources, usually. Abuse lake retreat. &lt;br /&gt;
&lt;br /&gt;
Early Game&lt;br /&gt;
Beginning of the game until midgame&lt;br /&gt;
Get workers on village&lt;br /&gt;
Get workers on tiles that match the bottom row stars you want to pursue&lt;br /&gt;
Get 1-2 mechs &lt;br /&gt;
Quick factory card if you don’t have the resources you want nearby &lt;br /&gt;
1-2 early upgrades can be helpful for smoothing out later production&lt;br /&gt;
&lt;br /&gt;
Mid-Game&lt;br /&gt;
Mid-game begins once most players start to have access to the middle of the board and can hit other people’s resources.&lt;br /&gt;
Make sure to finish hammering out your stars (don’t let a game end when you have 3 mechs/buildings/enlists.&lt;br /&gt;
Watch who has lots of stars and try to track how quickly they will end the game&lt;br /&gt;
Track who can attack you and who you can attack (riverwalk and lakewalk abilities can be complicated here).&lt;br /&gt;
Take advantageous combats as long as it won’t mess up your other star plans.&lt;br /&gt;
Interfere with opponents who are winning. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Endgame&lt;br /&gt;
Triggered once someone is 1-3 turns away from winning.&lt;br /&gt;
Focus on spreading out your troops as much as you can without giving away easy combats&lt;br /&gt;
Finish final stars even if you might not get 6 stars.&lt;br /&gt;
If you are rushing the game, end it quickly. If you are playing slowly, delay these turns as long as possible (2+ extra endgame turns usually destroys the rush players).&lt;/div&gt;</summary>
		<author><name>Zaniolthemaniol</name></author>
	</entry>
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