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	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-11-05T22:55:47Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpthroughtheagesnewstory&amp;diff=14026</id>
		<title>Gamehelpthroughtheagesnewstory</title>
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		<updated>2022-07-16T11:13:58Z</updated>

		<summary type="html">&lt;p&gt;Yuriy R: /* Peaceful Variant */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Game Settings =&lt;br /&gt;
== Peaceful Variant ==&lt;br /&gt;
All aggression and war cards are removed from the political deck.&lt;br /&gt;
&lt;br /&gt;
== Game Version: First Round Only ==&lt;br /&gt;
All aggression, war, and pact cards are removed from the political deck.&lt;br /&gt;
&lt;br /&gt;
The end of game is triggered when the Age II deck is exhausted.&lt;br /&gt;
=== Final Scoring ===&lt;br /&gt;
Game end scoring is added to accumulated culture points:&lt;br /&gt;
*1 point per science rating, strength, food/resource production&lt;br /&gt;
*1 point per happiness, max of 8&lt;br /&gt;
*1 point per discovered technology’s level&lt;br /&gt;
*2 points per government’s level&lt;br /&gt;
*3 points per colony&lt;br /&gt;
&lt;br /&gt;
== Game Version: Complete ==&lt;br /&gt;
The game is played through all four ages.&lt;br /&gt;
&lt;br /&gt;
== End Of Ages ==&lt;br /&gt;
&lt;br /&gt;
=== Ages I, II, and III ===&lt;br /&gt;
End when the last card of the current civil deck is dealt to the card row.&lt;br /&gt;
The next age begins immediately:&lt;br /&gt;
* Cards from ages older than the one that just ended (but not cards from the age that just ended) become antiquated:&lt;br /&gt;
** Players discard all antiquated cards from their hands.&lt;br /&gt;
** All antiquated leaders are removed from play.&lt;br /&gt;
** All antiquated unfinished wonders are removed from play. (Blue tokens on them are returned to the players&#039; blue banks.)&lt;br /&gt;
** All antiquated pacts are removed from play.&lt;br /&gt;
** Note: Other cards in play (technologies, colonies, completed wonders, exclusive and common tactics, declared wars) remain in play even if they are antiquated.&lt;br /&gt;
* Each player loses 2 yellow tokens.&lt;br /&gt;
* Shuffle the civil deck for the age that has begun. Place it on the current age board. It is now the current civil deck.&lt;br /&gt;
** Continue filling the card row if there are still empty spaces.&lt;br /&gt;
** If Age IV has begun, there is no new civil deck and the empty spaces will remain empty.&lt;br /&gt;
* Remove the military deck from the previous age. Shuffle the new age&#039;s military deck and place it on the current age board.&lt;br /&gt;
** If Age IV has begun, there is no new military deck. Drawing military cards is not possible in Age IV.&lt;br /&gt;
=== Age IV is the game-ending age. ===&lt;br /&gt;
* If Age IV starts, determine which round will be the last.&lt;br /&gt;
* This round is the last if Age IV begins during the starting player&#039;s turn.&lt;br /&gt;
* The next round will be the last if Age IV begins during any other player&#039;s turn.&lt;/div&gt;</summary>
		<author><name>Yuriy R</name></author>
	</entry>
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