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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=26071</id>
		<title>Tips inverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=26071"/>
		<updated>2025-08-06T16:54:13Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: Fixed a typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tips below are provided by the game&#039;s designer.&lt;br /&gt;
 &lt;br /&gt;
==Overall strategy== &lt;br /&gt;
 &lt;br /&gt;
Mastering the game requires extensive practice. After 50–100 games, you might still be a beginner, that&#039;s normal. You need to play it a lot before you can even &#039;&#039;begin&#039;&#039; to think about strategy. But below are some tips that might help you get there faster. &lt;br /&gt;
 &lt;br /&gt;
====For beginners====&lt;br /&gt;
Concentrate on getting the middle bonus (scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;) and sacrifice the scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039; if necessary. Also, do not try to get &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039;, since you need to be able to cross out &#039;&#039;a lot&#039;&#039; of scores as the game approaches the end. If you get the scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you&#039;ll have 155 points (including bonus). That&#039;s a good starting point.&lt;br /&gt;
 &lt;br /&gt;
====For experienced players====&lt;br /&gt;
You should always be able to get the middle bonus (otherwise, you&#039;re still a beginner). &lt;br /&gt;
 &lt;br /&gt;
If your opponents are beginners, it&#039;s unlikely that they will get the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;), so you can sacrifice the lowest scores if necessary. Instead, secure the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; (that&#039;s 51 points right there). That will land you above 200 points quite easily, which should be enough to win against the beginners. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are experienced players, focus on the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;) at the beginning of the game. When that is secured, concentrate on the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; for a while. But don&#039;t forget to secure the middle bonus along the way. &lt;br /&gt;
 &lt;br /&gt;
====For masters====&lt;br /&gt;
If your opponents are less skilled than yourself, you should focus on the small scores &#039;&#039;&#039;1&#039;&#039;&#039; and &#039;&#039;&#039;2&#039;&#039;&#039; in the beginning of the game, in parallel with trying to get both &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039;. Scores &#039;&#039;&#039;19&#039;&#039;&#039; and &#039;&#039;&#039;20&#039;&#039;&#039; will probably be crossed out, maybe &#039;&#039;&#039;17&#039;&#039;&#039; as well. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are in the same league as yourself, you need to try to go for either &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039; in the beginning of the game. At the same time, you need to secure the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;). Let each roll decide which &amp;quot;end&amp;quot; of the table you&#039;re working on. Always use your second reroll in a very thoughtful way, so you not accidentally are forced to cross out more than necessary.&lt;br /&gt;
&lt;br /&gt;
==Rerolling tips==&lt;br /&gt;
 &lt;br /&gt;
There are &#039;&#039;a lot&#039;&#039; of different ways to achieve the results &#039;&#039;&#039;7&#039;&#039;&#039; to &#039;&#039;&#039;13&#039;&#039;&#039;, while the lower and higher scores might be more tricky. Below are some help. &lt;br /&gt;
 &lt;br /&gt;
====How to get the &#039;&#039;highest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;20&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]]. This is the only way to get &#039;&#039;&#039;20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;19&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]]. This is the only way to get &#039;&#039;&#039;19&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;18&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie2.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie3.png|bottom]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;17&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie4.png|bottom]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;16&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;15&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s, [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). Another way is to roll only [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie5.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;14&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s, [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). Three other ways are to roll only [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie6.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;sixes&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie5.png|bottom]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie3.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;threes&#039;&#039; and &#039;&#039;fours&#039;&#039;).&lt;br /&gt;
 &lt;br /&gt;
====How to get the &#039;&#039;lowest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;1&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie6.png|bottom]]. This is the only way to get &#039;&#039;&#039;1&#039;&#039;&#039; (the chance of rolling &#039;&#039;&#039;1&#039;&#039;&#039; is still 120 times greater than the chance of rolling &#039;&#039;&#039;20&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;2&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie6.png|bottom]]. This is the only way to get &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;3&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie2.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;4&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;5&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;6&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie4.png|bottom]]&#039;s, [[File:ExtraSmallDie5.png|bottom]]&#039;s and [[File:ExtraSmallDie6.png|bottom]]&#039;s (&#039;&#039;fours&#039;&#039;, &#039;&#039;fives&#039;&#039; and &#039;&#039;sixes&#039;&#039;).&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=26041</id>
		<title>Tips inverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=26041"/>
		<updated>2025-08-06T07:22:42Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: Adjusted inline images.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tips below are provided by the game&#039;s designer.&lt;br /&gt;
 &lt;br /&gt;
==Overall strategy== &lt;br /&gt;
 &lt;br /&gt;
Mastering the game requires extensive practice. After 50–100 games, you might still be a beginner, that&#039;s normal. You need to play it a lot before you can even &#039;&#039;begin&#039;&#039; to think about strategy. But below are some tips that might help you get there faster. &lt;br /&gt;
 &lt;br /&gt;
====For beginners====&lt;br /&gt;
Concentrate on getting the middle bonus (scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;) and sacrifice the scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039; if necessary. Also, do not try to get &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039;, since you need to be able to cross out &#039;&#039;a lot&#039;&#039; of scores as the game approaches the end. If you get the scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you&#039;ll have 155 points (including bonus). That&#039;s a good starting point.&lt;br /&gt;
 &lt;br /&gt;
====For experienced players====&lt;br /&gt;
You should always be able to get the middle bonus (otherwise, you&#039;re still a beginner). &lt;br /&gt;
 &lt;br /&gt;
If your opponents are beginners, it&#039;s unlikely that they will get the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;), so you can sacrifice the lowest scores if necessary. Instead, secure the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; (that&#039;s 51 points right there). That will land you above 200 points quite easily, which should be enough to win against the beginners. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are experienced players, focus on the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;) at the beginning of the game. When that is secured, concentrate on the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; for a while. But don&#039;t forget to secure the middle bonus along the way. &lt;br /&gt;
 &lt;br /&gt;
====For masters====&lt;br /&gt;
If your opponents are less skilled than yourself, you should focus on the small scores &#039;&#039;&#039;1&#039;&#039;&#039; and &#039;&#039;&#039;2&#039;&#039;&#039; in the beginning of the game, in parallel with trying to get both &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039;. Scores &#039;&#039;&#039;19&#039;&#039;&#039; and &#039;&#039;&#039;20&#039;&#039;&#039; will probably be crossed out, maybe &#039;&#039;&#039;17&#039;&#039;&#039; as well. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are in the same league as yourself, you need to try to go for either &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039; in the beginning of the game. At the same time, you need to secure the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;). Let each roll decide which &amp;quot;end&amp;quot; of the table you&#039;re working on. Always use your second reroll in a very thoughtful way, so you not accidentally are forced to cross out more than necessary.&lt;br /&gt;
&lt;br /&gt;
==Rerolling tips==&lt;br /&gt;
 &lt;br /&gt;
There are &#039;&#039;a lot&#039;&#039; of different ways to achieve the results &#039;&#039;&#039;7&#039;&#039;&#039; to &#039;&#039;&#039;13&#039;&#039;&#039;, while the lower and higher scores might be more tricky. Below are some help. &lt;br /&gt;
 &lt;br /&gt;
====How to get the &#039;&#039;highest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;20&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]]. This is the only way to get &#039;&#039;&#039;20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;19&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]]. This is the only way to get &#039;&#039;&#039;19&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;18&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie2.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie3.png|bottom]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;17&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie4.png|bottom]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;16&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;15&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s, [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). Another way is to roll only [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie5.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;14&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s, [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). Three other ways are to roll only [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie6.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;sixes&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie5.png|bottom]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie3.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;threes&#039;&#039; and &#039;&#039;fours&#039;&#039;).&lt;br /&gt;
 &lt;br /&gt;
====How to get the &#039;&#039;lowest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;1&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie6.png|bottom]]. This is the only way to get &#039;&#039;&#039;1&#039;&#039;&#039; (the chance of rolling &#039;&#039;&#039;1&#039;&#039;&#039; is still 120 times greater than the chance of rolling &#039;&#039;&#039;20&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;2&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie6.png|bottom]]. This is the only way to get &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;3&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie2.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;4&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;5&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png|bottom]]&#039;s and [[File:ExtraSmallDie4.png|bottom]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie2.png|bottom]]&#039;s and [[File:ExtraSmallDie3.png|bottom]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;6&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie4.png|bottom]]&#039;s, [[File:ExtraSmallDie5.png|bottom]]&#039;s and [[File:ExtraSmallDie6.png|bottom]]&#039;s (&#039;&#039;fours&#039;&#039;, &#039;&#039;fives&#039;&#039; and &#039;&#039;sixes&#039;&#039;).&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=26040</id>
		<title>Gamehelpinverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=26040"/>
		<updated>2025-08-06T07:18:17Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: Adjusted inline images.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;structure&#039;&#039; of the game resembles that of &#039;&#039;Yahtzee&#039;&#039; (and variants). Players take turns trying to achieve the scores in the table (&#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;). Maximum 2 rerolls per turn. &lt;br /&gt;
 &lt;br /&gt;
A result can be scored if it has not previously been scored by the player. If the player fails (after three rolls), a score must be crossed out. &lt;br /&gt;
 &lt;br /&gt;
The game ends after 20 rounds. &lt;br /&gt;
 &lt;br /&gt;
==Inverted dice sums==&lt;br /&gt;
 &lt;br /&gt;
The result of a roll is the sum of the values that &#039;&#039;&#039;&#039;&#039;are not seen&#039;&#039;&#039;&#039;&#039; in the roll. However, there are &#039;&#039;two&#039;&#039; ways to find the result of a roll, since it can also be calculated as &#039;&#039;&#039;21&#039;&#039;&#039; &#039;&#039;minus&#039;&#039; all &#039;&#039;unique values&#039;&#039; that &#039;&#039;&#039;&#039;&#039;are seen&#039;&#039;&#039;&#039;&#039; in the roll. &lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&#039;&#039;&#039;Method 1:&#039;&#039;&#039; Summing up values that are &#039;&#039;&#039;&#039;&#039;not shown&#039;&#039;&#039;&#039;&#039;:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] is &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie1.png|bottom]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie4.png|bottom]] is &#039;&#039;&#039;5&#039;&#039;&#039; (neither [[File:ExtraSmallDie1.png|bottom]] nor [[File:ExtraSmallDie4.png|bottom]] is shown). &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] is also &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie2.png|bottom]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png|bottom]] is &#039;&#039;&#039;5&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie4.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] is &#039;&#039;&#039;6&#039;&#039;&#039; since [[File:ExtraSmallDie1.png|bottom]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png|bottom]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png|bottom]] is &#039;&#039;&#039;6&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] is &#039;&#039;&#039;15&#039;&#039;&#039; since 4 &#039;&#039;&#039;+&#039;&#039;&#039; 5 &#039;&#039;&#039;+&#039;&#039;&#039; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Method 2:&#039;&#039;&#039; 21 &#039;&#039;minus&#039;&#039; each unique &#039;&#039;&#039;&#039;&#039;shown&#039;&#039;&#039;&#039;&#039; value:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] [[File:ExtraSmallDie3.png|bottom]] is &#039;&#039;&#039;15&#039;&#039;&#039; since [[File:ExtraSmallDie1.png|bottom]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png|bottom]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png|bottom]] is 6 (only count each shown value &#039;&#039;once&#039;&#039;), and 21 &amp;amp;ndash; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] is &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png|bottom]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png|bottom]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] [[File:ExtraSmallDie2.png|bottom]] is also  &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png|bottom]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png|bottom]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie5.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] [[File:ExtraSmallDie6.png|bottom]] is &#039;&#039;&#039;10&#039;&#039;&#039; since [[File:ExtraSmallDie5.png|bottom]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie6.png|bottom]] is 11, and 21 &amp;amp;ndash; 11 is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
==Turn==&lt;br /&gt;
 &lt;br /&gt;
First, all five dice are rolled. &lt;br /&gt;
 &lt;br /&gt;
Then, the player has up to two rerolls to obtain a desired result (not previously scored by the player). Click dice to select them, and button to reroll.&lt;br /&gt;
 &lt;br /&gt;
If the result after three rolls is &#039;&#039;not&#039;&#039; available in the score table, the player scores 0 points that round and must choose a score to &#039;&#039;cross out&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
 &lt;br /&gt;
At the end of the twentieth round, sum up all the scores you managed to achieve. &lt;br /&gt;
 &lt;br /&gt;
In addition, there are bonus awards:&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;16&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;, you get 50 points.&lt;br /&gt;
&lt;br /&gt;
If your total score is 290 or higher, you earn the &#039;&#039;Inverted Master&#039;&#039; achievement.&amp;lt;br&amp;gt;&lt;br /&gt;
If your total score is 360, you earn the &#039;&#039;Inverted Grandmaster&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
The player with the most points wins!&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=26039</id>
		<title>Gamehelpinverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=26039"/>
		<updated>2025-08-06T07:10:13Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;structure&#039;&#039; of the game resembles that of &#039;&#039;Yahtzee&#039;&#039; (and variants). Players take turns trying to achieve the scores in the table (&#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;). Maximum 2 rerolls per turn. &lt;br /&gt;
 &lt;br /&gt;
A result can be scored if it has not previously been scored by the player. If the player fails (after three rolls), a score must be crossed out. &lt;br /&gt;
 &lt;br /&gt;
The game ends after 20 rounds. &lt;br /&gt;
 &lt;br /&gt;
==Inverted dice sums==&lt;br /&gt;
 &lt;br /&gt;
The result of a roll is the sum of the values that &#039;&#039;&#039;&#039;&#039;are not seen&#039;&#039;&#039;&#039;&#039; in the roll. However, there are &#039;&#039;two&#039;&#039; ways to find the result of a roll, since it can also be calculated as &#039;&#039;&#039;21&#039;&#039;&#039; &#039;&#039;minus&#039;&#039; all &#039;&#039;unique values&#039;&#039; that &#039;&#039;&#039;&#039;&#039;are seen&#039;&#039;&#039;&#039;&#039; in the roll. &lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&#039;&#039;&#039;Method 1:&#039;&#039;&#039; Summing up values that are &#039;&#039;&#039;&#039;&#039;not shown&#039;&#039;&#039;&#039;&#039;:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie2.png | bottom ]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie4.png]] is &#039;&#039;&#039;5&#039;&#039;&#039; (neither [[File:ExtraSmallDie1.png]] nor [[File:ExtraSmallDie4.png]] is shown). &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] is also &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;5&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;6&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;6&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;15&#039;&#039;&#039; since 4 &#039;&#039;&#039;+&#039;&#039;&#039; 5 &#039;&#039;&#039;+&#039;&#039;&#039; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Method 2:&#039;&#039;&#039; 21 &#039;&#039;minus&#039;&#039; each unique &#039;&#039;&#039;&#039;&#039;shown&#039;&#039;&#039;&#039;&#039; value:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;15&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is 6 (only count each shown value &#039;&#039;once&#039;&#039;), and 21 &amp;amp;ndash; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] is &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] is also  &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;10&#039;&#039;&#039; since [[File:ExtraSmallDie5.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie6.png]] is 11, and 21 &amp;amp;ndash; 11 is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
==Turn==&lt;br /&gt;
 &lt;br /&gt;
First, all five dice are rolled. &lt;br /&gt;
 &lt;br /&gt;
Then, the player has up to two rerolls to obtain a desired result (not previously scored by the player). Click dice to select them, and button to reroll.&lt;br /&gt;
 &lt;br /&gt;
If the result after three rolls is &#039;&#039;not&#039;&#039; available in the score table, the player scores 0 points that round and must choose a score to &#039;&#039;cross out&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
 &lt;br /&gt;
At the end of the twentieth round, sum up all the scores you managed to achieve. &lt;br /&gt;
 &lt;br /&gt;
In addition, there are bonus awards:&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;16&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;, you get 50 points.&lt;br /&gt;
&lt;br /&gt;
If your total score is 290 or higher, you earn the &#039;&#039;Inverted Master&#039;&#039; achievement.&amp;lt;br&amp;gt;&lt;br /&gt;
If your total score is 360, you earn the &#039;&#039;Inverted Grandmaster&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
The player with the most points wins!&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=23477</id>
		<title>Gamehelpinverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=23477"/>
		<updated>2024-12-10T20:24:15Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: Revert change.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;structure&#039;&#039; of the game resembles that of &#039;&#039;Yahtzee&#039;&#039; (and variants). Players take turns trying to achieve the scores in the table (&#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;). Maximum 2 rerolls per turn. &lt;br /&gt;
 &lt;br /&gt;
A result can be scored if it has not previously been scored by the player. If the player fails (after three rolls), a score must be crossed out. &lt;br /&gt;
 &lt;br /&gt;
The game ends after 20 rounds. &lt;br /&gt;
 &lt;br /&gt;
==Inverted dice sums==&lt;br /&gt;
 &lt;br /&gt;
The result of a roll is the sum of the values that &#039;&#039;&#039;&#039;&#039;are not seen&#039;&#039;&#039;&#039;&#039; in the roll. However, there are &#039;&#039;two&#039;&#039; ways to find the result of a roll, since it can also be calculated as &#039;&#039;&#039;21&#039;&#039;&#039; &#039;&#039;minus&#039;&#039; all &#039;&#039;unique values&#039;&#039; that &#039;&#039;&#039;&#039;&#039;are seen&#039;&#039;&#039;&#039;&#039; in the roll. &lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&#039;&#039;&#039;Method 1:&#039;&#039;&#039; Summing up values that are &#039;&#039;&#039;&#039;&#039;not shown&#039;&#039;&#039;&#039;&#039;:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie4.png]] is &#039;&#039;&#039;5&#039;&#039;&#039; (neither [[File:ExtraSmallDie1.png]] nor [[File:ExtraSmallDie4.png]] is shown). &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] is also &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;5&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;6&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;6&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;15&#039;&#039;&#039; since 4 &#039;&#039;&#039;+&#039;&#039;&#039; 5 &#039;&#039;&#039;+&#039;&#039;&#039; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Method 2:&#039;&#039;&#039; 21 &#039;&#039;minus&#039;&#039; each unique &#039;&#039;&#039;&#039;&#039;shown&#039;&#039;&#039;&#039;&#039; value:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;15&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is 6 (only count each shown value &#039;&#039;once&#039;&#039;), and 21 &amp;amp;ndash; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] is &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] is also  &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;10&#039;&#039;&#039; since [[File:ExtraSmallDie5.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie6.png]] is 11, and 21 &amp;amp;ndash; 11 is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
==Turn==&lt;br /&gt;
 &lt;br /&gt;
First, all five dice are rolled. &lt;br /&gt;
 &lt;br /&gt;
Then, the player has up to two rerolls to obtain a desired result (not previously scored by the player). Click dice to select them, and button to reroll.&lt;br /&gt;
 &lt;br /&gt;
If the result after three rolls is &#039;&#039;not&#039;&#039; available in the score table, the player scores 0 points that round and must choose a score to &#039;&#039;cross out&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
 &lt;br /&gt;
At the end of the twentieth round, sum up all the scores you managed to achieve. &lt;br /&gt;
 &lt;br /&gt;
In addition, there are bonus awards:&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;16&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;, you get 50 points.&lt;br /&gt;
&lt;br /&gt;
If your total score is 290 or higher, you earn the &#039;&#039;Inverted Master&#039;&#039; achievement.&amp;lt;br&amp;gt;&lt;br /&gt;
If your total score is 360, you earn the &#039;&#039;Inverted Grandmaster&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
The player with the most points wins!&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=23476</id>
		<title>Gamehelpinverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=23476"/>
		<updated>2024-12-10T19:44:04Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: Format fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;structure&#039;&#039; of the game resembles that of &#039;&#039;Yahtzee&#039;&#039; (and variants). Players take turns trying to achieve the scores in the table (&#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;). Maximum 2 rerolls per turn. &lt;br /&gt;
 &lt;br /&gt;
A result can be scored if it has not previously been scored by the player. If the player fails (after three rolls), a score must be crossed out. &lt;br /&gt;
 &lt;br /&gt;
The game ends after 20 rounds. &lt;br /&gt;
 &lt;br /&gt;
==Inverted dice sums==&lt;br /&gt;
 &lt;br /&gt;
The result of a roll is the sum of the values that &#039;&#039;&#039;&#039;&#039;are not seen&#039;&#039;&#039;&#039;&#039; in the roll. However, there are &#039;&#039;two&#039;&#039; ways to find the result of a roll, since it can also be calculated as &#039;&#039;&#039;21&#039;&#039;&#039; &#039;&#039;minus&#039;&#039; all &#039;&#039;unique values&#039;&#039; that &#039;&#039;&#039;&#039;&#039;are seen&#039;&#039;&#039;&#039;&#039; in the roll. &lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&#039;&#039;&#039;Method 1:&#039;&#039;&#039; Summing up values that are &#039;&#039;&#039;&#039;&#039;not shown&#039;&#039;&#039;&#039;&#039;:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie4.png]] is &#039;&#039;&#039;5&#039;&#039;&#039; (neither [[File:ExtraSmallDie1.png]] nor [[File:ExtraSmallDie4.png]] is shown). &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] is also &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;5&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;6&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;6&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;15&#039;&#039;&#039; since 4 &#039;&#039;&#039;+&#039;&#039;&#039; 5 &#039;&#039;&#039;+&#039;&#039;&#039; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Method 2:&#039;&#039;&#039; 21 &#039;&#039;minus&#039;&#039; each unique &#039;&#039;&#039;&#039;&#039;shown&#039;&#039;&#039;&#039;&#039; value:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;15&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is 6 (only count each shown value &#039;&#039;once&#039;&#039;), and 21 &amp;amp;ndash; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] is &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] is also  &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;10&#039;&#039;&#039; since [[File:ExtraSmallDie5.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie6.png]] is 11, and 21 &amp;amp;ndash; 11 is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
==Turn==&lt;br /&gt;
 &lt;br /&gt;
First, all five dice are rolled. &lt;br /&gt;
 &lt;br /&gt;
Then, the player has up to two rerolls to obtain a desired result (not previously scored by the player). Click dice to select them, and button to reroll.&lt;br /&gt;
 &lt;br /&gt;
If the result after three rolls is &#039;&#039;not&#039;&#039; available in the score table, the player scores 0 points that round and must choose a score to &#039;&#039;cross out&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
 &lt;br /&gt;
At the end of the twentieth round, sum up all the scores you managed to achieve. &lt;br /&gt;
 &lt;br /&gt;
In addition, there are bonus awards:&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;16&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;, you get 50 points.&lt;br /&gt;
&lt;br /&gt;
If your total score is 290 or higher, you earn the &#039;&#039;Inverted Master&#039;&#039; achievement.&amp;lt;br&amp;gt;&lt;br /&gt;
If your total score is 360, you earn the &#039;&#039;Inverted Grandmaster&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
The player with the most points wins!&lt;br /&gt;
&amp;lt;style&amp;gt;.image{display:inline-block;position:relative;top:4px;}&amp;lt;/style&amp;gt;&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=20944</id>
		<title>Tips inverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=20944"/>
		<updated>2024-05-01T19:42:24Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: /* Overall strategy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tips below are provided by the game&#039;s designer.&lt;br /&gt;
 &lt;br /&gt;
==Overall strategy== &lt;br /&gt;
 &lt;br /&gt;
Mastering the game requires extensive practice. After 50–100 games, you might still be a beginner, that&#039;s normal. You need to play it a lot before you can even &#039;&#039;begin&#039;&#039; to think about strategy. But below are some tips that might help you get there faster. &lt;br /&gt;
 &lt;br /&gt;
====For beginners====&lt;br /&gt;
Concentrate on getting the middle bonus (scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;) and sacrifice the scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039; if necessary. Also, do not try to get &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039;, since you need to be able to cross out &#039;&#039;a lot&#039;&#039; of scores as the game approaches the end. If you get the scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you&#039;ll have 155 points (including bonus). That&#039;s a good starting point.&lt;br /&gt;
 &lt;br /&gt;
====For experienced players====&lt;br /&gt;
You should always be able to get the middle bonus (otherwise, you&#039;re still a beginner). &lt;br /&gt;
 &lt;br /&gt;
If your opponents are beginners, it&#039;s unlikely that they will get the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;), so you can sacrifice the lowest scores if necessary. Instead, secure the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; (that&#039;s 51 points right there). That will land you above 200 points quite easily, which should be enough to win against the beginners. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are experienced players, focus on the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;) at the beginning of the game. When that is secured, concentrate on the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; for a while. But don&#039;t forget to secure the middle bonus along the way. &lt;br /&gt;
 &lt;br /&gt;
====For masters====&lt;br /&gt;
If your opponents are less skilled than yourself, you should focus on the small scores &#039;&#039;&#039;1&#039;&#039;&#039; and &#039;&#039;&#039;2&#039;&#039;&#039; in the beginning of the game, in parallel with trying to get both &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039;. Scores &#039;&#039;&#039;19&#039;&#039;&#039; and &#039;&#039;&#039;20&#039;&#039;&#039; will probably be crossed out, maybe &#039;&#039;&#039;17&#039;&#039;&#039; as well. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are in the same league as yourself, you need to try to go for either &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039; in the beginning of the game. At the same time, you need to secure the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;). Let each roll decide which &amp;quot;end&amp;quot; of the table you&#039;re working on. Always use your second reroll in a very thoughtful way, so you not accidentally are forced to cross out more than necessary.&lt;br /&gt;
&lt;br /&gt;
==Rerolling tips==&lt;br /&gt;
 &lt;br /&gt;
There are &#039;&#039;a lot&#039;&#039; of different ways to achieve the results &#039;&#039;&#039;7&#039;&#039;&#039; to &#039;&#039;&#039;13&#039;&#039;&#039;, while the lower and higher scores might be more tricky. Below are some help. &lt;br /&gt;
 &lt;br /&gt;
====How to get the &#039;&#039;highest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;20&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]]. This is the only way to get &#039;&#039;&#039;20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;19&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]]. This is the only way to get &#039;&#039;&#039;19&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;18&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie2.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;17&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;16&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;15&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s, [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). Another way is to roll only [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie5.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;14&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s, [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). Three other ways are to roll only [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie6.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;sixes&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie5.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie3.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;threes&#039;&#039; and &#039;&#039;fours&#039;&#039;).&lt;br /&gt;
 &lt;br /&gt;
====How to get the &#039;&#039;lowest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;1&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]]. This is the only way to get &#039;&#039;&#039;1&#039;&#039;&#039; (the chance of rolling &#039;&#039;&#039;1&#039;&#039;&#039; is still 120 times greater than the chance of rolling &#039;&#039;&#039;20&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;2&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]]. This is the only way to get &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;3&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie2.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;4&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;5&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;6&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie4.png]]&#039;s, [[File:ExtraSmallDie5.png]]&#039;s and [[File:ExtraSmallDie6.png]]&#039;s (&#039;&#039;fours&#039;&#039;, &#039;&#039;fives&#039;&#039; and &#039;&#039;sixes&#039;&#039;).&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=20943</id>
		<title>Tips inverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=20943"/>
		<updated>2024-05-01T19:40:43Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tips below are provided by the game&#039;s designer.&lt;br /&gt;
 &lt;br /&gt;
==Overall strategy== &lt;br /&gt;
 &lt;br /&gt;
Mastering the game requires extensive practice. After 50–100 games, you might still be a beginner, that&#039;s normal. You need to play it a lot before you can even &#039;&#039;begin&#039;&#039; to think about strategy. But below are some tips that might help you get there faster. &lt;br /&gt;
 &lt;br /&gt;
====For beginners====&lt;br /&gt;
 &lt;br /&gt;
Concentrate on getting the middle bonus (scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;) and sacrifice the scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039; if necessary. Also, do not try to get &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039;, since you need to be able to cross out &#039;&#039;a lot&#039;&#039; of scores as the game approaches the end. If you get the scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you&#039;ll have 155 points (including bonus). That&#039;s a good starting point.&lt;br /&gt;
 &lt;br /&gt;
====For experienced players====&lt;br /&gt;
 &lt;br /&gt;
You should always be able to get the middle bonus (otherwise, you&#039;re still a beginner). &lt;br /&gt;
 &lt;br /&gt;
If your opponents are beginners, it&#039;s unlikely that they will get the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;), so you can sacrifice the lowest scores if necessary. Instead, secure the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; (that&#039;s 51 points right there). That will land you above 200 points quite easily, which should be enough to win against the beginners. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are experienced players, focus on the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;) at the beginning of the game. When that is secured, concentrate on the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; for a while. But don&#039;t forget to secure the middle bonus along the way. &lt;br /&gt;
 &lt;br /&gt;
====For masters====&lt;br /&gt;
 &lt;br /&gt;
If your opponents are less skilled than yourself, you should focus on the small scores &#039;&#039;&#039;1&#039;&#039;&#039; and &#039;&#039;&#039;2&#039;&#039;&#039; in the beginning of the game, in parallel with trying to get both &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039;. Scores &#039;&#039;&#039;19&#039;&#039;&#039; and &#039;&#039;&#039;20&#039;&#039;&#039; will probably be crossed out, maybe &#039;&#039;&#039;17&#039;&#039;&#039; as well. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are in the same league as yourself, you need to try to go for either &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039; in the beginning of the game. At the same time, you need to secure the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;). Let each roll decide which &amp;quot;end&amp;quot; of the table you&#039;re working on. Always use your second reroll in a very thoughtful way, so you not accidentally are forced to cross out more than necessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rerolling tips==&lt;br /&gt;
 &lt;br /&gt;
There are &#039;&#039;a lot&#039;&#039; of different ways to achieve the results &#039;&#039;&#039;7&#039;&#039;&#039; to &#039;&#039;&#039;13&#039;&#039;&#039;, while the lower and higher scores might be more tricky. Below are some help. &lt;br /&gt;
 &lt;br /&gt;
====How to get the &#039;&#039;highest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;20&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]]. This is the only way to get &#039;&#039;&#039;20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;19&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]]. This is the only way to get &#039;&#039;&#039;19&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;18&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie2.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;17&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;16&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;15&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s, [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). Another way is to roll only [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie5.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;14&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s, [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). Three other ways are to roll only [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie6.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;sixes&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie5.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie3.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;threes&#039;&#039; and &#039;&#039;fours&#039;&#039;).&lt;br /&gt;
 &lt;br /&gt;
====How to get the &#039;&#039;lowest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;1&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]]. This is the only way to get &#039;&#039;&#039;1&#039;&#039;&#039; (the chance of rolling &#039;&#039;&#039;1&#039;&#039;&#039; is still 120 times greater than the chance of rolling &#039;&#039;&#039;20&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;2&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]]. This is the only way to get &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;3&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie2.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;4&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;5&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;6&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie4.png]]&#039;s, [[File:ExtraSmallDie5.png]]&#039;s and [[File:ExtraSmallDie6.png]]&#039;s (&#039;&#039;fours&#039;&#039;, &#039;&#039;fives&#039;&#039; and &#039;&#039;sixes&#039;&#039;).&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=20942</id>
		<title>Tips inverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=20942"/>
		<updated>2024-05-01T19:39:26Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: Fixed language.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tips below are provided by the game&#039;s designer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overall strategy== &lt;br /&gt;
 &lt;br /&gt;
Mastering the game requires extensive practice. After 50–100 games, you might still be a beginner, that&#039;s normal. You need to play it a lot before you can even &#039;&#039;begin&#039;&#039; to think about strategy. But below are some tips that might help you get there faster. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====For beginners====&lt;br /&gt;
 &lt;br /&gt;
Concentrate on getting the middle bonus (scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;) and sacrifice the scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039; if necessary. Also, do not try to get &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039;, since you need to be able to cross out &#039;&#039;a lot&#039;&#039; of scores as the game approaches the end. If you get the scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you&#039;ll have 155 points (including bonus). That&#039;s a good starting point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====For experienced players====&lt;br /&gt;
 &lt;br /&gt;
You should always be able to get the middle bonus (otherwise, you&#039;re still a beginner). &lt;br /&gt;
 &lt;br /&gt;
If your opponents are beginners, it&#039;s unlikely that they will get the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;), so you can sacrifice the lowest scores if necessary. Instead, secure the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; (that&#039;s 51 points right there). That will land you above 200 points quite easily, which should be enough to win against the beginners. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are experienced players, focus on the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;) at the beginning of the game. When that is secured, concentrate on the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; for a while. But don&#039;t forget to secure the middle bonus along the way. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====For masters====&lt;br /&gt;
 &lt;br /&gt;
If your opponents are less skilled than yourself, you should focus on the small scores &#039;&#039;&#039;1&#039;&#039;&#039; and &#039;&#039;&#039;2&#039;&#039;&#039; in the beginning of the game, in parallel with trying to get both &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039;. Scores &#039;&#039;&#039;19&#039;&#039;&#039; and &#039;&#039;&#039;20&#039;&#039;&#039; will probably be crossed out, maybe &#039;&#039;&#039;17&#039;&#039;&#039; as well. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are in the same league as yourself, you need to try to go for either &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039; in the beginning of the game. At the same time, you need to secure the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;). Let each roll decide which &amp;quot;end&amp;quot; of the table you&#039;re working on. Always use your second reroll in a very thoughtful way, so you not accidentally are forced to cross out more than necessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rerolling tips==&lt;br /&gt;
 &lt;br /&gt;
There are &#039;&#039;a lot&#039;&#039; of different ways to achieve the results &#039;&#039;&#039;7&#039;&#039;&#039; to &#039;&#039;&#039;13&#039;&#039;&#039;, while the lower and higher scores might be more tricky. Below are some help. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====How to get the &#039;&#039;highest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;20&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]]. This is the only way to get &#039;&#039;&#039;20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;19&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]]. This is the only way to get &#039;&#039;&#039;19&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;18&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie2.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;17&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;16&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;15&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s, [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). Another way is to roll only [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie5.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;14&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s, [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). Three other ways are to roll only [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie6.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;sixes&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie5.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie3.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;threes&#039;&#039; and &#039;&#039;fours&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====How to get the &#039;&#039;lowest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;1&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]]. This is the only way to get &#039;&#039;&#039;1&#039;&#039;&#039; (the chance of rolling &#039;&#039;&#039;1&#039;&#039;&#039; is still 120 times greater than the chance of rolling &#039;&#039;&#039;20&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;2&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]]. This is the only way to get &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;3&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie2.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;4&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;5&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;6&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie4.png]]&#039;s, [[File:ExtraSmallDie5.png]]&#039;s and [[File:ExtraSmallDie6.png]]&#039;s (&#039;&#039;fours&#039;&#039;, &#039;&#039;fives&#039;&#039; and &#039;&#039;sixes&#039;&#039;).&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=20728</id>
		<title>Gamehelpinverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpinverteddice&amp;diff=20728"/>
		<updated>2024-04-11T11:08:46Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: /* Turn */ Added a missing word.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview==&lt;br /&gt;
 &lt;br /&gt;
The &#039;&#039;structure&#039;&#039; of the game resembles that of &#039;&#039;Yahtzee&#039;&#039; (and variants). Players take turns trying to achieve the scores in the table (&#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;). Maximum 2 rerolls per turn. &lt;br /&gt;
 &lt;br /&gt;
A result can be scored if it has not previously been scored by the player. If the player fails (after three rolls), a score must be crossed out. &lt;br /&gt;
 &lt;br /&gt;
The game ends after 20 rounds. &lt;br /&gt;
 &lt;br /&gt;
==Inverted dice sums==&lt;br /&gt;
 &lt;br /&gt;
The result of a roll is the sum of the values that &#039;&#039;&#039;&#039;&#039;are not seen&#039;&#039;&#039;&#039;&#039; in the roll. However, there are &#039;&#039;two&#039;&#039; ways to find the result of a roll, since it can also be calculated as &#039;&#039;&#039;21&#039;&#039;&#039; &#039;&#039;minus&#039;&#039; each &#039;&#039;unique value&#039;&#039; that &#039;&#039;&#039;&#039;&#039;are seen&#039;&#039;&#039;&#039;&#039; in the roll. &lt;br /&gt;
 &lt;br /&gt;
==Examples==&lt;br /&gt;
&#039;&#039;&#039;Method 1:&#039;&#039;&#039; Summing up values that are &#039;&#039;&#039;&#039;&#039;not shown&#039;&#039;&#039;&#039;&#039;:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie4.png]] is &#039;&#039;&#039;5&#039;&#039;&#039; (neither [[File:ExtraSmallDie1.png]] nor [[File:ExtraSmallDie4.png]] is shown). &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] is also &#039;&#039;&#039;5&#039;&#039;&#039; since [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;5&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;6&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;6&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;15&#039;&#039;&#039; since 4 &#039;&#039;&#039;+&#039;&#039;&#039; 5 &#039;&#039;&#039;+&#039;&#039;&#039; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Method 2:&#039;&#039;&#039; 21 &#039;&#039;minus&#039;&#039; each unique &#039;&#039;&#039;&#039;&#039;shown&#039;&#039;&#039;&#039;&#039; value:&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] is &#039;&#039;&#039;15&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie3.png]] is 6 (only count each shown value &#039;&#039;once&#039;&#039;), and 21 &amp;amp;ndash; 6 is &#039;&#039;&#039;15&#039;&#039;&#039;. &lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] is &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] is also  &#039;&#039;&#039;18&#039;&#039;&#039; since [[File:ExtraSmallDie1.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie2.png]] is 3, and 21 &amp;amp;ndash; 3 is &#039;&#039;&#039;18&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
[[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] is &#039;&#039;&#039;10&#039;&#039;&#039; since [[File:ExtraSmallDie5.png]] &#039;&#039;&#039;+&#039;&#039;&#039; [[File:ExtraSmallDie6.png]] is 11, and 21 &amp;amp;ndash; 11 is &#039;&#039;&#039;10&#039;&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
==Turn==&lt;br /&gt;
 &lt;br /&gt;
First, all five dice are rolled. &lt;br /&gt;
 &lt;br /&gt;
Then, the player has up to two rerolls to obtain a desired result (not previously scored by the player). Click dice to select them, and button to reroll.&lt;br /&gt;
 &lt;br /&gt;
If the result after three rolls is &#039;&#039;not&#039;&#039; available in the score table, the player scores 0 points that round and must choose a score to &#039;&#039;cross out&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Scoring==&lt;br /&gt;
 &lt;br /&gt;
At the end of the twentieth round, sum up all the scores you managed to achieve. &lt;br /&gt;
 &lt;br /&gt;
In addition, there are bonus awards:&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you get 50 points.&amp;lt;br&amp;gt;&lt;br /&gt;
If you have all scores from &#039;&#039;&#039;16&#039;&#039;&#039; to &#039;&#039;&#039;20&#039;&#039;&#039;, you get 50 points.&lt;br /&gt;
&lt;br /&gt;
If your total score is 290 or higher, you earn the &#039;&#039;Inverted Master&#039;&#039; achievement.&amp;lt;br&amp;gt;&lt;br /&gt;
If your total score is 360, you earn the &#039;&#039;Inverted Grandmaster&#039;&#039; achievement.&lt;br /&gt;
&lt;br /&gt;
The player with the most points wins!&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=19577</id>
		<title>Tips inverteddice</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_inverteddice&amp;diff=19577"/>
		<updated>2024-01-15T19:27:24Z</updated>

		<summary type="html">&lt;p&gt;YLMODNAR: Fixed a typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tips below are provided by the game&#039;s designer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overall strategy== &lt;br /&gt;
 &lt;br /&gt;
Mastering the game requires extensive practice. After 50–100 games, you might still be a beginner, that&#039;s normal. You need to play it a lot before you can even &#039;&#039;begin&#039;&#039; to think about strategy. But below are some tips that might help you get there faster. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====For beginners====&lt;br /&gt;
 &lt;br /&gt;
Concentrate on getting the middle bonus (scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;) and sacrifice the scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039; if necessary. Also, do not try to get &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039;, since you need to be able to cross out &#039;&#039;a lot&#039;&#039; of scores as the game approaches the end. If you get the scores &#039;&#039;&#039;6&#039;&#039;&#039; to &#039;&#039;&#039;15&#039;&#039;&#039;, you&#039;ll have 155 points (including bonus). That&#039;s a good starting point.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====For experienced players====&lt;br /&gt;
 &lt;br /&gt;
You should always be able to get the middle bonus (otherwise, you&#039;re still a beginner). &lt;br /&gt;
 &lt;br /&gt;
If your opponents are beginners, it&#039;s unlikely that they will get the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;), so you can sacrifice the lowest scores if necessary. Instead, secure the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; (that&#039;s 51 points right there). That will land you above 200 points quite easily, which should be enough to win against the beginners. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are experienced players, focus on the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;) at the beginning of the game. When that is secured, concentrate on the scores &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039; for a while. But don&#039;t forget to secure the middle bonus along the way. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====For masters====&lt;br /&gt;
 &lt;br /&gt;
If your opponents are less skilled than yourself, you should focus on the small scores &#039;&#039;&#039;1&#039;&#039;&#039; and &#039;&#039;&#039;2&#039;&#039;&#039; in the beginning of the game, in parallel with trying to get both &#039;&#039;&#039;16&#039;&#039;&#039;, &#039;&#039;&#039;17&#039;&#039;&#039; and &#039;&#039;&#039;18&#039;&#039;&#039;. Scores &#039;&#039;&#039;19&#039;&#039;&#039; and &#039;&#039;&#039;20&#039;&#039;&#039; will probably be crossed out, maybe &#039;&#039;&#039;17&#039;&#039;&#039; as well. &lt;br /&gt;
 &lt;br /&gt;
If your opponents are in the same league as yourself, you need to try to go for either &#039;&#039;&#039;19&#039;&#039;&#039; or &#039;&#039;&#039;20&#039;&#039;&#039; in the beginning of the game. At the same time, you need to secure the first bonus (scores &#039;&#039;&#039;1&#039;&#039;&#039; to &#039;&#039;&#039;5&#039;&#039;&#039;). Let each roll decide which &amp;quot;end&amp;quot; of the table you&#039;re working on. Always use your second reroll in a very thoughtful way, so you don&#039;t accidentally is forced to cross out more than necessary.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rerolling tips==&lt;br /&gt;
 &lt;br /&gt;
There are &#039;&#039;a lot&#039;&#039; of different ways to achieve the results &#039;&#039;&#039;7&#039;&#039;&#039; to &#039;&#039;&#039;13&#039;&#039;&#039;, while the lower and higher scores might be more tricky. Below are some help. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====How to get the &#039;&#039;highest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;20&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie1.png]]. This is the only way to get &#039;&#039;&#039;20&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;19&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie2.png]]. This is the only way to get &#039;&#039;&#039;19&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;18&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie2.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie3.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;17&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie4.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;16&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie5.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;15&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s, [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;). Another way is to roll only [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie5.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). A much harder way is to roll [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]] [[File:ExtraSmallDie6.png]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;14&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s, [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039;, &#039;&#039;twos&#039;&#039; and &#039;&#039;fours&#039;&#039;). Three other ways are to roll only [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie6.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;sixes&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie5.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;fives&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; only [[File:ExtraSmallDie3.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;threes&#039;&#039; and &#039;&#039;fours&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====How to get the &#039;&#039;lowest&#039;&#039; scores====&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;1&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie2.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]]. This is the only way to get &#039;&#039;&#039;1&#039;&#039;&#039; (the chance of rolling &#039;&#039;&#039;1&#039;&#039;&#039; is still 120 times greater than the chance of rolling &#039;&#039;&#039;20&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
To get &#039;&#039;&#039;2&#039;&#039;&#039;, you need to roll [[File:ExtraSmallDie1.png]] [[File:ExtraSmallDie3.png]] [[File:ExtraSmallDie4.png]] [[File:ExtraSmallDie5.png]] [[File:ExtraSmallDie6.png]]. This is the only way to get &#039;&#039;&#039;2&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;3&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie2.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;twos&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;4&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;threes&#039;).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;5&#039;&#039;&#039; is to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie1.png]]&#039;s and [[File:ExtraSmallDie4.png]]&#039;s (&#039;&#039;ones&#039;&#039; and &#039;&#039;fours&#039;&#039;) &#039;&#039;&#039;OR&#039;&#039;&#039; to roll all dice values &#039;&#039;except&#039;&#039; [[File:ExtraSmallDie2.png]]&#039;s and [[File:ExtraSmallDie3.png]]&#039;s (&#039;&#039;twos&#039;&#039; and &#039;&#039;threes&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
The easiest way to get &#039;&#039;&#039;6&#039;&#039;&#039; is to roll &#039;&#039;only&#039;&#039; [[File:ExtraSmallDie4.png]]&#039;s, [[File:ExtraSmallDie5.png]]&#039;s and [[File:ExtraSmallDie6.png]]&#039;s (&#039;&#039;fours&#039;&#039;, &#039;&#039;fives&#039;&#039; and &#039;&#039;sixes&#039;&#039;).&lt;/div&gt;</summary>
		<author><name>YLMODNAR</name></author>
	</entry>
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