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	<updated>2026-10-10T14:26:41Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelptimesplicers&amp;diff=30177</id>
		<title>Gamehelptimesplicers</title>
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		<updated>2026-06-10T09:04:58Z</updated>

		<summary type="html">&lt;p&gt;X A V B G A: Creation of the good how to play.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
= 🎴 TIME SPLICERS — How to Play =&lt;br /&gt;
&lt;br /&gt;
== 🕒 Objective ==&lt;br /&gt;
Your goal is to collect &#039;&#039;&#039;7 Time Crystals&#039;&#039;&#039; before your opponents.&lt;br /&gt;
&lt;br /&gt;
Time Crystals are earned by causing &#039;&#039;&#039;Timeline Collapses&#039;&#039;&#039;.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= 🧩 Setup =&lt;br /&gt;
&lt;br /&gt;
* Each player receives:&lt;br /&gt;
** 1 Meeple&lt;br /&gt;
** 2 &#039;&#039;&#039;Time Jump&#039;&#039;&#039; tokens&lt;br /&gt;
** 2 &#039;&#039;&#039;Time Freeze&#039;&#039;&#039; markers&lt;br /&gt;
* Each player draws &#039;&#039;&#039;4 cards&#039;&#039;&#039;.&lt;br /&gt;
* Reveal one card to create the first &#039;&#039;&#039;Timeline&#039;&#039;&#039;.&lt;br /&gt;
* Place all meeples on this starting card.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= 🔄 Turn Structure =&lt;br /&gt;
On your turn, you must perform &#039;&#039;&#039;ONE main action&#039;&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
== 1️⃣ Move to an Adjacent Card ==&lt;br /&gt;
Move your meeple:&lt;br /&gt;
&lt;br /&gt;
* to an adjacent card in the same Timeline;&lt;br /&gt;
* OR to a card with the same number in a different Timeline.&lt;br /&gt;
&lt;br /&gt;
➡️ Then draw 1 card.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 2️⃣ Use the Time Portal ==&lt;br /&gt;
The Time Portal allows you to teleport anywhere.&lt;br /&gt;
&lt;br /&gt;
=== First Turn: ===&lt;br /&gt;
&lt;br /&gt;
* Move to the Time Portal.&lt;br /&gt;
* Draw 2 cards.&lt;br /&gt;
&lt;br /&gt;
=== Next Turn: ===&lt;br /&gt;
&lt;br /&gt;
* Move from the Portal to any card in play.&lt;br /&gt;
* OR place a card and move onto it.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 3️⃣ Place a Card and Move Onto It ==&lt;br /&gt;
You may place either:&lt;br /&gt;
&lt;br /&gt;
=== ➤ An Adjacent Card ===&lt;br /&gt;
The card must:&lt;br /&gt;
&lt;br /&gt;
* be the same Timeline color;&lt;br /&gt;
* follow the Timeline’s numerical order.&lt;br /&gt;
&lt;br /&gt;
Cards may be shifted to make room for an inserted value.&lt;br /&gt;
&lt;br /&gt;
=== ➤ A Parallel Card ===&lt;br /&gt;
You may create a new Timeline using:&lt;br /&gt;
&lt;br /&gt;
* a different color;&lt;br /&gt;
* but the same number (Era).&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= ⏳ Fixed Points in Time =&lt;br /&gt;
Whenever there are:&lt;br /&gt;
&lt;br /&gt;
* 3 cards of the same Era → gain 1 Time Jump token.&lt;br /&gt;
* 4 cards of the same Era → gain another Time Jump token.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= ✋ Hand Limits =&lt;br /&gt;
&lt;br /&gt;
== Minimum Hand Size: 4 Cards ==&lt;br /&gt;
At the end of your turn:&lt;br /&gt;
&lt;br /&gt;
* if you have fewer than 4 cards, draw until you have 4.&lt;br /&gt;
&lt;br /&gt;
== Maximum Hand Size: 7 Cards ==&lt;br /&gt;
If you ever exceed 7 cards:&lt;br /&gt;
&lt;br /&gt;
# Discard your entire hand.&lt;br /&gt;
# Lose 1 Time Jump token.&lt;br /&gt;
# Draw 4 new cards.&lt;br /&gt;
&lt;br /&gt;
⚠️ If you cannot pay the penalty:&lt;br /&gt;
&lt;br /&gt;
you are eliminated from the game.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= ✨ Special Cards =&lt;br /&gt;
Special cards may be played at the beginning of your turn as a free action.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🌀 Quantum Tunnel ==&lt;br /&gt;
Move to any card in play before taking your normal action.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== ⚡ Time Jump ==&lt;br /&gt;
Move to any other card within the same Timeline.&lt;br /&gt;
&lt;br /&gt;
A Time Jump token may also be used to:&lt;br /&gt;
&lt;br /&gt;
* discard your hand;&lt;br /&gt;
* draw 4 new cards.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== ❄️ Time Freeze ==&lt;br /&gt;
Place this card at the end of a Timeline before leaving it to prevent that Timeline from collapsing when empty.&lt;br /&gt;
&lt;br /&gt;
When you return to that Timeline:&lt;br /&gt;
&lt;br /&gt;
* discard your Time Freeze card;&lt;br /&gt;
* recover your marker.&lt;br /&gt;
&lt;br /&gt;
⚠️ Time Freeze does NOT prevent:&lt;br /&gt;
&lt;br /&gt;
* Partial Timeline Collapses;&lt;br /&gt;
* Complete Timeline Collapses.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= 💎 Earning Time Crystals =&lt;br /&gt;
&lt;br /&gt;
== 🧨 1. Empty Timeline Collapse ==&lt;br /&gt;
When you leave a Timeline:&lt;br /&gt;
&lt;br /&gt;
* with no other players remaining;&lt;br /&gt;
* and no Time Freeze card protecting it,&lt;br /&gt;
&lt;br /&gt;
the Timeline collapses.&lt;br /&gt;
&lt;br /&gt;
➡️ If it contained at least 3 cards:&lt;br /&gt;
&lt;br /&gt;
gain 1 Time Crystal.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== 🔻 2. Partial Timeline Collapse ==&lt;br /&gt;
When you create a sequence of 3 consecutive cards:&lt;br /&gt;
&lt;br /&gt;
* 1-2-3&lt;br /&gt;
* 4-5-6&lt;br /&gt;
* etc.&lt;br /&gt;
&lt;br /&gt;
➡️ The sequence is discarded.&lt;br /&gt;
&lt;br /&gt;
Meeples on those cards move to the nearest remaining card on the left.&lt;br /&gt;
&lt;br /&gt;
➡️ Gain 1 Time Crystal.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== ☢️ 3. Complete Timeline Collapse ==&lt;br /&gt;
If a Timeline containing a &#039;&#039;&#039;Singularity (13)&#039;&#039;&#039; reaches 5 cards:&lt;br /&gt;
&lt;br /&gt;
➡️ The entire Timeline is discarded.&lt;br /&gt;
&lt;br /&gt;
Meeples are moved to another Timeline.&lt;br /&gt;
&lt;br /&gt;
➡️ Gain 2 Time Crystals.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
= 🏆 End of the Game =&lt;br /&gt;
The game ends immediately when a player collects their &#039;&#039;&#039;7ᵗʰ Time Crystal&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
That player wins the game and successfully saves humanity. 🚀⏳&lt;/div&gt;</summary>
		<author><name>X A V B G A</name></author>
	</entry>
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