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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wangechi</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wangechi"/>
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	<updated>2026-10-23T07:14:20Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_orapamine&amp;diff=27663</id>
		<title>Tips orapamine</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_orapamine&amp;diff=27663"/>
		<updated>2025-12-13T10:00:53Z</updated>

		<summary type="html">&lt;p&gt;Wangechi: Previous text was false.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is usually advisable to try to guess a solution when you have 2 or 3 possible answers, because your opponent on their next turn will be able to discard at least one of them.&lt;/div&gt;</summary>
		<author><name>Wangechi</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelplure&amp;diff=23805</id>
		<title>Gamehelplure</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelplure&amp;diff=23805"/>
		<updated>2025-01-22T10:23:27Z</updated>

		<summary type="html">&lt;p&gt;Wangechi: Of -&amp;gt; or (typo)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Secretly choose dice and take turns rolling to catch fish. Roll fewer dice to go first or roll more to hook a bigger fish -- just hope they aren&#039;t all caught before your turn. &lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
&lt;br /&gt;
The game is played in several rounds. Each round is divided into 3 steps: &lt;br /&gt;
&lt;br /&gt;
1. &#039;&#039;&#039;Splash&#039;&#039;&#039;: Reveal 3 (or 2 in 2-3 players game) fish. &lt;br /&gt;
&lt;br /&gt;
2. &#039;&#039;&#039;Cast&#039;&#039;&#039;: Each player chooses any number of dice and lures simultaneously. &lt;br /&gt;
&lt;br /&gt;
3. &#039;&#039;&#039;Fish&#039;&#039;&#039;: Each player takes a turn to &#039;&#039;&#039;roll and catch fish&#039;&#039;&#039; according to the number of dice they have chosen, from fewest to most. If more than 1 player reveals the same number of dice, they roll together. &lt;br /&gt;
&lt;br /&gt;
==== Roll and Catch Fish ==== &lt;br /&gt;
&lt;br /&gt;
1. Roll your dice and optionally use any adjust lures you played. &lt;br /&gt;
&lt;br /&gt;
2. You can catch a fish if your roll adds up to at least its catch number and meets any requirement it has. Catch those fish into your score pile facedown. &lt;br /&gt;
&lt;br /&gt;
3. If you caught at least 1 fish, place all boost lures you played near your score pile&lt;br /&gt;
&lt;br /&gt;
4. Discard the rest of the lures. If you caught no fish, draw 1 lure. &lt;br /&gt;
&lt;br /&gt;
5. Place any special dice you rolled in front of your screen. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rolling Together&#039;&#039;&#039;: Players who reveal the same number of dice roll at the same time. If they can both catch a fish, the player with the &#039;&#039;&#039;lower total&#039;&#039;&#039; gets it. If tied, no one gets it (leave it in the middle). &lt;br /&gt;
&lt;br /&gt;
==== Lures ====&lt;br /&gt;
&lt;br /&gt;
You can use lures you reveal with your dice (not lures you kept). Discarded lures are placed in the discard pile and only shuffle when draw pile runs out. &lt;br /&gt;
&lt;br /&gt;
There are 3 kinds of Lures: &lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;Adjust&#039;&#039;&#039;: Adjust a die number up or down by 1, never beyond its highest or lowest number. You can adjust a die with multiple lures. You cannot adjust any dice once you catch a fish. &lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;Extra Die&#039;&#039;&#039;: Add the shown number to your roll and treat it like a die for catch requirements. It does not count as a die for turn order and cannot be adjusted. &lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&#039;Boast&#039;&#039;&#039;: Score 2VP if you catch any fish. Catching 1 fish scores all boosts. &lt;br /&gt;
&lt;br /&gt;
==== Special Dice ====&lt;br /&gt;
&lt;br /&gt;
Each special die you roll can meet catch requirements like a normal die. After fishing, you must place it in front of your screen to shown you cannot use it again for 1 round. Return it on your next round. &lt;br /&gt;
&lt;br /&gt;
==== Run out of fish ====&lt;br /&gt;
&lt;br /&gt;
If the last faceup fish is caught, everyone who hasn&#039;t rolled yet discards all lures they played and draws 1 lure. Then return their dice (special dice still go in front).&lt;br /&gt;
&lt;br /&gt;
== End of game == &lt;br /&gt;
&lt;br /&gt;
When the last fish is drawn from the deck, finish the current round then end the game. Each player scores VPs on all fish and boosts in their score pile. The player with the &#039;&#039;&#039;Most VP&#039;&#039;&#039; wins. &lt;br /&gt;
&lt;br /&gt;
In case of a tie, the tied player with the fewest fish wins. Share the win if there&#039;s still a tie.&lt;/div&gt;</summary>
		<author><name>Wangechi</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpyoxii&amp;diff=21199</id>
		<title>Gamehelpyoxii</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpyoxii&amp;diff=21199"/>
		<updated>2024-05-16T19:10:28Z</updated>

		<summary type="html">&lt;p&gt;Wangechi: /* COMPONENTS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===COMPONENTS===&lt;br /&gt;
1 board with 37 squares&lt;br /&gt;
&lt;br /&gt;
18 «White» pieces with values 1 (〇), 2 (||), 3 (Y) and 4 (X)&lt;br /&gt;
&lt;br /&gt;
18 «Red» pieces with values 1 (〇), 2 (||), 3 (Y) and 4 (X)&lt;br /&gt;
&lt;br /&gt;
1 green «Totem» piece (⁕)&lt;br /&gt;
&lt;br /&gt;
===GAME PURPOSE===&lt;br /&gt;
To encircle the Totem with pieces of a higher total value than those of your opponent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===SET UP===&lt;br /&gt;
Place the board between the two players and&lt;br /&gt;
place the Totem on the center square. Players&lt;br /&gt;
choose 18 pieces of one color and place them&lt;br /&gt;
in front of them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===HOW TO PLAY===&lt;br /&gt;
The player with the white pieces plays first.&lt;br /&gt;
Players take turns moving the Totem on the&lt;br /&gt;
board and then placing one of their pieces&lt;br /&gt;
around it until it is completely surrounded and&lt;br /&gt;
immobilized.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===MOVING WITH THE TOTEM===&lt;br /&gt;
Each player in turn moves the Totem one&lt;br /&gt;
square directly around it in any direction as&lt;br /&gt;
long as the destination square is free.&lt;br /&gt;
Then they place one of their pieces on another&lt;br /&gt;
free square around the new position of the&lt;br /&gt;
Totem before handing over to the opponent.&lt;br /&gt;
Players can move the Totem several squares&lt;br /&gt;
by jumping over their own pieces, only if&lt;br /&gt;
they form a continuous line (diagonal or&lt;br /&gt;
orthogonal) leading to a free square (it is&lt;br /&gt;
therefore also possible to jump over only one&lt;br /&gt;
piece further if it leads to a free square).&lt;br /&gt;
It is forbidden to jump over the pieces of the&lt;br /&gt;
opponent’s color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===POSITIONING OF PIECES===&lt;br /&gt;
Each time a player has moved the Totem, they&lt;br /&gt;
must place one of their pieces (of any value)&lt;br /&gt;
on one of the free squares directly around it (8&lt;br /&gt;
squares maximum).&lt;br /&gt;
&lt;br /&gt;
The player may choose the value of the piece they play.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===SPECIAL CASE===&lt;br /&gt;
When a player has just moved the Totem and&lt;br /&gt;
all the squares around it are occupied, they&lt;br /&gt;
must play one of their pieces on any other&lt;br /&gt;
available square of the board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===END OF THE GAME===&lt;br /&gt;
The game ends when a player can no&lt;br /&gt;
longer move the Totem (at this point, the&lt;br /&gt;
Totem must be encircled). Each player&lt;br /&gt;
then calculates the total value of the pieces&lt;br /&gt;
surrounding the Totem (8 pieces in total).&lt;br /&gt;
The player with the most points wins the&lt;br /&gt;
game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===GAME ENDS IN A TIE===&lt;br /&gt;
If both players have the same score when&lt;br /&gt;
the Totem is encircled, the player with the&lt;br /&gt;
most pawns of their color wins the game.&lt;br /&gt;
If both score and color are equal, the game&lt;br /&gt;
ends in a tie.&lt;/div&gt;</summary>
		<author><name>Wangechi</name></author>
	</entry>
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