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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Vux007</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-09T21:50:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpbattleforhill&amp;diff=11717</id>
		<title>Gamehelpbattleforhill</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpbattleforhill&amp;diff=11717"/>
		<updated>2022-02-02T01:41:13Z</updated>

		<summary type="html">&lt;p&gt;Vux007: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Deck==&lt;br /&gt;
&lt;br /&gt;
*7 Infantry&lt;br /&gt;
*5 Heavy Weapons&lt;br /&gt;
*3 Special Forces&lt;br /&gt;
*3 Tanks&lt;br /&gt;
*3 Artillery&lt;br /&gt;
*3 Paratroopers&lt;br /&gt;
*2 Air Strikes&lt;br /&gt;
&lt;br /&gt;
==Set Up==&lt;br /&gt;
&lt;br /&gt;
* 1) Each player receives 5 unit cards from deck.&lt;br /&gt;
* 2) Each player discards 2 cards to the bottom of their deck and keeps 3.&lt;br /&gt;
* 3) Each player begins with 2 Air Strike cards.&lt;br /&gt;
&lt;br /&gt;
==Player&#039;s Turn==&lt;br /&gt;
&lt;br /&gt;
* 1) Draw 2 cards from your deck (unless no more cards available).&lt;br /&gt;
&lt;br /&gt;
* 2) Play 2 cards.&lt;br /&gt;
&lt;br /&gt;
(For the first player&#039;s first turn, only draw 1 and play 1.)&lt;br /&gt;
&lt;br /&gt;
When you play an Air Strike, simply remove any opponent&#039;s unit from the board.&lt;br /&gt;
&lt;br /&gt;
==Supply==&lt;br /&gt;
&lt;br /&gt;
When you play a unit, it must be supplied. A unit is supplied if either:&lt;br /&gt;
&lt;br /&gt;
* 1) The unit is IN your base.&lt;br /&gt;
* 2) The unit can trace a supply line (through other friendly units) back to your base. (Aside from Paratroopers, you can only place units where the game tells you that you can.)&lt;br /&gt;
&lt;br /&gt;
There are two exceptions:&lt;br /&gt;
* a) Special Forces are supplied by diagonally adjacent units.&lt;br /&gt;
* b) Paratroopers can be placed anywhere (other than in opponent&#039;s base). They &amp;quot;supply&amp;quot; themselves. Note: A Paratrooper cannot supply your other units unless it has a supply line back to your base.&lt;br /&gt;
&lt;br /&gt;
==Attack==&lt;br /&gt;
Units can ONLY attack immediately after being placed. Two stipulations:&lt;br /&gt;
&lt;br /&gt;
* 1) There must be an enemy unit in attack range.&lt;br /&gt;
* 2) The unit you want to attack must also have ANOTHER friendly unit for which the enemy unit is in &amp;quot;Support&amp;quot; range. To say this another way, you must attack an enemy unit with TWO of your units -- the unit you are placing has the enemy in their &amp;quot;Attack&amp;quot; range AND another friendly unit has the enemy within their &amp;quot;Support&amp;quot; range. If you get this wrong and don&#039;t have another supporting unit, the unit you place won&#039;t be able to attack.&lt;br /&gt;
&lt;br /&gt;
The exceptions are Tank and Artillery, which do not need support to kill an enemy in range. (Notice the attack icon on their cards is different, showing a little flame icon.)&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
* When a player places a unit in opponent&#039;s base, they win the game immediately.&lt;br /&gt;
* If both players have no cards in hand nor in deck, the game ends, and the player with the most units in play wins.&lt;/div&gt;</summary>
		<author><name>Vux007</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpbattleforhill&amp;diff=11667</id>
		<title>Gamehelpbattleforhill</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpbattleforhill&amp;diff=11667"/>
		<updated>2022-01-26T01:10:16Z</updated>

		<summary type="html">&lt;p&gt;Vux007: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Deck==&lt;br /&gt;
&lt;br /&gt;
*7 Infantry&lt;br /&gt;
*5 Heavy Weapons&lt;br /&gt;
*3 Special Forces&lt;br /&gt;
*3 Tanks&lt;br /&gt;
*3 Artillery&lt;br /&gt;
*3 Paratroopers&lt;br /&gt;
*2 Air Strikes&lt;br /&gt;
&lt;br /&gt;
==Set Up==&lt;br /&gt;
&lt;br /&gt;
Each player receives 5 unit cards from deck. Discard 2 cards at the bottom of deck and keep 3. Each player begins with 2 Air Strike cards.&lt;br /&gt;
&lt;br /&gt;
==Player&#039;s Turn==&lt;br /&gt;
&lt;br /&gt;
1.) Draw 2 cards (don&#039;t draw if there are no cards left in your deck)&lt;br /&gt;
&lt;br /&gt;
2.) Play 2 cards&lt;br /&gt;
&lt;br /&gt;
(For the first player&#039;s first turn, only draw 1 and play 1.)&lt;br /&gt;
&lt;br /&gt;
When you play an Air Strike, simply remove any opponent&#039;s unit from the board.&lt;br /&gt;
&lt;br /&gt;
==Supply==&lt;br /&gt;
&lt;br /&gt;
When you play a unit, it must be supplied. A unit is supplied if either:&lt;br /&gt;
&lt;br /&gt;
*(a) The unit is IN your base.&lt;br /&gt;
*(b) The unit can trace a supply line (through other friendly units) back to your base. Look at the supply part of each of your placed units.&lt;br /&gt;
&lt;br /&gt;
There are two exceptions: Special Forces are supplied by diagonally adjacent units, and Paratroopers can be placed anywhere (other than in opponent&#039;s base). A Paratrooper can only supply other units if it is supplied.&lt;br /&gt;
&lt;br /&gt;
==Attack==&lt;br /&gt;
Units can ONLY attack immediately after being placed. Two stipulations:&lt;br /&gt;
&lt;br /&gt;
*a) There must be an enemy unit in attack range.&lt;br /&gt;
*b) The unit you want to attack must also have ANOTHER friendly unit for which the enemy unit is in &amp;quot;Support&amp;quot; range. To say this another way, you must attack an enemy unit with TWO of your units -- the unit you&#039;re placing now has the enemy in their &amp;quot;Attack&amp;quot; range AND another friendly unit has the enemy within their &amp;quot;Support&amp;quot; range.&lt;br /&gt;
&lt;br /&gt;
The exceptions are Tank and Artillery, which do not need support to kill an enemy in range. (Notice the attack icon on their cards is different.)&lt;br /&gt;
&lt;br /&gt;
==Game End==&lt;br /&gt;
&lt;br /&gt;
When a player places a unit in opponent&#039;s base, they win the game immediately.&lt;br /&gt;
&lt;br /&gt;
If both players have no cards in hand nor in deck, the game ends, and the player with the most units in play wins.&lt;/div&gt;</summary>
		<author><name>Vux007</name></author>
	</entry>
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