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	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-10-02T23:28:25Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpsecretmoon&amp;diff=29320</id>
		<title>Gamehelpsecretmoon</title>
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		<updated>2026-04-08T11:12:23Z</updated>

		<summary type="html">&lt;p&gt;VivaNova: clarified that guards can capture the thief&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two factions in Secret Moon (three when played with the &#039;&#039;&#039;Thief&#039;&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blue Team:&#039;&#039;&#039; &#039;&#039;&#039;Minister&#039;&#039;&#039; and &#039;&#039;&#039;Guards&#039;&#039;&#039;: their goal is to either capture the Princess or reveal both the Princess and Wanderer.&lt;br /&gt;
&lt;br /&gt;
x4 Guards (cannot capture but can look for and reveal other players&#039; roles)&lt;br /&gt;
&lt;br /&gt;
x1 Minister (is able to act as a guard but can also capture the Princess) (Blue team loses if Minister is captured)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Red Team:&#039;&#039;&#039; &#039;&#039;&#039;Princess&#039;&#039;&#039;, &#039;&#039;&#039;Wanderer&#039;&#039;&#039; and &#039;&#039;&#039;Priestess&#039;&#039;&#039;. They win if the Minister is captured or if the Princess and/or Wanderer stay hidden until the end.&lt;br /&gt;
&lt;br /&gt;
x1 Princess (may look at, reveal and capture other players)(Red team loses if Princess is captured)&lt;br /&gt;
&lt;br /&gt;
x1 Wanderer (may look at, reveal and capture other players)(Red team loses if both Princess and Wanderer are revealed)&lt;br /&gt;
&lt;br /&gt;
x1 Priestess (may look at, reveal and capture other players)&lt;br /&gt;
&lt;br /&gt;
One match goes over three rounds, during each round the following actions are available:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inspect&#039;&#039;&#039;: secretly look at another player&#039;s character card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Inquire&#039;&#039;&#039;: ask &amp;quot;Who goes there?&amp;quot; to another player. This will give a clue about this player&#039;s identity.&lt;br /&gt;
The Princess and the Wanderer will answer &amp;quot;...&amp;quot; when asked about their identity, while the Priestess and Guards will answer &amp;quot;It&#039;s just me.&amp;quot; The Minister answers &amp;quot;You fool! I&#039;m the Minister!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Accuse&#039;&#039;&#039;: guess a character card and reveal it (if incorrect, reveal your own). &#039;&#039;&#039;Note&#039;&#039;&#039;: when Guards are revealed, they are automatically captured.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Protect&#039;&#039;&#039;: defend someone or yourself (unavailable during round 3).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Disrupt&#039;&#039;&#039;: force another player to discard their turn order card (in exchange, you are captured).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Capture&#039;&#039;&#039;: capture a player with a revealed character (Guards can only capture a thief).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pass&#039;&#039;&#039;: choose a discarded turn order card and take it (for the next round).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thief&#039;&#039;&#039;: The Thief is an optional third faction. &lt;br /&gt;
&lt;br /&gt;
He tries to avoid being captured until the end. &lt;br /&gt;
The Thief cannot protect himself nor can he use &#039;&#039;&#039;Capture&#039;&#039;&#039;.&lt;br /&gt;
All characters including guards can &amp;quot;Capture&amp;quot; you.&lt;br /&gt;
When inquired about his identity, he can choose to answer like the Princess or the Minister. &lt;br /&gt;
The Thief wins alone if he is not captured by the end of the game. However, NPC thief cannot win.&lt;br /&gt;
&lt;br /&gt;
For example: the Princess gets captured, but the Thief (not an NPC) is still alive. The Thief wins and is the only one to receive a victory point.&lt;/div&gt;</summary>
		<author><name>VivaNova</name></author>
	</entry>
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