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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TsuKata</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-11-06T21:41:45Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpnewyorkzoo&amp;diff=19443</id>
		<title>Gamehelpnewyorkzoo</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpnewyorkzoo&amp;diff=19443"/>
		<updated>2024-01-03T05:10:28Z</updated>

		<summary type="html">&lt;p&gt;TsuKata: /* Enclosure Specifics */ Corrected 2/3 to 2. It&amp;#039;s only that it can&amp;#039;t be emptied, never requires 3&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
Be the first player to fully construct your Zoo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pieces===&lt;br /&gt;
&lt;br /&gt;
Pieces can be rotated or flipped (mirrored) when you are placing them. &lt;br /&gt;
&lt;br /&gt;
Pieces do NOT have to be played adjacent to each other.&lt;br /&gt;
&lt;br /&gt;
Pieces cannot overlap or overhang the board.&lt;br /&gt;
&lt;br /&gt;
Use the question mark piece to test placement before committing, if desired.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Turn===&lt;br /&gt;
&lt;br /&gt;
The player turn has 3 steps&lt;br /&gt;
&lt;br /&gt;
Move Elephant&lt;br /&gt;
&lt;br /&gt;
Action&lt;br /&gt;
&lt;br /&gt;
Breed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Move Elephant===&lt;br /&gt;
&lt;br /&gt;
Move the elephant at least 1 space clockwise around the zoo, for the maximum spaces based on your player count (3/4).&lt;br /&gt;
&lt;br /&gt;
Orange Breeding spaces and Empty Tile spaces are NOT spaces and should be jumped over&lt;br /&gt;
&lt;br /&gt;
Blue Acquisition spaces and Occupied Tile spaces DO count as movement spaces for the Elephant&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Action===&lt;br /&gt;
&lt;br /&gt;
Depending on where you make the Elephant finally land, but not the spaces it travels through, two things might happen&lt;br /&gt;
&lt;br /&gt;
Take the tile from a tile space or the animal from the animal space&lt;br /&gt;
&lt;br /&gt;
After which, if you now have an enclosure full of animals, you exchange all the animals for an attraction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Breed===&lt;br /&gt;
&lt;br /&gt;
If the elephant passed over one of the orange breed spaces, although these aren&#039;t moving spaces, they do trigger the breed phase for ALL players just before your turn ends&lt;br /&gt;
&lt;br /&gt;
If breeding fills an enclosure, that player may exchange the animals for an attraction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Animal Specifics===&lt;br /&gt;
&lt;br /&gt;
Animals can only be placed with animals of the same type&lt;br /&gt;
&lt;br /&gt;
You have 3 barns which can each store 1 animal each, the barns can hold the same or different animals&lt;br /&gt;
&lt;br /&gt;
Each time you add to an enclosure, a maximum of 2 animals can be added&lt;br /&gt;
&lt;br /&gt;
If you add only 1 animal to an enclosure, you can take a second from your barns as long as they are the same animal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enclosure Specifics===&lt;br /&gt;
&lt;br /&gt;
When taking a new tile, it MUST straight after be occupied by 1 or 2 animals&lt;br /&gt;
&lt;br /&gt;
The animal(s) you occupy it with can come from your Barns or previously placed enclosures&lt;br /&gt;
&lt;br /&gt;
If taking from an enclosure, it must have at least 2 animals in it, as you cannot fully vacate an enclosure.&lt;br /&gt;
&lt;br /&gt;
As above, they must both be the same animal if placing 2&lt;br /&gt;
&lt;br /&gt;
If you cannot comply with ALL the above rules, you cannot take a tile and must move the elephant to a blue Acquisition space instead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Acquisition Specifics===&lt;br /&gt;
&lt;br /&gt;
Acquisition spaces depict 2 animals you may gain&lt;br /&gt;
&lt;br /&gt;
However, instead of this, you always have the choice of just gaining 1 animal but of the type you desire&lt;br /&gt;
&lt;br /&gt;
The new animal(s) can either be placed in a vacant barn, an enclosure with the same animal type, or a vacant enclosure (which was previously completed)&lt;br /&gt;
&lt;br /&gt;
If you cannot place an animal, you cannot have the animal. However, if you can place 1 but not the other, or can place 1 or the other but not both, you get that one animal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attraction Specifics===&lt;br /&gt;
&lt;br /&gt;
Immediately when an enclosure is completely full of animals it is scored&lt;br /&gt;
&lt;br /&gt;
All animals are discarded, but if you have a vacant barn, you may if desired keep 1 of them back in the Barn&lt;br /&gt;
&lt;br /&gt;
After which, gain an Attraction&lt;br /&gt;
&lt;br /&gt;
Important note: if you gain 2 animals, make sure to place 1 first, check for Attraction trigger, then place the other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Breeding Specifics===&lt;br /&gt;
&lt;br /&gt;
This is triggered by passing the breeding spaces with the elephant. However, fully complete the other steps before performing the breeding.&lt;br /&gt;
&lt;br /&gt;
Breeding happens for ALL players, not just the player who triggered it&lt;br /&gt;
&lt;br /&gt;
Breeding occurs for the depicted animal only&lt;br /&gt;
&lt;br /&gt;
If a player has at least 2 of that animal in an enclosure and there is space, they gain 1 more of that animal to that same enclosure&lt;br /&gt;
&lt;br /&gt;
If a player has 2 enclosures where this applies, both enclosures gain 1 more animal&lt;br /&gt;
&lt;br /&gt;
If a player has 3+ enclosures where this applies, they can only choose to breed in 2 of them&lt;br /&gt;
&lt;br /&gt;
After which, there is an attraction check (note that an attraction check doesn&#039;t happen after each placement, but after all breeding is finished)&lt;br /&gt;
&lt;br /&gt;
A player does not have to take the full breeding they are entitled to if they wish to skip it&lt;br /&gt;
&lt;br /&gt;
==== Bonus Breeding ====&lt;br /&gt;
In a 2 or 3 player game only, each player is entitled to a bonus breeding whenever breeding is triggered, if and only if they had at least one normal breeding.  Bonus breeding allows you to choose an additional enclosure containing an animal type that is NOT the type that was bred on the breeding action to breed.  This enclosure for Bonus Breeding must still be eligible to breed, i.e., must contain at least 2 animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Game End===&lt;br /&gt;
&lt;br /&gt;
The game ends when a player completely fills their board with tiles&lt;br /&gt;
&lt;br /&gt;
If this happens during Action phase, the player who achieved this immediately wins!&lt;br /&gt;
&lt;br /&gt;
If this happens during Breeding phase, it is possible for multiple players to fill their zoo at the same time. If so, the player between them who has the most animals wins!&lt;/div&gt;</summary>
		<author><name>TsuKata</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpnewyorkzoo&amp;diff=19442</id>
		<title>Gamehelpnewyorkzoo</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpnewyorkzoo&amp;diff=19442"/>
		<updated>2024-01-03T05:06:27Z</updated>

		<summary type="html">&lt;p&gt;TsuKata: /* Breeding Specifics */ Added bonus breeding rules&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
Be the first player to fully construct your Zoo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pieces===&lt;br /&gt;
&lt;br /&gt;
Pieces can be rotated or flipped (mirrored) when you are placing them. &lt;br /&gt;
&lt;br /&gt;
Pieces do NOT have to be played adjacent to each other.&lt;br /&gt;
&lt;br /&gt;
Pieces cannot overlap or overhang the board.&lt;br /&gt;
&lt;br /&gt;
Use the question mark piece to test placement before committing, if desired.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Turn===&lt;br /&gt;
&lt;br /&gt;
The player turn has 3 steps&lt;br /&gt;
&lt;br /&gt;
Move Elephant&lt;br /&gt;
&lt;br /&gt;
Action&lt;br /&gt;
&lt;br /&gt;
Breed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Move Elephant===&lt;br /&gt;
&lt;br /&gt;
Move the elephant at least 1 space clockwise around the zoo, for the maximum spaces based on your player count (3/4).&lt;br /&gt;
&lt;br /&gt;
Orange Breeding spaces and Empty Tile spaces are NOT spaces and should be jumped over&lt;br /&gt;
&lt;br /&gt;
Blue Acquisition spaces and Occupied Tile spaces DO count as movement spaces for the Elephant&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Action===&lt;br /&gt;
&lt;br /&gt;
Depending on where you make the Elephant finally land, but not the spaces it travels through, two things might happen&lt;br /&gt;
&lt;br /&gt;
Take the tile from a tile space or the animal from the animal space&lt;br /&gt;
&lt;br /&gt;
After which, if you now have an enclosure full of animals, you exchange all the animals for an attraction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Breed===&lt;br /&gt;
&lt;br /&gt;
If the elephant passed over one of the orange breed spaces, although these aren&#039;t moving spaces, they do trigger the breed phase for ALL players just before your turn ends&lt;br /&gt;
&lt;br /&gt;
If breeding fills an enclosure, that player may exchange the animals for an attraction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Animal Specifics===&lt;br /&gt;
&lt;br /&gt;
Animals can only be placed with animals of the same type&lt;br /&gt;
&lt;br /&gt;
You have 3 barns which can each store 1 animal each, the barns can hold the same or different animals&lt;br /&gt;
&lt;br /&gt;
Each time you add to an enclosure, a maximum of 2 animals can be added&lt;br /&gt;
&lt;br /&gt;
If you add only 1 animal to an enclosure, you can take a second from your barns as long as they are the same animal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enclosure Specifics===&lt;br /&gt;
&lt;br /&gt;
When taking a new tile, it MUST straight after be occupied by 1 or 2 animals&lt;br /&gt;
&lt;br /&gt;
The animal(s) you occupy it with can come from your Barns or previously placed enclosures&lt;br /&gt;
&lt;br /&gt;
If taking from an enclosure, it must have at least 2/3 animals in it, as you cannot fully vacate an enclosure&lt;br /&gt;
&lt;br /&gt;
As above, they must both be the same animal if placing 2&lt;br /&gt;
&lt;br /&gt;
If you cannot comply with ALL the above rules, you cannot take a tile and must move the elephant to a blue Acquisition space instead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Acquisition Specifics===&lt;br /&gt;
&lt;br /&gt;
Acquisition spaces depict 2 animals you may gain&lt;br /&gt;
&lt;br /&gt;
However, instead of this, you always have the choice of just gaining 1 animal but of the type you desire&lt;br /&gt;
&lt;br /&gt;
The new animal(s) can either be placed in a vacant barn, an enclosure with the same animal type, or a vacant enclosure (which was previously completed)&lt;br /&gt;
&lt;br /&gt;
If you cannot place an animal, you cannot have the animal. However, if you can place 1 but not the other, or can place 1 or the other but not both, you get that one animal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attraction Specifics===&lt;br /&gt;
&lt;br /&gt;
Immediately when an enclosure is completely full of animals it is scored&lt;br /&gt;
&lt;br /&gt;
All animals are discarded, but if you have a vacant barn, you may if desired keep 1 of them back in the Barn&lt;br /&gt;
&lt;br /&gt;
After which, gain an Attraction&lt;br /&gt;
&lt;br /&gt;
Important note: if you gain 2 animals, make sure to place 1 first, check for Attraction trigger, then place the other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Breeding Specifics===&lt;br /&gt;
&lt;br /&gt;
This is triggered by passing the breeding spaces with the elephant. However, fully complete the other steps before performing the breeding.&lt;br /&gt;
&lt;br /&gt;
Breeding happens for ALL players, not just the player who triggered it&lt;br /&gt;
&lt;br /&gt;
Breeding occurs for the depicted animal only&lt;br /&gt;
&lt;br /&gt;
If a player has at least 2 of that animal in an enclosure and there is space, they gain 1 more of that animal to that same enclosure&lt;br /&gt;
&lt;br /&gt;
If a player has 2 enclosures where this applies, both enclosures gain 1 more animal&lt;br /&gt;
&lt;br /&gt;
If a player has 3+ enclosures where this applies, they can only choose to breed in 2 of them&lt;br /&gt;
&lt;br /&gt;
After which, there is an attraction check (note that an attraction check doesn&#039;t happen after each placement, but after all breeding is finished)&lt;br /&gt;
&lt;br /&gt;
A player does not have to take the full breeding they are entitled to if they wish to skip it&lt;br /&gt;
&lt;br /&gt;
==== Bonus Breeding ====&lt;br /&gt;
In a 2 or 3 player game only, each player is entitled to a bonus breeding whenever breeding is triggered, if and only if they had at least one normal breeding.  Bonus breeding allows you to choose an additional enclosure containing an animal type that is NOT the type that was bred on the breeding action to breed.  This enclosure for Bonus Breeding must still be eligible to breed, i.e., must contain at least 2 animals.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Game End===&lt;br /&gt;
&lt;br /&gt;
The game ends when a player completely fills their board with tiles&lt;br /&gt;
&lt;br /&gt;
If this happens during Action phase, the player who achieved this immediately wins!&lt;br /&gt;
&lt;br /&gt;
If this happens during Breeding phase, it is possible for multiple players to fill their zoo at the same time. If so, the player between them who has the most animals wins!&lt;/div&gt;</summary>
		<author><name>TsuKata</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpnewyorkzoo&amp;diff=19441</id>
		<title>Gamehelpnewyorkzoo</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpnewyorkzoo&amp;diff=19441"/>
		<updated>2024-01-03T04:56:09Z</updated>

		<summary type="html">&lt;p&gt;TsuKata: /* Pieces */ Clarified that mirroring/flipping is allowed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
Be the first player to fully construct your Zoo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pieces===&lt;br /&gt;
&lt;br /&gt;
Pieces can be rotated or flipped (mirrored) when you are placing them. &lt;br /&gt;
&lt;br /&gt;
Pieces do NOT have to be played adjacent to each other.&lt;br /&gt;
&lt;br /&gt;
Pieces cannot overlap or overhang the board.&lt;br /&gt;
&lt;br /&gt;
Use the question mark piece to test placement before committing, if desired.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Turn===&lt;br /&gt;
&lt;br /&gt;
The player turn has 3 steps&lt;br /&gt;
&lt;br /&gt;
Move Elephant&lt;br /&gt;
&lt;br /&gt;
Action&lt;br /&gt;
&lt;br /&gt;
Breed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Move Elephant===&lt;br /&gt;
&lt;br /&gt;
Move the elephant at least 1 space clockwise around the zoo, for the maximum spaces based on your player count (3/4).&lt;br /&gt;
&lt;br /&gt;
Orange Breeding spaces and Empty Tile spaces are NOT spaces and should be jumped over&lt;br /&gt;
&lt;br /&gt;
Blue Acquisition spaces and Occupied Tile spaces DO count as movement spaces for the Elephant&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Action===&lt;br /&gt;
&lt;br /&gt;
Depending on where you make the Elephant finally land, but not the spaces it travels through, two things might happen&lt;br /&gt;
&lt;br /&gt;
Take the tile from a tile space or the animal from the animal space&lt;br /&gt;
&lt;br /&gt;
After which, if you now have an enclosure full of animals, you exchange all the animals for an attraction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Breed===&lt;br /&gt;
&lt;br /&gt;
If the elephant passed over one of the orange breed spaces, although these aren&#039;t moving spaces, they do trigger the breed phase for ALL players just before your turn ends&lt;br /&gt;
&lt;br /&gt;
If breeding fills an enclosure, that player may exchange the animals for an attraction&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Animal Specifics===&lt;br /&gt;
&lt;br /&gt;
Animals can only be placed with animals of the same type&lt;br /&gt;
&lt;br /&gt;
You have 3 barns which can each store 1 animal each, the barns can hold the same or different animals&lt;br /&gt;
&lt;br /&gt;
Each time you add to an enclosure, a maximum of 2 animals can be added&lt;br /&gt;
&lt;br /&gt;
If you add only 1 animal to an enclosure, you can take a second from your barns as long as they are the same animal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enclosure Specifics===&lt;br /&gt;
&lt;br /&gt;
When taking a new tile, it MUST straight after be occupied by 1 or 2 animals&lt;br /&gt;
&lt;br /&gt;
The animal(s) you occupy it with can come from your Barns or previously placed enclosures&lt;br /&gt;
&lt;br /&gt;
If taking from an enclosure, it must have at least 2/3 animals in it, as you cannot fully vacate an enclosure&lt;br /&gt;
&lt;br /&gt;
As above, they must both be the same animal if placing 2&lt;br /&gt;
&lt;br /&gt;
If you cannot comply with ALL the above rules, you cannot take a tile and must move the elephant to a blue Acquisition space instead&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Acquisition Specifics===&lt;br /&gt;
&lt;br /&gt;
Acquisition spaces depict 2 animals you may gain&lt;br /&gt;
&lt;br /&gt;
However, instead of this, you always have the choice of just gaining 1 animal but of the type you desire&lt;br /&gt;
&lt;br /&gt;
The new animal(s) can either be placed in a vacant barn, an enclosure with the same animal type, or a vacant enclosure (which was previously completed)&lt;br /&gt;
&lt;br /&gt;
If you cannot place an animal, you cannot have the animal. However, if you can place 1 but not the other, or can place 1 or the other but not both, you get that one animal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Attraction Specifics===&lt;br /&gt;
&lt;br /&gt;
Immediately when an enclosure is completely full of animals it is scored&lt;br /&gt;
&lt;br /&gt;
All animals are discarded, but if you have a vacant barn, you may if desired keep 1 of them back in the Barn&lt;br /&gt;
&lt;br /&gt;
After which, gain an Attraction&lt;br /&gt;
&lt;br /&gt;
Important note: if you gain 2 animals, make sure to place 1 first, check for Attraction trigger, then place the other.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Breeding Specifics===&lt;br /&gt;
&lt;br /&gt;
This is triggered by passing the breeding spaces with the elephant. However, fully complete the other steps before performing the breeding.&lt;br /&gt;
&lt;br /&gt;
Breeding happens for ALL players, not just the player who triggered it&lt;br /&gt;
&lt;br /&gt;
Breeding occurs for the depicted animal only&lt;br /&gt;
&lt;br /&gt;
If a player has at least 2 of that animal in an enclosure and there is space, they gain 1 more of that animal to that same enclosure&lt;br /&gt;
&lt;br /&gt;
If a player has 2 enclosures where this applies, both enclosures gain 1 more animal&lt;br /&gt;
&lt;br /&gt;
If a player has 3+ enclosures where this applies, they can only choose to breed in 2 of them&lt;br /&gt;
&lt;br /&gt;
After which, there is an attraction check (note that an attraction check doesn&#039;t happen after each placement, but after all breeding is finished)&lt;br /&gt;
&lt;br /&gt;
A player does not have to take the full breeding they are entitled to if they wish to skip it&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Game End===&lt;br /&gt;
&lt;br /&gt;
The game ends when a player completely fills their board with tiles&lt;br /&gt;
&lt;br /&gt;
If this happens during Action phase, the player who achieved this immediately wins!&lt;br /&gt;
&lt;br /&gt;
If this happens during Breeding phase, it is possible for multiple players to fill their zoo at the same time. If so, the player between them who has the most animals wins!&lt;/div&gt;</summary>
		<author><name>TsuKata</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpnewyorkzoo&amp;diff=19439</id>
		<title>Gamehelpnewyorkzoo</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpnewyorkzoo&amp;diff=19439"/>
		<updated>2024-01-03T04:38:16Z</updated>

		<summary type="html">&lt;p&gt;TsuKata: /* Move Elephant */ specified clockwise elephant movement&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Overview===&lt;br /&gt;
&lt;br /&gt;
Be the first player to fully construct your Zoo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pieces===&lt;br /&gt;
&lt;br /&gt;
Pieces can be orientated in any direction where they fit&lt;br /&gt;
&lt;br /&gt;
Pieces do NOT have to be played adjacent to each other&lt;br /&gt;
&lt;br /&gt;
Pieces cannot overlap or overhang the board&lt;br /&gt;
&lt;br /&gt;
Use the question mark piece to test placement before committing, if desired&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Turn===&lt;br /&gt;
&lt;br /&gt;
The player turn has 3 steps&lt;br /&gt;
&lt;br /&gt;
Move Elephant&lt;br /&gt;
&lt;br /&gt;
Action&lt;br /&gt;
&lt;br /&gt;
Breed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Move Elephant===&lt;br /&gt;
&lt;br /&gt;
Move the elephant at least 1 space clockwise around the zoo, for the maximum spaces based on your player count (3/4).&lt;br /&gt;
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Orange Breeding spaces and Empty Tile spaces are NOT spaces and should be jumped over&lt;br /&gt;
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Blue Acquisition spaces and Occupied Tile spaces DO count as movement spaces for the Elephant&lt;br /&gt;
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===Action===&lt;br /&gt;
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Depending on where you make the Elephant finally land, but not the spaces it travels through, two things might happen&lt;br /&gt;
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Take the tile from a tile space or the animal from the animal space&lt;br /&gt;
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After which, if you now have an enclosure full of animals, you exchange all the animals for an attraction&lt;br /&gt;
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===Breed===&lt;br /&gt;
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If the elephant passed over one of the orange breed spaces, although these aren&#039;t moving spaces, they do trigger the breed phase for ALL players just before your turn ends&lt;br /&gt;
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If breeding fills an enclosure, that player may exchange the animals for an attraction&lt;br /&gt;
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===Animal Specifics===&lt;br /&gt;
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Animals can only be placed with animals of the same type&lt;br /&gt;
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You have 3 barns which can each store 1 animal each, the barns can hold the same or different animals&lt;br /&gt;
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Each time you add to an enclosure, a maximum of 2 animals can be added&lt;br /&gt;
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If you add only 1 animal to an enclosure, you can take a second from your barns as long as they are the same animal&lt;br /&gt;
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===Enclosure Specifics===&lt;br /&gt;
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When taking a new tile, it MUST straight after be occupied by 1 or 2 animals&lt;br /&gt;
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The animal(s) you occupy it with can come from your Barns or previously placed enclosures&lt;br /&gt;
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If taking from an enclosure, it must have at least 2/3 animals in it, as you cannot fully vacate an enclosure&lt;br /&gt;
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As above, they must both be the same animal if placing 2&lt;br /&gt;
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If you cannot comply with ALL the above rules, you cannot take a tile and must move the elephant to a blue Acquisition space instead&lt;br /&gt;
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===Acquisition Specifics===&lt;br /&gt;
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Acquisition spaces depict 2 animals you may gain&lt;br /&gt;
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However, instead of this, you always have the choice of just gaining 1 animal but of the type you desire&lt;br /&gt;
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The new animal(s) can either be placed in a vacant barn, an enclosure with the same animal type, or a vacant enclosure (which was previously completed)&lt;br /&gt;
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If you cannot place an animal, you cannot have the animal. However, if you can place 1 but not the other, or can place 1 or the other but not both, you get that one animal.&lt;br /&gt;
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===Attraction Specifics===&lt;br /&gt;
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Immediately when an enclosure is completely full of animals it is scored&lt;br /&gt;
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All animals are discarded, but if you have a vacant barn, you may if desired keep 1 of them back in the Barn&lt;br /&gt;
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After which, gain an Attraction&lt;br /&gt;
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Important note: if you gain 2 animals, make sure to place 1 first, check for Attraction trigger, then place the other.&lt;br /&gt;
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===Breeding Specifics===&lt;br /&gt;
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This is triggered by passing the breeding spaces with the elephant. However, fully complete the other steps before performing the breeding.&lt;br /&gt;
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Breeding happens for ALL players, not just the player who triggered it&lt;br /&gt;
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Breeding occurs for the depicted animal only&lt;br /&gt;
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If a player has at least 2 of that animal in an enclosure and there is space, they gain 1 more of that animal to that same enclosure&lt;br /&gt;
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If a player has 2 enclosures where this applies, both enclosures gain 1 more animal&lt;br /&gt;
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If a player has 3+ enclosures where this applies, they can only choose to breed in 2 of them&lt;br /&gt;
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After which, there is an attraction check (note that an attraction check doesn&#039;t happen after each placement, but after all breeding is finished)&lt;br /&gt;
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A player does not have to take the full breeding they are entitled to if they wish to skip it&lt;br /&gt;
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===Game End===&lt;br /&gt;
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The game ends when a player completely fills their board with tiles&lt;br /&gt;
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If this happens during Action phase, the player who achieved this immediately wins!&lt;br /&gt;
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If this happens during Breeding phase, it is possible for multiple players to fill their zoo at the same time. If so, the player between them who has the most animals wins!&lt;/div&gt;</summary>
		<author><name>TsuKata</name></author>
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