<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thosw</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thosw"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/Thosw"/>
	<updated>2026-09-23T21:27:37Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpvivacatrina&amp;diff=26535</id>
		<title>Gamehelpvivacatrina</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpvivacatrina&amp;diff=26535"/>
		<updated>2025-09-20T17:30:07Z</updated>

		<summary type="html">&lt;p&gt;Thosw: Minor spelling/grammar fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
&lt;br /&gt;
A game last as many rounds as the number of players. &lt;br /&gt;
&lt;br /&gt;
On your turn, you must &#039;&#039;&#039;1. Take a tile from the board&#039;&#039;&#039; and &#039;&#039;&#039;2. Place the tile in your village&#039;&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
==== 1. Take a tile from the board ====&lt;br /&gt;
&lt;br /&gt;
The tile must be at one end of a row. &lt;br /&gt;
&lt;br /&gt;
==== 2. Place the tile in your village ====&lt;br /&gt;
&lt;br /&gt;
The tile must be adjacent to another tile in your village, sharing a full edge, but may be oriented in any direction.&lt;br /&gt;
&lt;br /&gt;
In order to be part of your village, an element must be on a path (or trail) connected to your starting tile. &lt;br /&gt;
&lt;br /&gt;
Once you place your &#039;&#039;&#039;3rd balloon of the same color&#039;&#039;&#039; connected to your starting tile, you must take the first balloon tile of the corresponding color. Place it next to your village, it will score at the end of the game. &lt;br /&gt;
Don&#039;t forget you may flip it when you place your &#039;&#039;&#039;6th balloon of its color&#039;&#039;&#039; on its golden side. &lt;br /&gt;
&lt;br /&gt;
To attract &#039;&#039;&#039;chimeras&#039;&#039;&#039; to your village, you must build &#039;&#039;&#039;pedestals&#039;&#039;&#039;. There are 2 sizes of &#039;&#039;&#039;pedestals&#039;&#039;&#039; you can build (2x2 or 2x4), each one matching a different size of chimera. &lt;br /&gt;
&lt;br /&gt;
When you placed your second stall of the same type in your village, immediately take a path tile from the bag and place it. You may be able to do this several times during the same turn depending on which tiles you draw. &lt;br /&gt;
&lt;br /&gt;
== End of the Round ==&lt;br /&gt;
&lt;br /&gt;
When the last path tile is taken from the board, the round ends. Refill the board and the Catrina token goes to the next player.&lt;br /&gt;
&lt;br /&gt;
== End of the Game ==&lt;br /&gt;
&lt;br /&gt;
Once a player takes and places the last tile the game ends.&lt;br /&gt;
&lt;br /&gt;
Score from the balloon tiles (as shown), Chimeras (3/5pts each). &lt;br /&gt;
&lt;br /&gt;
Each butterfly on the blossom trail connected to your starting tile is worth 2 points. &lt;br /&gt;
&lt;br /&gt;
Each visitor on a paved path connected to your starting tile is worth 1 point. &lt;br /&gt;
&lt;br /&gt;
Score each altar grants as shown. &lt;br /&gt;
&lt;br /&gt;
And finally, you score 0/1/4/9/16/25 points for 1/2/3/4/5/6 &#039;&#039;&#039;different stalls&#039;&#039;&#039; in your village. &lt;br /&gt;
&lt;br /&gt;
The player with the best score wins.&lt;/div&gt;</summary>
		<author><name>Thosw</name></author>
	</entry>
</feed>