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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheRandy</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-11-07T06:02:19Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_imhotep&amp;diff=30720</id>
		<title>Tips imhotep</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_imhotep&amp;diff=30720"/>
		<updated>2026-07-16T19:33:03Z</updated>

		<summary type="html">&lt;p&gt;TheRandy: Ships unload from the right side.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Avoid sending ships unless you will get a lot of points, or you can prevent your opponent from getting a lot of points.&lt;br /&gt;
&lt;br /&gt;
If all the ships are full, prefer picking up new stones over sending ships. Except if you have stones and your opponents have none.&lt;br /&gt;
&lt;br /&gt;
Early in a two player game consider sending a ship to the obelisk if you have no stones on it, but your opponent has two. Then every time they have two, and you have none, send their ship to the obelisk. Meanwhile make your points from other destinations.&lt;br /&gt;
&lt;br /&gt;
The blue Market card Level is often a low priority card because of the above advice to avoid sending ships.&lt;br /&gt;
&lt;br /&gt;
Ships unload from the right side.&lt;/div&gt;</summary>
		<author><name>TheRandy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Tips_minefield&amp;diff=30422</id>
		<title>Tips minefield</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Tips_minefield&amp;diff=30422"/>
		<updated>2026-06-26T23:58:34Z</updated>

		<summary type="html">&lt;p&gt;TheRandy: Created page with &amp;quot;Black: top to bottom. White: right to left. Only orthogonal paths count.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Black: top to bottom.&lt;br /&gt;
White: right to left.&lt;br /&gt;
Only orthogonal paths count.&lt;/div&gt;</summary>
		<author><name>TheRandy</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpqueenskings&amp;diff=14513</id>
		<title>Gamehelpqueenskings</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpqueenskings&amp;diff=14513"/>
		<updated>2022-08-28T11:13:42Z</updated>

		<summary type="html">&lt;p&gt;TheRandy: Added the special note as the rule was there but not called out very well.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Setup==&lt;br /&gt;
* The game is played on a 13*13 board (It appears to be a 17*17 board).&lt;br /&gt;
* There is a king scepter center.&lt;br /&gt;
* Each player places their 9 checkers on their first two rows.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
* On your turn, move a piece according to its own rules.&lt;br /&gt;
* You can capture opponent’s pieces by jumping over them. You can capture multiple times in a turn.&lt;br /&gt;
* If you can capture, you must capture.&lt;br /&gt;
&lt;br /&gt;
==Checkers==&lt;br /&gt;
* All checkers start as basic. They can move one space diagonally forward, unless capturing.&lt;br /&gt;
* A checker becomes a king when it reaches the middle of the board (the scepter). Kings can move one space diagonally in any direction.&lt;br /&gt;
* A checker becomes a queen when it reaches the last row on the opposite side. Queens can move any number of spaces diagonally along a line.&lt;br /&gt;
&lt;br /&gt;
==End of the Game==&lt;br /&gt;
* A player is eliminated if they have no checkers.&lt;br /&gt;
* A player wins if they are the last one standing.&lt;br /&gt;
* If all players agree, the game can end in a stalemate.&lt;br /&gt;
&lt;br /&gt;
==Special Notes==&lt;br /&gt;
Kings do not become Queens if they reach the last row.&lt;br /&gt;
Checkers can only be EITHER a King or Queen when they reach the appropriate space.&lt;/div&gt;</summary>
		<author><name>TheRandy</name></author>
	</entry>
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