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	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Th3rdworld</id>
	<title>Board Game Arena - User contributions [en]</title>
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	<updated>2026-09-16T15:58:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelprelativespace&amp;diff=29780</id>
		<title>Gamehelprelativespace</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelprelativespace&amp;diff=29780"/>
		<updated>2026-05-08T16:15:26Z</updated>

		<summary type="html">&lt;p&gt;Th3rdworld: /* Relative Space Rules Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Objective =&lt;br /&gt;
Be the first player to empty your stash by successfully loading all of your belongings into escape pods.&lt;br /&gt;
&lt;br /&gt;
== Turn Structure ==&lt;br /&gt;
On your turn:&lt;br /&gt;
# Choose an escape pod.&lt;br /&gt;
# Play 1 available card onto it.&lt;br /&gt;
&lt;br /&gt;
Players normally may only play 1 card per turn unless instructed otherwise by a special card.&lt;br /&gt;
&lt;br /&gt;
== Available Cards ==&lt;br /&gt;
A card is considered available if no other card overlaps or covers it in your stash.&lt;br /&gt;
&lt;br /&gt;
Covered cards cannot be played until uncovered.&lt;br /&gt;
&lt;br /&gt;
== Card Types ==&lt;br /&gt;
&lt;br /&gt;
=== Item Cards ===&lt;br /&gt;
* Have a numeric value.&lt;br /&gt;
* To play successfully, the card value must be equal to or greater than the top card currently on the chosen escape pod.&lt;br /&gt;
&lt;br /&gt;
=== Special Item Cards ===&lt;br /&gt;
* Have special effects instead of numbers.&lt;br /&gt;
* Can generally be played on any pod.&lt;br /&gt;
* Resolve their instructions immediately when played.&lt;br /&gt;
&lt;br /&gt;
== Opening Additional Escape Pods ==&lt;br /&gt;
If a player has a Keycard:&lt;br /&gt;
# At the start of their turn, they may open a new escape pod.&lt;br /&gt;
# Discard the Keycard from the game.&lt;br /&gt;
# Place a new pod face-up beside the others.&lt;br /&gt;
# Immediately play a card onto the new pod.&lt;br /&gt;
&lt;br /&gt;
There must always be at least one escape pod available.&lt;br /&gt;
&lt;br /&gt;
== Playing Face-Down Cards ==&lt;br /&gt;
* Face-down cards remain hidden when uncovered.&lt;br /&gt;
* To play one:&lt;br /&gt;
# Choose a pod.&lt;br /&gt;
# Flip the card over while playing it.&lt;br /&gt;
# Resolve the result normally.&lt;br /&gt;
&lt;br /&gt;
This may cause a jam.&lt;br /&gt;
&lt;br /&gt;
== Successfully Loading a Pod ==&lt;br /&gt;
A numbered card successfully loads if its value is:&lt;br /&gt;
* Equal to the top card value, or&lt;br /&gt;
* Higher than the top card value.&lt;br /&gt;
&lt;br /&gt;
== Jamming an Escape Pod ==&lt;br /&gt;
If a player places a numbered card lower than the top card on the pod, the pod jams.&lt;br /&gt;
&lt;br /&gt;
When a pod jams:&lt;br /&gt;
# Take all cards from that pod, including the card that caused the jam.&lt;br /&gt;
# Shuffle those cards.&lt;br /&gt;
# Refill empty spaces from the player’s stash that existed at the start of the turn.&lt;br /&gt;
#* Fill the bottom row first.&lt;br /&gt;
#* All replacement cards are face-up.&lt;br /&gt;
# Discard any leftover cards.&lt;br /&gt;
&lt;br /&gt;
=== If Only One Pod Exists ===&lt;br /&gt;
* Leave the pod in play after clearing it.&lt;br /&gt;
&lt;br /&gt;
=== If Multiple Pods Exist ===&lt;br /&gt;
* Remove the emptied pod from the game after refilling the stash.&lt;br /&gt;
&lt;br /&gt;
== LAUNCH! ==&lt;br /&gt;
Some special cards contain the &#039;&#039;LAUNCH!&#039;&#039; effect.&lt;br /&gt;
&lt;br /&gt;
After resolving the card’s instructions:&lt;br /&gt;
# Discard the entire escape pod and all cards on it from the game.&lt;br /&gt;
&lt;br /&gt;
If no pods remain afterward:&lt;br /&gt;
# Place a new unused pod into play.&lt;br /&gt;
&lt;br /&gt;
== Winning the Game ==&lt;br /&gt;
The first player to successfully play their final card and completely empty their stash wins immediately.&lt;/div&gt;</summary>
		<author><name>Th3rdworld</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelprelativespace&amp;diff=29779</id>
		<title>Gamehelprelativespace</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelprelativespace&amp;diff=29779"/>
		<updated>2026-05-08T14:05:09Z</updated>

		<summary type="html">&lt;p&gt;Th3rdworld: removed setup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Relative Space Rules Summary =&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
Be the first player to empty your stash by successfully loading all of your belongings into escape pods.&lt;br /&gt;
&lt;br /&gt;
== Turn Structure ==&lt;br /&gt;
On your turn:&lt;br /&gt;
# Choose an escape pod.&lt;br /&gt;
# Play 1 available card onto it.&lt;br /&gt;
&lt;br /&gt;
Players normally may only play 1 card per turn unless instructed otherwise by a special card.&lt;br /&gt;
&lt;br /&gt;
== Available Cards ==&lt;br /&gt;
A card is considered available if no other card overlaps or covers it in your stash.&lt;br /&gt;
&lt;br /&gt;
Covered cards cannot be played until uncovered.&lt;br /&gt;
&lt;br /&gt;
== Card Types ==&lt;br /&gt;
&lt;br /&gt;
=== Item Cards ===&lt;br /&gt;
* Have a numeric value.&lt;br /&gt;
* To play successfully, the card value must be equal to or greater than the top card currently on the chosen escape pod.&lt;br /&gt;
&lt;br /&gt;
=== Special Item Cards ===&lt;br /&gt;
* Have special effects instead of numbers.&lt;br /&gt;
* Can generally be played on any pod.&lt;br /&gt;
* Resolve their instructions immediately when played.&lt;br /&gt;
&lt;br /&gt;
== Opening Additional Escape Pods ==&lt;br /&gt;
If a player has a Keycard:&lt;br /&gt;
# At the start of their turn, they may open a new escape pod.&lt;br /&gt;
# Discard the Keycard from the game.&lt;br /&gt;
# Place a new pod face-up beside the others.&lt;br /&gt;
# Immediately play a card onto the new pod.&lt;br /&gt;
&lt;br /&gt;
There must always be at least one escape pod available.&lt;br /&gt;
&lt;br /&gt;
== Playing Face-Down Cards ==&lt;br /&gt;
* Face-down cards remain hidden when uncovered.&lt;br /&gt;
* To play one:&lt;br /&gt;
# Choose a pod.&lt;br /&gt;
# Flip the card over while playing it.&lt;br /&gt;
# Resolve the result normally.&lt;br /&gt;
&lt;br /&gt;
This may cause a jam.&lt;br /&gt;
&lt;br /&gt;
== Successfully Loading a Pod ==&lt;br /&gt;
A numbered card successfully loads if its value is:&lt;br /&gt;
* Equal to the top card value, or&lt;br /&gt;
* Higher than the top card value.&lt;br /&gt;
&lt;br /&gt;
== Jamming an Escape Pod ==&lt;br /&gt;
If a player places a numbered card lower than the top card on the pod, the pod jams.&lt;br /&gt;
&lt;br /&gt;
When a pod jams:&lt;br /&gt;
# Take all cards from that pod, including the card that caused the jam.&lt;br /&gt;
# Shuffle those cards.&lt;br /&gt;
# Refill empty spaces from the player’s stash that existed at the start of the turn.&lt;br /&gt;
#* Fill the bottom row first.&lt;br /&gt;
#* All replacement cards are face-up.&lt;br /&gt;
# Discard any leftover cards.&lt;br /&gt;
&lt;br /&gt;
=== If Only One Pod Exists ===&lt;br /&gt;
* Leave the pod in play after clearing it.&lt;br /&gt;
&lt;br /&gt;
=== If Multiple Pods Exist ===&lt;br /&gt;
* Remove the emptied pod from the game after refilling the stash.&lt;br /&gt;
&lt;br /&gt;
== LAUNCH! ==&lt;br /&gt;
Some special cards contain the &#039;&#039;LAUNCH!&#039;&#039; effect.&lt;br /&gt;
&lt;br /&gt;
After resolving the card’s instructions:&lt;br /&gt;
# Discard the entire escape pod and all cards on it from the game.&lt;br /&gt;
&lt;br /&gt;
If no pods remain afterward:&lt;br /&gt;
# Place a new unused pod into play.&lt;br /&gt;
&lt;br /&gt;
== Winning the Game ==&lt;br /&gt;
The first player to successfully play their final card and completely empty their stash wins immediately.&lt;/div&gt;</summary>
		<author><name>Th3rdworld</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelprelativespace&amp;diff=29778</id>
		<title>Gamehelprelativespace</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelprelativespace&amp;diff=29778"/>
		<updated>2026-05-08T14:03:34Z</updated>

		<summary type="html">&lt;p&gt;Th3rdworld: Created page with &amp;quot;= Relative Space Rules Summary =  == Objective == Be the first player to empty your stash by successfully loading all of your belongings into escape pods.  == Setup == # Shuffle all cards together. # Deal each player a 12-card stash: #* Top two rows are face-up. #* Bottom row is face-down. #* Players may not look at face-down cards. # Place 1 escape pod face-up in the center of the table. # Keep remaining escape pods nearby. # The player who most recently packed a bag go...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Relative Space Rules Summary =&lt;br /&gt;
&lt;br /&gt;
== Objective ==&lt;br /&gt;
Be the first player to empty your stash by successfully loading all of your belongings into escape pods.&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
# Shuffle all cards together.&lt;br /&gt;
# Deal each player a 12-card stash:&lt;br /&gt;
#* Top two rows are face-up.&lt;br /&gt;
#* Bottom row is face-down.&lt;br /&gt;
#* Players may not look at face-down cards.&lt;br /&gt;
# Place 1 escape pod face-up in the center of the table.&lt;br /&gt;
# Keep remaining escape pods nearby.&lt;br /&gt;
# The player who most recently packed a bag goes first.&lt;br /&gt;
&lt;br /&gt;
== Turn Structure ==&lt;br /&gt;
On your turn:&lt;br /&gt;
# Choose an escape pod.&lt;br /&gt;
# Play 1 available card onto it.&lt;br /&gt;
&lt;br /&gt;
Players normally may only play 1 card per turn unless instructed otherwise by a special card.&lt;br /&gt;
&lt;br /&gt;
== Available Cards ==&lt;br /&gt;
A card is considered available if no other card overlaps or covers it in your stash.&lt;br /&gt;
&lt;br /&gt;
Covered cards cannot be played until uncovered.&lt;br /&gt;
&lt;br /&gt;
== Card Types ==&lt;br /&gt;
&lt;br /&gt;
=== Item Cards ===&lt;br /&gt;
* Have a numeric value.&lt;br /&gt;
* To play successfully, the card value must be equal to or greater than the top card currently on the chosen escape pod.&lt;br /&gt;
&lt;br /&gt;
=== Special Item Cards ===&lt;br /&gt;
* Have special effects instead of numbers.&lt;br /&gt;
* Can generally be played on any pod.&lt;br /&gt;
* Resolve their instructions immediately when played.&lt;br /&gt;
&lt;br /&gt;
== Opening Additional Escape Pods ==&lt;br /&gt;
If a player has a Keycard:&lt;br /&gt;
# At the start of their turn, they may open a new escape pod.&lt;br /&gt;
# Discard the Keycard from the game.&lt;br /&gt;
# Place a new pod face-up beside the others.&lt;br /&gt;
# Immediately play a card onto the new pod.&lt;br /&gt;
&lt;br /&gt;
There must always be at least one escape pod available.&lt;br /&gt;
&lt;br /&gt;
== Playing Face-Down Cards ==&lt;br /&gt;
* Face-down cards remain hidden when uncovered.&lt;br /&gt;
* To play one:&lt;br /&gt;
# Choose a pod.&lt;br /&gt;
# Flip the card over while playing it.&lt;br /&gt;
# Resolve the result normally.&lt;br /&gt;
&lt;br /&gt;
This may cause a jam.&lt;br /&gt;
&lt;br /&gt;
== Successfully Loading a Pod ==&lt;br /&gt;
A numbered card successfully loads if its value is:&lt;br /&gt;
* Equal to the top card value, or&lt;br /&gt;
* Higher than the top card value.&lt;br /&gt;
&lt;br /&gt;
== Jamming an Escape Pod ==&lt;br /&gt;
If a player places a numbered card lower than the top card on the pod, the pod jams.&lt;br /&gt;
&lt;br /&gt;
When a pod jams:&lt;br /&gt;
# Take all cards from that pod, including the card that caused the jam.&lt;br /&gt;
# Shuffle those cards.&lt;br /&gt;
# Refill empty spaces from the player’s stash that existed at the start of the turn.&lt;br /&gt;
#* Fill the bottom row first.&lt;br /&gt;
#* All replacement cards are face-up.&lt;br /&gt;
# Discard any leftover cards.&lt;br /&gt;
&lt;br /&gt;
=== If Only One Pod Exists ===&lt;br /&gt;
* Leave the pod in play after clearing it.&lt;br /&gt;
&lt;br /&gt;
=== If Multiple Pods Exist ===&lt;br /&gt;
* Remove the emptied pod from the game after refilling the stash.&lt;br /&gt;
&lt;br /&gt;
== LAUNCH! ==&lt;br /&gt;
Some special cards contain the &#039;&#039;LAUNCH!&#039;&#039; effect.&lt;br /&gt;
&lt;br /&gt;
After resolving the card’s instructions:&lt;br /&gt;
# Discard the entire escape pod and all cards on it from the game.&lt;br /&gt;
&lt;br /&gt;
If no pods remain afterward:&lt;br /&gt;
# Place a new unused pod into play.&lt;br /&gt;
&lt;br /&gt;
== Winning the Game ==&lt;br /&gt;
The first player to successfully play their final card and completely empty their stash wins immediately.&lt;/div&gt;</summary>
		<author><name>Th3rdworld</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28968</id>
		<title>Gamehelpdiggingfordinos</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28968"/>
		<updated>2026-03-16T20:12:48Z</updated>

		<summary type="html">&lt;p&gt;Th3rdworld: /* Completing Dinosaurs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &#039;&#039;&#039;Goal&#039;&#039;&#039; ===&lt;br /&gt;
Collect fossil tiles and complete dinosaur skeletons to score the most points.  &lt;br /&gt;
The player with the highest score at the end of the game wins.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Turn Overview&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
# Players take turns clockwise. On your turn:&lt;br /&gt;
# Move one of your paleontologists&lt;br /&gt;
# Flip that paleontologist&lt;br /&gt;
# Collect the fossil tile you moved from&lt;br /&gt;
# Replace the tile with a new one from the current era&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Movement&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Move a Paleontologist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose one of your two paleontologists and move it in the direction shown on the token.&lt;br /&gt;
&lt;br /&gt;
Each token has two sides:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal side – move up, down, left, or right&lt;br /&gt;
*Diagonal side – move diagonally&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement Rules&#039;&#039;&#039;&lt;br /&gt;
* You must move in one of the directions shown on the token.&lt;br /&gt;
&lt;br /&gt;
*You cannot land on a space occupied by another paleontologist.&lt;br /&gt;
*You may &#039;&#039;&#039;jump over any number of tokens&#039;&#039;&#039; to reach the next open tile in that direction.&lt;br /&gt;
*You cannot move off the board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If no legal move is available, move one of your tokens to &#039;&#039;&#039;any open tile&#039;&#039;&#039;, ignoring movement rules.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Flip the Paleontologist&#039;&#039;&#039; ===&lt;br /&gt;
After moving, &#039;&#039;&#039;flip the paleontologist token to its other side&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This causes the paleontologist to alternate between:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal movement&lt;br /&gt;
*Diagonal movement&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Collecting Fossils&#039;&#039;&#039; ===&lt;br /&gt;
After moving:&lt;br /&gt;
&lt;br /&gt;
*Take the &#039;&#039;&#039;fossil tile you moved from&#039;&#039;&#039; and place it in front of you.&lt;br /&gt;
*Replace that tile with a &#039;&#039;&#039;new fossil tile from the current era stack&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If the current era stack is empty, begin drawing tiles from the &#039;&#039;&#039;next era&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Completing Dinosaurs&#039;&#039;&#039; ===&lt;br /&gt;
Fossil tiles belong to dinosaur sets.&lt;br /&gt;
&lt;br /&gt;
Each tile shows:&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;dinosaur species&#039;&#039;&#039;&lt;br /&gt;
*Its &#039;&#039;&#039;position in the skeleton&#039;&#039;&#039;&lt;br /&gt;
*Two scoring values:&lt;br /&gt;
*- Left number – points if the dinosaur is incomplete&lt;br /&gt;
*- Right number – points if the dinosaur is completed&lt;br /&gt;
&lt;br /&gt;
To complete a dinosaur, collect &#039;&#039;&#039;all tiles in its set&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Special Ability&#039;&#039;&#039; ===&lt;br /&gt;
Completing either of the following dinosaurs triggers an ability:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Velociraptor&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deinosuchus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When one of these dinosaurs is completed, the player may &#039;&#039;&#039;immediately flip one of their paleontologist tokens&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;End Game&#039;&#039;&#039; ===&lt;br /&gt;
The game ends when either condition occurs:&lt;br /&gt;
&lt;br /&gt;
*1 - The &#039;&#039;&#039;final Era 3 fossil tile&#039;&#039;&#039; is placed on the board. or&lt;br /&gt;
*2 - A player completes their &#039;&#039;&#039;fourth dinosaur&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All players finish the current round so everyone has taken the same number of turns. At the end of the round, players will collect the fossil tiles that their paleontologist tokens are currently on.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Scoring&#039;&#039;&#039; ===&lt;br /&gt;
Players score their fossil tiles as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Incomplete dinosaurs:&#039;&#039;&#039; score the &#039;&#039;&#039;left value on each fossil tile&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Completed dinosaurs:&#039;&#039;&#039; score the &#039;&#039;&#039;right value once for the entire set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiles in completed dinosaurs &#039;&#039;&#039;do not score individually&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Winning&#039;&#039;&#039; ===&lt;br /&gt;
The player with the &#039;&#039;&#039;most points wins&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiebreaker&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If players are tied:&lt;br /&gt;
&lt;br /&gt;
# Compare the &#039;&#039;&#039;largest scoring completed dinosaur&#039;&#039;&#039;&lt;br /&gt;
# If still tied, compare the &#039;&#039;&#039;next largest&#039;&#039;&#039;&lt;br /&gt;
# Continue until the tie is broken&lt;/div&gt;</summary>
		<author><name>Th3rdworld</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28967</id>
		<title>Gamehelpdiggingfordinos</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28967"/>
		<updated>2026-03-16T19:32:21Z</updated>

		<summary type="html">&lt;p&gt;Th3rdworld: Updated end game and some formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &#039;&#039;&#039;Goal&#039;&#039;&#039; ===&lt;br /&gt;
Collect fossil tiles and complete dinosaur skeletons to score the most points.  &lt;br /&gt;
The player with the highest score at the end of the game wins.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Turn Overview&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
# Players take turns clockwise. On your turn:&lt;br /&gt;
# Move one of your paleontologists&lt;br /&gt;
# Flip that paleontologist&lt;br /&gt;
# Collect the fossil tile you moved from&lt;br /&gt;
# Replace the tile with a new one from the current era&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Movement&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Move a Paleontologist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose one of your two paleontologists and move it in the direction shown on the token.&lt;br /&gt;
&lt;br /&gt;
Each token has two sides:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal side – move up, down, left, or right&lt;br /&gt;
*Diagonal side – move diagonally&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement Rules&#039;&#039;&#039;&lt;br /&gt;
* You must move in one of the directions shown on the token.&lt;br /&gt;
&lt;br /&gt;
*You cannot land on a space occupied by another paleontologist.&lt;br /&gt;
*You may &#039;&#039;&#039;jump over any number of tokens&#039;&#039;&#039; to reach the next open tile in that direction.&lt;br /&gt;
*You cannot move off the board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If no legal move is available, move one of your tokens to &#039;&#039;&#039;any open tile&#039;&#039;&#039;, ignoring movement rules.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Flip the Paleontologist&#039;&#039;&#039; ===&lt;br /&gt;
After moving, &#039;&#039;&#039;flip the paleontologist token to its other side&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This causes the paleontologist to alternate between:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal movement&lt;br /&gt;
*Diagonal movement&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Collecting Fossils&#039;&#039;&#039; ===&lt;br /&gt;
After moving:&lt;br /&gt;
&lt;br /&gt;
*Take the &#039;&#039;&#039;fossil tile you moved from&#039;&#039;&#039; and place it in front of you.&lt;br /&gt;
*Replace that tile with a &#039;&#039;&#039;new fossil tile from the current era stack&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If the current era stack is empty, begin drawing tiles from the &#039;&#039;&#039;next era&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Completing Dinosaurs&#039;&#039;&#039; ===&lt;br /&gt;
Fossil tiles belong to dinosaur sets.&lt;br /&gt;
&lt;br /&gt;
Each tile shows:&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;dinosaur species&#039;&#039;&#039;&lt;br /&gt;
*Its &#039;&#039;&#039;position in the skeleton&#039;&#039;&#039;&lt;br /&gt;
*Two scoring values: • Left number – points if the dinosaur is incomplete • Right number – points if the dinosaur is completed&lt;br /&gt;
&lt;br /&gt;
To complete a dinosaur, collect &#039;&#039;&#039;all tiles in its set&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Special Ability&#039;&#039;&#039; ===&lt;br /&gt;
Completing either of the following dinosaurs triggers an ability:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Velociraptor&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deinosuchus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When one of these dinosaurs is completed, the player may &#039;&#039;&#039;immediately flip one of their paleontologist tokens&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;End Game&#039;&#039;&#039; ===&lt;br /&gt;
The game ends when either condition occurs:&lt;br /&gt;
&lt;br /&gt;
*1 - The &#039;&#039;&#039;final Era 3 fossil tile&#039;&#039;&#039; is placed on the board. or&lt;br /&gt;
*2 - A player completes their &#039;&#039;&#039;fourth dinosaur&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All players finish the current round so everyone has taken the same number of turns. At the end of the round, players will collect the fossil tiles that their paleontologist tokens are currently on.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Scoring&#039;&#039;&#039; ===&lt;br /&gt;
Players score their fossil tiles as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Incomplete dinosaurs:&#039;&#039;&#039; score the &#039;&#039;&#039;left value on each fossil tile&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Completed dinosaurs:&#039;&#039;&#039; score the &#039;&#039;&#039;right value once for the entire set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiles in completed dinosaurs &#039;&#039;&#039;do not score individually&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Winning&#039;&#039;&#039; ===&lt;br /&gt;
The player with the &#039;&#039;&#039;most points wins&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiebreaker&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If players are tied:&lt;br /&gt;
&lt;br /&gt;
# Compare the &#039;&#039;&#039;largest scoring completed dinosaur&#039;&#039;&#039;&lt;br /&gt;
# If still tied, compare the &#039;&#039;&#039;next largest&#039;&#039;&#039;&lt;br /&gt;
# Continue until the tie is broken&lt;/div&gt;</summary>
		<author><name>Th3rdworld</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28898</id>
		<title>Gamehelpdiggingfordinos</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28898"/>
		<updated>2026-03-13T03:18:19Z</updated>

		<summary type="html">&lt;p&gt;Th3rdworld: /* Winning */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &#039;&#039;&#039;Goal&#039;&#039;&#039; ===&lt;br /&gt;
Collect fossil tiles and complete dinosaur skeletons to score the most points.  &lt;br /&gt;
The player with the highest score at the end of the game wins.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Turn Overview&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
# Players take turns clockwise. On your turn:&lt;br /&gt;
# Move one of your paleontologists&lt;br /&gt;
# Flip that paleontologist&lt;br /&gt;
# Collect the fossil tile you moved from&lt;br /&gt;
# Replace the tile with a new one from the current era&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Movement&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Move a Paleontologist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose one of your two paleontologists and move it in the direction shown on the token.&lt;br /&gt;
&lt;br /&gt;
Each token has two sides:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal side – move up, down, left, or right&lt;br /&gt;
*Diagonal side – move diagonally&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement Rules&#039;&#039;&#039;&lt;br /&gt;
* You must move in one of the directions shown on the token.&lt;br /&gt;
&lt;br /&gt;
*You cannot land on a space occupied by another paleontologist.&lt;br /&gt;
*You may **jump over any number of tokens** to reach the next open tile in that direction.&lt;br /&gt;
*You cannot move off the board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If no legal move is available, move one of your tokens to &#039;&#039;&#039;any open tile&#039;&#039;&#039;, ignoring movement rules.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Flip the Paleontologist&#039;&#039;&#039; ===&lt;br /&gt;
After moving, &#039;&#039;&#039;flip the paleontologist token to its other side&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This causes the paleontologist to alternate between:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal movement&lt;br /&gt;
*Diagonal movement&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Collecting Fossils&#039;&#039;&#039; ===&lt;br /&gt;
After moving:&lt;br /&gt;
&lt;br /&gt;
*Take the &#039;&#039;&#039;fossil tile you moved from&#039;&#039;&#039; and place it in front of you.&lt;br /&gt;
*Replace that tile with a &#039;&#039;&#039;new fossil tile from the current era stack&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If the current era stack is empty, begin drawing tiles from the &#039;&#039;&#039;next era&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Completing Dinosaurs&#039;&#039;&#039; ===&lt;br /&gt;
Fossil tiles belong to dinosaur sets.&lt;br /&gt;
&lt;br /&gt;
Each tile shows:&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;dinosaur species&#039;&#039;&#039;&lt;br /&gt;
*Its &#039;&#039;&#039;position in the skeleton&#039;&#039;&#039;&lt;br /&gt;
*Two scoring values:&lt;br /&gt;
*Left number – points if the dinosaur is incomplete&lt;br /&gt;
&lt;br /&gt;
* Right number – points if the dinosaur is completed&lt;br /&gt;
&lt;br /&gt;
To complete a dinosaur, collect &#039;&#039;&#039;all tiles in its set&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Special Ability&#039;&#039;&#039; ===&lt;br /&gt;
Completing either of the following dinosaurs triggers an ability:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Velociraptor&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deinosuchus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When one of these dinosaurs is completed, the player may &#039;&#039;&#039;immediately flip one of their paleontologist tokens&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;End Game&#039;&#039;&#039; ===&lt;br /&gt;
The game ends when either condition occurs:&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;final Era 3 fossil tile&#039;&#039;&#039; is placed on the board.&lt;br /&gt;
*A player completes their &#039;&#039;&#039;fourth dinosaur&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All players finish the current round so everyone has taken the same number of turns.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Scoring&#039;&#039;&#039; ===&lt;br /&gt;
Players score their fossil tiles as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Incomplete dinosaurs:&#039;&#039;&#039; score the &#039;&#039;&#039;left value on each fossil tile&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Completed dinosaurs:&#039;&#039;&#039; score the &#039;&#039;&#039;right value once for the entire set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiles in completed dinosaurs &#039;&#039;&#039;do not score individually&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Winning&#039;&#039;&#039; ===&lt;br /&gt;
The player with the &#039;&#039;&#039;most points wins&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiebreaker&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If players are tied:&lt;br /&gt;
&lt;br /&gt;
# Compare the &#039;&#039;&#039;largest scoring completed dinosaur&#039;&#039;&#039;&lt;br /&gt;
# If still tied, compare the &#039;&#039;&#039;next largest&#039;&#039;&#039;&lt;br /&gt;
# Continue until the tie is broken&lt;/div&gt;</summary>
		<author><name>Th3rdworld</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28897</id>
		<title>Gamehelpdiggingfordinos</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28897"/>
		<updated>2026-03-13T01:55:06Z</updated>

		<summary type="html">&lt;p&gt;Th3rdworld: /* Special Ability */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &#039;&#039;&#039;Goal&#039;&#039;&#039; ===&lt;br /&gt;
Collect fossil tiles and complete dinosaur skeletons to score the most points.  &lt;br /&gt;
The player with the highest score at the end of the game wins.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Turn Overview&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
# Players take turns clockwise. On your turn:&lt;br /&gt;
# Move one of your paleontologists&lt;br /&gt;
# Flip that paleontologist&lt;br /&gt;
# Collect the fossil tile you moved from&lt;br /&gt;
# Replace the tile with a new one from the current era&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Movement&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Move a Paleontologist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose one of your two paleontologists and move it in the direction shown on the token.&lt;br /&gt;
&lt;br /&gt;
Each token has two sides:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal side – move up, down, left, or right&lt;br /&gt;
*Diagonal side – move diagonally&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement Rules&#039;&#039;&#039;&lt;br /&gt;
* You must move in one of the directions shown on the token.&lt;br /&gt;
&lt;br /&gt;
*You cannot land on a space occupied by another paleontologist.&lt;br /&gt;
*You may **jump over any number of tokens** to reach the next open tile in that direction.&lt;br /&gt;
*You cannot move off the board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If no legal move is available, move one of your tokens to &#039;&#039;&#039;any open tile&#039;&#039;&#039;, ignoring movement rules.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Flip the Paleontologist&#039;&#039;&#039; ===&lt;br /&gt;
After moving, &#039;&#039;&#039;flip the paleontologist token to its other side&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This causes the paleontologist to alternate between:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal movement&lt;br /&gt;
*Diagonal movement&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Collecting Fossils&#039;&#039;&#039; ===&lt;br /&gt;
After moving:&lt;br /&gt;
&lt;br /&gt;
*Take the &#039;&#039;&#039;fossil tile you moved from&#039;&#039;&#039; and place it in front of you.&lt;br /&gt;
*Replace that tile with a &#039;&#039;&#039;new fossil tile from the current era stack&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If the current era stack is empty, begin drawing tiles from the &#039;&#039;&#039;next era&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Completing Dinosaurs&#039;&#039;&#039; ===&lt;br /&gt;
Fossil tiles belong to dinosaur sets.&lt;br /&gt;
&lt;br /&gt;
Each tile shows:&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;dinosaur species&#039;&#039;&#039;&lt;br /&gt;
*Its &#039;&#039;&#039;position in the skeleton&#039;&#039;&#039;&lt;br /&gt;
*Two scoring values:&lt;br /&gt;
*Left number – points if the dinosaur is incomplete&lt;br /&gt;
&lt;br /&gt;
* Right number – points if the dinosaur is completed&lt;br /&gt;
&lt;br /&gt;
To complete a dinosaur, collect &#039;&#039;&#039;all tiles in its set&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Special Ability&#039;&#039;&#039; ===&lt;br /&gt;
Completing either of the following dinosaurs triggers an ability:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Velociraptor&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Deinosuchus&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When one of these dinosaurs is completed, the player may &#039;&#039;&#039;immediately flip one of their paleontologist tokens&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;End Game&#039;&#039;&#039; ===&lt;br /&gt;
The game ends when either condition occurs:&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;final Era 3 fossil tile&#039;&#039;&#039; is placed on the board.&lt;br /&gt;
*A player completes their &#039;&#039;&#039;fourth dinosaur&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
All players finish the current round so everyone has taken the same number of turns.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Scoring&#039;&#039;&#039; ===&lt;br /&gt;
Players score their fossil tiles as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Incomplete dinosaurs:&#039;&#039;&#039; score the &#039;&#039;&#039;left value on each fossil tile&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Completed dinosaurs:&#039;&#039;&#039; score the &#039;&#039;&#039;right value once for the entire set&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Tiles in completed dinosaurs &#039;&#039;&#039;do not score individually&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Winning&#039;&#039;&#039; ===&lt;br /&gt;
The player with the &#039;&#039;&#039;most points wins&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiebreaker&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If players are tied:&lt;br /&gt;
&lt;br /&gt;
# Compare the &#039;&#039;&#039;largest scoring completed dinosaur&#039;&#039;&#039;&lt;br /&gt;
# If still tied, compare the &#039;&#039;&#039;next largest&#039;&#039;&#039;&lt;br /&gt;
# Continue until the tie is broken&lt;/div&gt;</summary>
		<author><name>Th3rdworld</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28896</id>
		<title>Gamehelpdiggingfordinos</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpdiggingfordinos&amp;diff=28896"/>
		<updated>2026-03-13T01:52:21Z</updated>

		<summary type="html">&lt;p&gt;Th3rdworld: Added Rules&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &#039;&#039;&#039;Goal&#039;&#039;&#039; ===&lt;br /&gt;
Collect fossil tiles and complete dinosaur skeletons to score the most points.  &lt;br /&gt;
The player with the highest score at the end of the game wins.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Turn Overview&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
# Players take turns clockwise. On your turn:&lt;br /&gt;
# Move one of your paleontologists&lt;br /&gt;
# Flip that paleontologist&lt;br /&gt;
# Collect the fossil tile you moved from&lt;br /&gt;
# Replace the tile with a new one from the current era&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Movement&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;Move a Paleontologist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Choose one of your two paleontologists and move it in the direction shown on the token.&lt;br /&gt;
&lt;br /&gt;
Each token has two sides:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal side – move up, down, left, or right&lt;br /&gt;
*Diagonal side – move diagonally&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Movement Rules&#039;&#039;&#039;&lt;br /&gt;
* You must move in one of the directions shown on the token.&lt;br /&gt;
&lt;br /&gt;
*You cannot land on a space occupied by another paleontologist.&lt;br /&gt;
*You may **jump over any number of tokens** to reach the next open tile in that direction.&lt;br /&gt;
*You cannot move off the board.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If no legal move is available, move one of your tokens to **any open tile**, ignoring movement rules.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Flip the Paleontologist&#039;&#039;&#039; ===&lt;br /&gt;
After moving, &#039;&#039;&#039;flip the paleontologist token to its other side&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
This causes the paleontologist to alternate between:&lt;br /&gt;
&lt;br /&gt;
*Orthogonal movement&lt;br /&gt;
*Diagonal movement&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Collecting Fossils&#039;&#039;&#039; ===&lt;br /&gt;
After moving:&lt;br /&gt;
&lt;br /&gt;
*Take the &#039;&#039;&#039;fossil tile you moved from&#039;&#039;&#039; and place it in front of you.&lt;br /&gt;
*Replace that tile with a &#039;&#039;&#039;new fossil tile from the current era stack&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
If the current era stack is empty, begin drawing tiles from the &#039;&#039;&#039;next era&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Completing Dinosaurs&#039;&#039;&#039; ===&lt;br /&gt;
Fossil tiles belong to dinosaur sets.&lt;br /&gt;
&lt;br /&gt;
Each tile shows:&lt;br /&gt;
&lt;br /&gt;
*The &#039;&#039;&#039;dinosaur species&#039;&#039;&#039;&lt;br /&gt;
*Its &#039;&#039;&#039;position in the skeleton&#039;&#039;&#039;&lt;br /&gt;
*Two scoring values:&lt;br /&gt;
*Left number – points if the dinosaur is incomplete&lt;br /&gt;
&lt;br /&gt;
* Right number – points if the dinosaur is completed&lt;br /&gt;
&lt;br /&gt;
To complete a dinosaur, collect **all tiles in its set**.&lt;br /&gt;
&lt;br /&gt;
=== Special Ability ===&lt;br /&gt;
Completing either of the following dinosaurs triggers an ability:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;**Velociraptor**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;**Deinosuchus**&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When one of these dinosaurs is completed, the player may **immediately flip one of their paleontologist tokens**.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;End Game&#039;&#039;&#039; ===&lt;br /&gt;
The game ends when either condition occurs:&lt;br /&gt;
&lt;br /&gt;
*The **final Era 3 fossil tile** is placed on the board.&lt;br /&gt;
*A player completes their **fourth dinosaur**.&lt;br /&gt;
&lt;br /&gt;
All players finish the current round so everyone has taken the same number of turns.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Scoring&#039;&#039;&#039; ===&lt;br /&gt;
Players score their fossil tiles as follows:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Incomplete dinosaurs:&#039;&#039;&#039; score the **left value on each fossil tile&lt;br /&gt;
*&#039;&#039;&#039;Completed dinosaurs:&#039;&#039;&#039; score the **right value once for the entire set&lt;br /&gt;
&lt;br /&gt;
Tiles in completed dinosaurs &#039;&#039;&#039;do not score individually&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;Winning&#039;&#039;&#039; ===&lt;br /&gt;
The player with the **most points wins**.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tiebreaker&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If players are tied:&lt;br /&gt;
&lt;br /&gt;
# Compare the &#039;&#039;&#039;largest scoring completed dinosaur&#039;&#039;&#039;&lt;br /&gt;
# If still tied, compare the &#039;&#039;&#039;next largest&#039;&#039;&#039;&lt;br /&gt;
# Continue until the tie is broken&lt;/div&gt;</summary>
		<author><name>Th3rdworld</name></author>
	</entry>
</feed>