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	<updated>2026-09-20T02:59:28Z</updated>
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		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpterraformingmars&amp;diff=29833</id>
		<title>Gamehelpterraformingmars</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpterraformingmars&amp;diff=29833"/>
		<updated>2026-05-17T17:59:20Z</updated>

		<summary type="html">&lt;p&gt;SwerdWife: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Turn Structure==&lt;br /&gt;
&lt;br /&gt;
Each round represents a generation of Mars&#039;s development &amp;amp; colonization. At the start of each round, the &amp;quot;first player token&amp;quot; moves to the next player. Each generation, players perform the following steps:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Research&#039;&#039;&#039;: Draw 4 cards. Add any number of them to your hand for 3 M€ each, then discard the rest. (No hand limit.)&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Actions&#039;&#039;&#039;:  Take 1-2 actions from the list below. Continue in turn order until all players have passed.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Play a card from your hand.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Execute a &#039;&#039;standard project&#039;&#039;.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Claim a milestone.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Fund an award.&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Use a Blue Card action (each may be used once per generation).&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Spend 8 plants to place a greenery tile. (This increases the oxygen level and your Terraform Rating).&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Spend 8 heat to increase the temperature by 1 degree. (This also increases your Terraform Rating).&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;li&amp;gt;Pass. If you pass, you will not be able to take any more actions for the round. When all players have passed, the round ends.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;/ul&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Production&#039;&#039;&#039;: Convert unspent energy into heat. All players gain resources according to their production values and M€ equal to their Terraform Rating + M€ production value.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Playing Cards ====&lt;br /&gt;
&lt;br /&gt;
To play a card, you must pay its cost in M€. (Other cards may be able to reduce this cost.) In some cases, resources can be spent instead of M€.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;1 Steel = 2 M€ to pay for any &#039;&#039;Building&#039;&#039; card (brown building icon)&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;1 Titanium = 3 M€ to pay for any &#039;&#039;Space&#039;&#039; card (gold sunburst icon)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some cards have requirements, such as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Global parameters (# of oceans, oxygen, temperature must be above or below a certain level)&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;# of Tags of a given type in play. Tags appear on the top of played cards in your tableau. (BGA also displays them in numbers.)&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Ability to produce a specific resource (like titanium).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once the cost is paid, then you gain the benefits and effects of the card (e.g., gain resources, increase/decrease production values). If a production value change has a red border (usually a negative effect), you can apply it to another player or no one. &lt;br /&gt;
&lt;br /&gt;
After the card is played, it moves to one of three areas on your board. (You can change how these areas are arranged by clicking on the &amp;quot;three bars&amp;quot; icon.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Red cards&#039;&#039;&#039; have one-time effects. They do not contribute tags so they are automatically hidden, but may be worth VP.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Green cards&#039;&#039;&#039; have one-time effects, but their tags add to your tableau (which can help you play other cards) and may be worth VP.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Blue cards&#039;&#039;&#039; have either an ongoing passive effect or an action you can take on your turn.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Standard Projects ====&lt;br /&gt;
&lt;br /&gt;
Standard projects are always available as an action. Most involve placing tiles on the Mars board. If a tile is placed in a hex with resource icons, the player gains those resources. You also gain 2M€ per Ocean tile adjacent to the placed tile.&lt;br /&gt;
&lt;br /&gt;
You can also raise the temperature by spending heat or plants instead of M€.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto;&amp;quot; border=&amp;quot;2&amp;quot;&lt;br /&gt;
!| Name || Cost || Description || Notes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sell Patents&#039;&#039;&#039; || Discard a card || Each discarded card gains you 1 M€. || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Power Plant&#039;&#039;&#039; || 11 M€ || Increase your energy production by one step. || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Asteroid&#039;&#039;&#039; || 14 M€ || Increase temperature by 1 degree. Increase your TR by 1. || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Aquifer&#039;&#039;&#039; || 18 M€ || Place 1 Ocean tile. Increase your TR by 1. || Oceans do not belong to any player.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greenery&#039;&#039;&#039; || 23 M€ || Place 1 Greenery tile, which raises the oxygen level by 1%. Increase your TR by 1. || Greenery tiles must be placed next to another tile you own. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;City&#039;&#039;&#039; || 25 M€ || Place 1 City tile. Increase your M€ production by 1. || Cities may not be placed adjacent to each other (except for Noctis City, which is placed on its reserved hex, and &#039;&#039;Urbanized Area&#039;&#039;, which must be placed next to 2 City tiles.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Milestones and Awards ====&lt;br /&gt;
&lt;br /&gt;
Milestones and awards are the competitive aspect of &#039;&#039;Terraforming Mars&#039;&#039;. The first player to meet a certain milestone gains its benefits. Awards are given at the end of the game.&lt;br /&gt;
&lt;br /&gt;
Pay 8 M€ to claim a Milestone for which you have met the requirements. Each milestone is worth 5 VP, but only 3 milestones may be claimed per game. The Milestones available depend on the map.&lt;br /&gt;
&lt;br /&gt;
For Awards, the first Award funded costs 8 M€, the next costs 14 M€, and the last costs 20 M€. Only three Awards may be funded per game. When scoring, BGA checks each funded award and gives VP to the first and second-place players that meet its criteria. The player who funded the award receives no special consideration.&lt;br /&gt;
&lt;br /&gt;
==Game End and Scoring ==&lt;br /&gt;
&lt;br /&gt;
The game ends when the oxygen level reaches 14%, 9 Ocean tiles are on the map, and the temperature is 8˚C. The current generation/round ends. All players have one final turn to convert extra plants into one or more greenery tiles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:auto;&amp;quot; border=&amp;quot;2&amp;quot;&lt;br /&gt;
!| Source || Description &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Terraform Rating&#039;&#039;&#039; || Gain VP equal to your Terraform Rating.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Greenery Tiles&#039;&#039;&#039; || Gain VP for each Greenery Tile you own. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;City Tiles&#039;&#039;&#039; || Gain VP for each &#039;&#039;Greenery Tile adjacent to a City Tile&#039;&#039; you own. The owner of the Greenery Tile does not matter. The capital city also scores 1 VP for each adjacent Ocean tile.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Awards&#039;&#039;&#039; || 5 VP to the winner and 2 VP to second place. The award must be funded for it to count. (In a two-player game, second place is not awarded.)&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Milestones&#039;&#039;&#039; || Gain 5 VP for each Milestone you claim. &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Played cards&#039;&#039;&#039; || Gain 1 VP for each card that indicates its VP worth.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
On a tie, the player with the most M€ wins.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
&lt;br /&gt;
====Solo====&lt;br /&gt;
&lt;br /&gt;
To win, you must reach the goals for each global parameter (temperature, Ocean tiles, and oxygen level) by the end of the 14th generation. The solo variant is only 14 generations.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Always uses the Corporate Era setup. (All Corporate Era cards are included.) &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Before the game starts, 2 neutral City tiles are placed on the map, each with an adjacent greenery tile. These tiles do not increase the oxygen level. &amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Starting Terraform Rating is 14 instead of 20. You do not have extra production of resources.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;Awards and Milestones are not used.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;You can steal from a neutral opponent or reduce its resources and production.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;The game ends after 14 generations (rounds), regardless of whether the temperature, ocean tiles, or oxygen levels meet their goals.&amp;lt;li&amp;gt;&#039;&#039;&#039;Prelude Expansion:&#039;&#039;&#039; With the Prelude expansion enabled, the game ends in 12 generations!&amp;lt;li&amp;gt;&#039;&#039;&#039;Colonies Expansion:&#039;&#039;&#039; With the Colonies expansion enabled, you start the game with -2 MC production and must choose 3 from 4 random colony tiles to use for the game.&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Options====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;margin:1em 0;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Draft Enabled&#039;&#039;&#039;: Cards are drafted among all players during the Research phase instead of bought.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Beginner Corporations&#039;&#039;&#039;: Beginner Corporations start with 42 M€ and receive 10 cards without needing to spend money. (Recommended for beginner players only)&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Corporate Era&#039;&#039;&#039;: Choose a corporation card at the beginning. Each gives a different benefit. All productions start at 0.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Prelude Expansion&#039;&#039;&#039;: Includes Prelude cards (player chooses 2 out of 4), extra project cards, and extra corporations.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Colonies Expansion&#039;&#039;&#039;: Includes Colony tiles with fleets, extra project cards, and extra corporations.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Map&#039;&#039;&#039;&lt;br /&gt;
    &amp;lt;ul class=&amp;quot;bulletlist&amp;quot; style=&amp;quot;padding-inline-start:40px;&amp;quot;&amp;gt;&lt;br /&gt;
      &amp;lt;li&amp;gt;&#039;&#039;Tharsis&#039;&#039;: Base map, focuses on urban development and oxygen production&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;li&amp;gt;&#039;&#039;Elysium&#039;&#039;: Large ocean area and unique placement bonuses&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;li&amp;gt;&#039;&#039;Hellas&#039;&#039;: Depicts the south pole and relies on heat and water&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;li&amp;gt;&#039;&#039;Vastitas Borealis&#039;&#039;: Features frozen carbon dioxide that can increase temperature&amp;lt;/li&amp;gt;&lt;br /&gt;
      &amp;lt;li&amp;gt;&#039;&#039;Amazonis Planitia&#039;&#039;: Large map designed for 4-5 players with higher Milestone requirements&amp;lt;/li&amp;gt;&lt;br /&gt;
    &amp;lt;/ul&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Realtime Scoring&#039;&#039;&#039;: Player&#039;s scores are shown during the game.&amp;lt;/li&amp;gt;&lt;br /&gt;
  &amp;lt;li&amp;gt;&#039;&#039;&#039;Multi-step undo support (Experimental)&#039;&#039;&#039;: Allows player to undo actions one-by-one, instead of restarting the Actions phase&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;/div&gt;</summary>
		<author><name>SwerdWife</name></author>
	</entry>
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