<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Susan771</id>
	<title>Board Game Arena - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://en.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Susan771"/>
	<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/Special:Contributions/Susan771"/>
	<updated>2026-09-22T17:21:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpflowers&amp;diff=20998</id>
		<title>Gamehelpflowers</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpflowers&amp;diff=20998"/>
		<updated>2024-05-04T18:22:29Z</updated>

		<summary type="html">&lt;p&gt;Susan771: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;Arrange the values strategically to score with the colors.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Goal of the game ==&lt;br /&gt;
&lt;br /&gt;
Create your play area by arranging the cards in front of you as strategically as possible.&lt;br /&gt;
&lt;br /&gt;
* Adhere to the conditions associated with the values to maintain your cards.&lt;br /&gt;
* Score points with your color sets.&lt;br /&gt;
&lt;br /&gt;
Be careful, cards that do not meet the conditions will cause you to lose points!&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
&lt;br /&gt;
* Rules&lt;br /&gt;
* 108 cards divided evenly into 4 colors. Yellow, red, blue, green.&lt;br /&gt;
* Cards are numbered 1, 2, 3 or 4:&lt;br /&gt;
** Number 1: 3 cards per color&lt;br /&gt;
** Number 2: 6 cards per color&lt;br /&gt;
** Number 3: 8 cards per color&lt;br /&gt;
** Number 4: 10 cards per color, three of which have a butterfly (see below)&lt;br /&gt;
&lt;br /&gt;
* 4 starting ‘’violet’’ cards for the « Summer » variant&lt;br /&gt;
* A scorebook&lt;br /&gt;
* 1 template card for forming stacks based on the number of players:&lt;br /&gt;
** 1 player: about 40 cards per stack&lt;br /&gt;
** 2 players: about 26 cards per stack&lt;br /&gt;
** 3 players: about 30 cards per stack&lt;br /&gt;
** 4 players: no template, all cards&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
Each person randomly selects a card and places it in their play area, face up. Create three decks by making three identical (or nearly identical) stacks.&lt;br /&gt;
&lt;br /&gt;
For 2 or 3 players, use the appropriate templates.&lt;br /&gt;
&lt;br /&gt;
For 4 players, there is no template; use all the cards in the game.&lt;br /&gt;
&lt;br /&gt;
Flip the top card from two of the three decks.&lt;br /&gt;
&lt;br /&gt;
One deck remains face down.&lt;br /&gt;
&lt;br /&gt;
Designate the player who starts the game.&lt;br /&gt;
&lt;br /&gt;
== Game play ==&lt;br /&gt;
&lt;br /&gt;
FLOWERS is played in turns in a clockwise direction.&lt;br /&gt;
&lt;br /&gt;
On their turn, the player draws a card and places it in their play area.&lt;br /&gt;
&lt;br /&gt;
=== 1. Pick a card ===&lt;br /&gt;
&lt;br /&gt;
The player, whose turn it is, draws a card of their choice from the top of one of the three stacks.&lt;br /&gt;
&lt;br /&gt;
They can draw either one of the two face-up cards or the one face-down. If it&#039;s a face-up card, the next player turns over a new card on that stack so that there are always two visible cards and one hidden.&lt;br /&gt;
&lt;br /&gt;
Note that the face-down stack remains hidden until the end of the game.&lt;br /&gt;
&lt;br /&gt;
=== 2. Place ===&lt;br /&gt;
The player places the card in their play area:&lt;br /&gt;
&lt;br /&gt;
* either next to a card already played (touching on at least 1 side)&lt;br /&gt;
* or on top of a card already played to cover it.&lt;br /&gt;
&lt;br /&gt;
== End of the game ==&lt;br /&gt;
When a player draws the last card from one of the 3 stacks, they finish their turn by placing that card.&lt;br /&gt;
&lt;br /&gt;
The game ends immediately, and the scoring phase begins.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
To score points at the end of the game, you must have successfully created areas of the same color with at least 5 adjacent cards.&lt;br /&gt;
&lt;br /&gt;
However, you must also have formed valid groups of cards by adhering to the success condition:&lt;br /&gt;
&lt;br /&gt;
* A &#039;4&#039; must be part of a group of exactly four &#039;4&#039;s.&lt;br /&gt;
* A &#039;3&#039; must be part of a group of exactly three &#039;3&#039;s.&lt;br /&gt;
* A &#039;2&#039; must be part of a group of exactly two &#039;2&#039;s.&lt;br /&gt;
* A &#039;1&#039; must not be adjacent to another &#039;1&#039; and thus forms a group of one &#039;1&#039;.&lt;br /&gt;
&lt;br /&gt;
Cards not part of a valid group will be discarded at the end of the game and result in point loss.&lt;br /&gt;
&lt;br /&gt;
Note: You can not arrange adjacent groups of the same number. For example, four adjacent cards with &#039;2&#039; do not form two groups of &#039;2&#039;. All four cards will be discarded. Same for two adjacent cards of &#039;1&#039;.&lt;br /&gt;
&lt;br /&gt;
=== 1. Discarded cards ===&lt;br /&gt;
Discarded cards are those that do not belong to a valid group.&lt;br /&gt;
&lt;br /&gt;
Remove them from your play area.&lt;br /&gt;
&lt;br /&gt;
Each discarded card results in a loss of one point.&lt;br /&gt;
&lt;br /&gt;
=== 2. Victory points ===&lt;br /&gt;
For each color family with a minimum of 5 adjacent cards, count 1 point per visible card.&lt;br /&gt;
&lt;br /&gt;
=== 3. Butterflies ===&lt;br /&gt;
1 point for each butterfly adjacent to a card of its color.&lt;br /&gt;
&lt;br /&gt;
Example: 1 point if the green butterfly on yellow &#039;4&#039; is adjacent to any green card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT :&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The written values are not points. It&#039;s always 1 point per card.&lt;br /&gt;
&lt;br /&gt;
Covered cards do not count for scoring points; however, they count as -1 per card when discarded along with the one on top.&lt;/div&gt;</summary>
		<author><name>Susan771</name></author>
	</entry>
	<entry>
		<id>https://en.doc.boardgamearena.com/index.php?title=Gamehelpflowers&amp;diff=20997</id>
		<title>Gamehelpflowers</title>
		<link rel="alternate" type="text/html" href="https://en.doc.boardgamearena.com/index.php?title=Gamehelpflowers&amp;diff=20997"/>
		<updated>2024-05-04T18:20:25Z</updated>

		<summary type="html">&lt;p&gt;Susan771: /* Scoring */ Add note about scoring regarding multiple adjacent groups of the same number.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;Arrange the values strategically to score with the colors.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Goal of the game ==&lt;br /&gt;
&lt;br /&gt;
Create your play area by arranging the cards in front of you as strategically as possible.&lt;br /&gt;
&lt;br /&gt;
* Adhere to the conditions associated with the values to maintain your cards.&lt;br /&gt;
* Score points with your color sets.&lt;br /&gt;
&lt;br /&gt;
Be careful, cards that do not meet the conditions will cause you to lose points!&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
&lt;br /&gt;
* Rules&lt;br /&gt;
* 108 cards divided evenly into 4 colors. Yellow, red, blue, green.&lt;br /&gt;
* Cards are numbered 1, 2, 3 or 4:&lt;br /&gt;
** Number 1: 3 cards per color&lt;br /&gt;
** Number 2: 6 cards per color&lt;br /&gt;
** Number 3: 8 cards per color&lt;br /&gt;
** Number 4: 10 cards per color, three of which have a butterfly (see below)&lt;br /&gt;
&lt;br /&gt;
* 4 starting ‘’violet’’ cards for the « Summer » variant&lt;br /&gt;
* A scorebook&lt;br /&gt;
* 1 template card for forming stacks based on the number of players:&lt;br /&gt;
** 1 player: about 40 cards per stack&lt;br /&gt;
** 2 players: about 26 cards per stack&lt;br /&gt;
** 3 players: about 30 cards per stack&lt;br /&gt;
** 4 players: no template, all cards&lt;br /&gt;
&lt;br /&gt;
== Setup ==&lt;br /&gt;
&lt;br /&gt;
Each person randomly selects a card and places it in their play area, face up. Create three decks by making three identical (or nearly identical) stacks.&lt;br /&gt;
&lt;br /&gt;
For 2 or 3 players, use the appropriate templates.&lt;br /&gt;
&lt;br /&gt;
For 4 players, there is no template; use all the cards in the game.&lt;br /&gt;
&lt;br /&gt;
Flip the top card from two of the three decks.&lt;br /&gt;
&lt;br /&gt;
One deck remains face down.&lt;br /&gt;
&lt;br /&gt;
Designate the player who starts the game.&lt;br /&gt;
&lt;br /&gt;
== Game play ==&lt;br /&gt;
&lt;br /&gt;
FLOWERS is played in turns in a clockwise direction.&lt;br /&gt;
&lt;br /&gt;
On their turn, the player draws a card and places it in their play area.&lt;br /&gt;
&lt;br /&gt;
=== 1. Pick a card ===&lt;br /&gt;
&lt;br /&gt;
The player, whose turn it is, draws a card of their choice from the top of one of the three stacks.&lt;br /&gt;
&lt;br /&gt;
They can draw either one of the two face-up cards or the one face-down. If it&#039;s a face-up card, the next player turns over a new card on that stack so that there are always two visible cards and one hidden.&lt;br /&gt;
&lt;br /&gt;
Note that the face-down stack remains hidden until the end of the game.&lt;br /&gt;
&lt;br /&gt;
=== 2. Place ===&lt;br /&gt;
The player places the card in their play area:&lt;br /&gt;
&lt;br /&gt;
* either next to a card already played (touching on at least 1 side)&lt;br /&gt;
* or on top of a card already played to cover it.&lt;br /&gt;
&lt;br /&gt;
== End of the game ==&lt;br /&gt;
When a player draws the last card from one of the 3 stacks, they finish their turn by placing that card.&lt;br /&gt;
&lt;br /&gt;
The game ends immediately, and the scoring phase begins.&lt;br /&gt;
&lt;br /&gt;
== Scoring ==&lt;br /&gt;
To score points at the end of the game, you must have successfully created areas of the same color with at least 5 adjacent cards.&lt;br /&gt;
&lt;br /&gt;
However, you must also have formed valid groups of cards by adhering to the success condition:&lt;br /&gt;
&lt;br /&gt;
* A &#039;4&#039; must be part of a group of exactly four &#039;4&#039;s.&lt;br /&gt;
* A &#039;3&#039; must be part of a group of exactly three &#039;3&#039;s.&lt;br /&gt;
* A &#039;2&#039; must be part of a group of exactly two &#039;2&#039;s.&lt;br /&gt;
* A &#039;1&#039; must not be adjacent to another &#039;1&#039; and thus forms a group of one &#039;1&#039;.&lt;br /&gt;
&lt;br /&gt;
Cards not part of a valid group will be discarded at the end of the game and result in point loss.&lt;br /&gt;
&lt;br /&gt;
Note: You can not arrange two groups of same number adjacent to each other. For example, four adjacent cards with &#039;2&#039; does not form two groups of &#039;2&#039;. All four cards will be discarded. Same for two adjacent cards of &#039;1&#039;.&lt;br /&gt;
&lt;br /&gt;
=== 1. Discarded cards ===&lt;br /&gt;
Discarded cards are those that do not belong to a valid group.&lt;br /&gt;
&lt;br /&gt;
Remove them from your play area.&lt;br /&gt;
&lt;br /&gt;
Each discarded card results in a loss of one point.&lt;br /&gt;
&lt;br /&gt;
=== 2. Victory points ===&lt;br /&gt;
For each color family with a minimum of 5 adjacent cards, count 1 point per visible card.&lt;br /&gt;
&lt;br /&gt;
=== 3. Butterflies ===&lt;br /&gt;
1 point for each butterfly adjacent to a card of its color.&lt;br /&gt;
&lt;br /&gt;
Example: 1 point if the green butterfly on yellow &#039;4&#039; is adjacent to any green card.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;IMPORTANT :&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The written values are not points. It&#039;s always 1 point per card.&lt;br /&gt;
&lt;br /&gt;
Covered cards do not count for scoring points; however, they count as -1 per card when discarded along with the one on top.&lt;/div&gt;</summary>
		<author><name>Susan771</name></author>
	</entry>
</feed>